bonzobanana said:
We don't know what people really think about Mario kart 8 graphically because it hasn't been released yet. Again you move the goalposts to future games because your argument always fails with current games. The vast majority of faceoff's show the wii u to be performing below 360 and PS3. Sonic Transformed has to deal with a far more complex development environment with ps3 or even 360. Games released back then and even today whatever the developer are still showing the same weaknesses on wii u. The view that developers are lazy with regard wii u was wrong then and utterly pathetic now. It's a completely failed argument. Many claimed at the beginning that wii u games would perform to a higher level later on but of course it was fanboy nonsense. However perhaps you can explain looking at this trailer what you think can't be achieved on ps3 or 360? https://www.youtube.com/watch?v=H_9W2WkK4AU As ever with cartoon graphics its more about artistic ability than the performance of the console. |
Have you played Sonic and Sega All Stars Racing Transformed on the Wii U at launch? The game was a broken mess made by incompetent developers. It was a rushed and lazy port. Some sections of the game were litteraly unplayable.
We've seen plenty of footage already from Mario Kart 8. I haven't seen a game look that good on the PS3/XBOX360 ever, so there's that.
As ever with realistic games on the PS3/XBOX360, they look like plastic*cough* god of war 3 * cough*
I'd rather play an artistic game than games with a monotone color palette. *cough* Batman: Arkham City* (Great game though, if you ignore the graphics)
Vibrant colors are sorely lacking on a lot of PS3/XBOX360 games. Guess the consoles were just not powerful enough.
Sonic and Sega All Stars Racing Transformed only runs at 30 frames per second. That's bad for a racing game and if you can't see the difference with Mario Kart 8(which runs at 60 fps and there are rumors that it's also running on 1080p) then you're just blind.







