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Forums - Gaming Discussion - Are XBONE graphics closer to Wii U than PS4?

supernihilist said:
starworld said:
JoeTheBro said:
starworld said:
JoeTheBro said:


Specs are great evidence but they don't tell us the full story. The real world result of the specs is what really matter. Also which non launch multiplats run much worse on Wii U? Most are almost on par if not better.

AC4 runs 5-15 fps behind current gen and looks the same, same for batman, ninaj gaiden 3 and COD ghosts, resident evil  revelations and splinter cell also called worse versions by DF, the only game that is superior NFSWU. specs also do tell the full story, just look at ryse that looks a generion better then anything on wiiu.


Except for AC4 the games you listed are almost on par, not much worse like you said.

go read the digitial foundry its says both batman orgins and cod ghosts run so bad on wiiu thats there almost no fun, compared to the 360/ps3 versions, samething for ninja gaiden 3, that only games that are close are RE and splintercell, try doing some research before making such a silly thread.

talking about hyperbole...

i think that has more to do with unpolished product than with HW power. do i have to remind you how most multiplats look and run worst on PS3 compared to 360? Wasnt PS3 moar powerful?

Bayonetta perhaps? it has do with hard power

it has everything to do with hardware power. ps3 was not more powerful, they both had there strenghts and weak points, but ps3 was a pain to develope for, wiiu doesnt have the same problem, if ports are running worse then you know that console is weaker not powerful enough for it to matter and were not talking about one port, were talking about most.



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ICStats said:

Jaguar doesn't have AVX2, only AVX.

Anyway it's not quite what you think.  PowerPC's SIMD has always been superior to those found in x86.  AVX2 (finally after 8 years!) comes closest by adding more integer SIMD, but still missing a few types of instructions that VMX and Cell SPUs have.

Actually there pretty similar for the most part ...

Top end Haswell (Finally after 8 years?) has more FLOPs on paper than the CELL processor, but [as you have said yourself] you can't just compare architectures directly like that.

The top end Haswell also has better prefetching mechanisms, better IPC per core, better branch predictors, a simpler concurrency model, and better caching system. 

AVX peak is at 256bit SIMD, but that is rarely used.  Most SIMD usage is still 128bit, and there's more to writing code than doing FMADs.  Cell SPUs can pump two 128bit SIMD instructions per cycle.  This can come close, or even beat Haswell in some tasks.

Anyway it doesn't matter, PS3's CPU is wasted doing GPU work - while a PC, or Wii U doesn't have to do that.  Still it seems Wii U CPU is underpowered compared to gen 7.



Captain_Tom said:


I am laughing for these reasons:

1) Most people agree that Killzone looks better, but yes it is semi-opinion.

2) Ok so if it is close let's see which one is doing more: 24 players plus up to 24 bots with automatic weapons and grenades going off everywhere VS.  5 guys fighting in QTE's.

3) Some people act like Ryse not looking like garbage somehow makes up for every other game looking like garbage.

The point is some MS fanboys keep stating that Ryse is "The best looking console game."  I believe Killzone looks miles better, but I don't keep stating it like it is some objective fact.  When I wrote "Hahahahha" I was litterally laughing.  It's funny to me how some people are clearly overcompensating for a massive power deficiency.  

I see no reason why I can't say something made me laugh on an internet GAMING forum.

You can but it makes ripples.



Yay!!!

DirtyP2002 said:
Best looking console game is a Xbox One exclusive. That should give you the answer.


No offense but nothing on the Xbox One looks visually anywhere as good in engine  graphics as InFamous, Killzone and The Order is looking to be incredibily beautiful itself.



chris_wing said:
Dr.EisDrachenJaeger said:

The 2013 games pretty much look like the next gen versions in all honesty

Have you seen AC4 on WiiU compared to the Xbone?

I like this comparrison myself, it shows that the effects, geometry, draw distance is virtually identical but...

http://www.youtube.com/watch?v=6QGNeLufdAU

"The biggest issue with the Wii U version is its lacklustre performance level, the game visibly struggling even to match the inconsistent update of the Xbox 360 and PS3 versions of the game."

Yeah well the OP apparently missed this.



Yay!!!

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Wh1pL4shL1ve_007 said:
chris_wing said:
Dr.EisDrachenJaeger said:

The 2013 games pretty much look like the next gen versions in all honesty

Have you seen AC4 on WiiU compared to the Xbone?

I like this comparrison myself, it shows that the effects, geometry, draw distance is virtually identical but...

http://www.youtube.com/watch?v=6QGNeLufdAU

"The biggest issue with the Wii U version is its lacklustre performance level, the game visibly struggling even to match the inconsistent update of the Xbox 360 and PS3 versions of the game."

Yeah well the OP apparently missed this.

So you think the Wii U is weaker than PS360?



JoeTheBro said:
Wh1pL4shL1ve_007 said:
chris_wing said:
Dr.EisDrachenJaeger said:

The 2013 games pretty much look like the next gen versions in all honesty

Have you seen AC4 on WiiU compared to the Xbone?

I like this comparrison myself, it shows that the effects, geometry, draw distance is virtually identical but...

http://www.youtube.com/watch?v=6QGNeLufdAU

"The biggest issue with the Wii U version is its lacklustre performance level, the game visibly struggling even to match the inconsistent update of the Xbox 360 and PS3 versions of the game."

Yeah well the OP apparently missed this.

So you think the Wii U is weaker than PS360?

 i can get better performing/looking  versions of multiplatform games on 360/ps3, and ps3/360 exclusives still look  graphically better then anything wiiu has out so far, even after a whole year and probably for 2014 as well, you can look at the specs comparisons on wiiu/360/ps3 and the wiiu fits right in with 7th gen hardwarw wise.



Some framerate issue have more to deal with platform optimization. You can find PC gamers with fairly powerful rigs encountering the same issues.

It's pretty obvious which platforms you're going to polish for.

Gotta wonder too about performance difference b/w WiiU dev kits and the retail SKUs. The WiiU has some extra stuff running in the background the dev kit probably doesn't.



I predict NX launches in 2017 - not 2016

fleischr said:
Some framerate issue have more to deal with platform optimization. You can find PC gamers with fairly powerful rigs encountering the same issues.

It's pretty obvious which platforms you're going to polish for.

Gotta wonder too about performance difference b/w WiiU dev kits and the retail SKUs. The WiiU has some extra stuff running in the background the dev kit probably doesn't.

Dev kits are better than retail kits in order to make development simpler, but the differences are clearly identified. You're never going to have a case of a competent dev saying "well it ran fine on my system" if consumers have performance issues.



Graphics are not summed up to just a resolution argument. A game can be 720p on WiiU and XOne and it will look better on XOne due to other important graphic settings.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)