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Forums - Gaming - Not sure I get the plan with Project C.A.R.S.

It's coming to PC, Wii U, XBox1, and PS4, right?

So what I DON'T get is why they're wasting development money (crowdfunded, but still money) and time on the XBox1 and PS4 versions.  XBox1 has Forza 5, a well-established, and strongly favored franchise.  The PS4 WILL have Gran Turismo 7 (Drive Club will be a stop-gap), also a well-established, and strongly favored franchise.  Racing games may not release nearly as often as, say, an FPS or TPS game, BUT, I don't where they thought they'd really profit on the XBox1/PS4 systems.

A realistic racing sim on the PC?  Sure, there's really not that many (not that are any good at least, and some are just absolute garbage... And of course, there's also actual racing simulators that are all-out SIMULATORS).  The Wii U has ZERO competition, making a strong marketing push a probable pay-off on the system.  So where does the XBox1/PS4 version fit in on its system against two monolith franchises with a strong cult following?  That's the part of the plan I don't get...

FYI, I plan on double-dipping on it myself: get it on PC for the full experience; get it on Wii U to support third party games.



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I don't want to say this cause I will feel like a wank but I don't think the install base of the wiiU is large enough (said it in the nicest way possible), and not only that, I don't think people ever bought a Nintendo console for Racing Sims...

Sure, ps4 and x1 has established franchises but they also have the audience for it where as on the wiiU, there just aren't many people that care about racing sims... Third party sales are terrible as it already is, even the ones that actually put some effort get bad results (which there aren't many) so... I think it makes sense as to why they are developing for the x1 and ps4 as well... Plus those are the same architecture as PC so it shouldn't be too hard to adapt



                  

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Fusioncode said:
Call of Duty shouldn't release on Xbox anymore because it already has Halo.

Halo and CoD have COMPLETELY different environmental and graphic design themes...

Where's that big separation on Project CARS from Gran Turismo or Forza?



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So you're saying the Wii U version will make so much money that the other versions will seem like a waste of resources?



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Jizz_Beard_thePirate said:
I don't want to say this cause I will feel like a wank but I don't think the install base of the wiiU is large enough (said it in the nicest way possible), and not only that, I don't think people ever bought a Nintendo console for Racing Sims...

Sure, ps4 and x1 has established franchises but they also have the audience for it where as on the wiiU, there just aren't many people that care about racing sims... Third party sales are terrible as it already is, even the ones that actually put some effort get bad results (which there aren't many) so... I think it makes sense as to why they are developing for the x1 and ps4 as well... Plus those are the same architecture as PC so it shouldn't be too hard to adapt

That's the thing, with the right marketing, Wii U owners have NO other racing sims... The market isn't there because it was never created, that doesn't mean that Wii U owners won't bite.  In fact, I don't think there has been an actual racing SIM on a Nintendo system at ALL.  They've all been arcade racers...



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pokoko said:
So you're saying the Wii U version will make so much money that the other versions will seem like a waste of resources?

No, I'm saying keeping a lower crowdfund goal and a tighter, focused development will lead to naturally a higher level of quality of each version...



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The game will sell better on X1 and PS4 than on WiiU despite the competing franchises. The question is why are they wasting money by developing it for WiiU ;)



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vivster said:
The game will sell better on X1 and PS4 than on WiiU despite the competing franchises. The question is why are they wasting money by developing it for WiiU ;)


because there is not game that offers that kind of experience in the system?



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vivster said:
The game will sell better on X1 and PS4 than on WiiU despite the competing franchises. The question is why are they wasting money by developing it for WiiU ;)

They probably see it the same way I see my talk show: there is no Wii U talk show.

The market for Wii U racing sims is zero.  The audience for a Wii U talk show is zero.  Why not create it?  Just because there isn't an existing audience doesn't mean there's zero interest.  The Wii U owners have been some of the MOST outspoken on Project CARS for the Wii U, so I think they're encouraged by this idea.

Though it's no guarantee of success, there's no denying the lack of competition is favorable.

Edit: Typos



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