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Forums - Gaming - Indie smash hit 'Flappy Bird' racks up $50K per day in ad revenue

This is like Dark Souls for casuals... Its not fun at all and its hard as fuck (not implying Dark Souls isn't fun)... I swear, people Like PewDiePie needs to move to Antarctica and never stream again, hes the one that made this shit so popular...



                  

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I have a high score of 189.

Take that!

Gamecenter ID: Euphoria62309



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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At first I thought it was from the director of Birdemic. He's also a Nguyen, and is also into flappy birds.

 

Somini said:

Video or it didn't happen.



Any iOS game has the potential to become popular. I could make an iOS game  where your mission is to stop a cat from shitting on the carpet  and it would still end up being a smash hit.



                
       ---Member of the official Squeezol Fanclub---

I blame IGN and their free publicity.



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The game doesn't deserve it in my opinion.

If you look at the game cynically, all it is is tapping your screen. There is no music, the art style is dull and drab. The gameplay mechanics are basic, and it shamelessly takes it obstacles from a much more well designed and much more complex game.

IT DESERVES TO DIE!



This is why mobile numbers mean nothing to me when this gets 50 million plus downloads the concern I have is that much ad revenue is bar to ignore. I wonder how long until a console game goes "download on PSN for free with ads" or ads work them selves into games we pay for.



I swear, that thing is not a bird. It looks like a fish and a horribly dumb and fragile one at that.