A few years ago multiplayer was just a gimmick. SP is the heart of any game.
Which is the ideal relationship between single player and online modes? | |||
| Nothing beats a good single player game. | 188 | 74.60% | |
| Online for me please.It j... | 8 | 3.17% | |
| They should co exist.Lazy... | 37 | 14.68% | |
| Where's my n64?I need to... | 5 | 1.98% | |
| My internet connection re... | 3 | 1.19% | |
| Total: | 241 | ||
A few years ago multiplayer was just a gimmick. SP is the heart of any game.
They should co-exist like The Last of Us and Uncharted's MP portions which are very solid for a SP based game, not some half-ass tacked on shit like Tomb Raider (probably the worst thing i've seen in my career of gaming) and many other titles we've seen last gen. But at the end of the day nothing beats a singleplayer experience (except Bad Company 2 multiplayer) :D

1. Single player.
2.Mmo's , but they can suck the life right out of you. So I don't play them much anymore.
I have nothing against multiplayer and can see the appeal, though I tend to prefer the single player experience.
I do object to this current tendency to turn games that have always worked best as single games for years into multi player games or co-op games just for the sake of making them more marketable, like resident evil ( I mourn what that franchise has become)...sometimes I worry that in the future there'll be no single player games being made at all :(
RCTjunkie said:
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If it takes resources from an epic single player experience then its lazy game design.






I'm a single-player first, co-op second, multiplayer third kind of guy. And in terms of multiplayer, I tend to gravitate toward local multiplayer. So if online multiplayer becomes a more significant part of the video game landscape, at the expense of deep, engaging single-player experiences, I will be disappointed.
Don't get me wrong, there are some great games that focus on online multiplayer -- Left 4 Dead, Unreal Tournament, Quake III, Halo 3, Gears of War, World of Warcraft, etc. -- and plenty of local multiplayer greats like Super Smash Bros. and Mario Kart. But, for me, nothing beats a great single-player game.
I prefer playing an indepth good single player games than multiplayer, sure I like to beat people in Tekken or CoD but the single player experience must always be priority because as with all entertainment mediums, gaming is basically anti-social.
Hmm, pie.
Vasto said:
Having some form of mutliplayer does not mean the game has to be multiplayer. |
Did you by any chance read what I just wrote? Sure, any game can have some form of multiplayer pretty easily but to make it worthwhile or even working for any number of players automatically requires a certain amount of effort. In a game like Skyrim, adding any multiplayer that's actually functional and playable (on a technical level) probably requires more resources than what it's worth. And if they do some half-assed multiplayer thingy, people WILL complain about it not being done properly, so yeah, it's actually harmful if you don't do it properly.
Vasto said:
If it takes resources from an epic single player experience then its lazy game design. |
Oh you. I just don't get you. Anything that's not lazy requires effort, and if it requires effort, that effort is not being put somewhere else - in this case, single-player. If you put effort into creating a multiplayer mode, that effort is not available for developing single-player. You don't just get around it.
Single player beats mp anytime of day for me. Just hit me with a great story and decent gameplay and i'm game.
I am a single player gamer to heart. I love my RPGs, my story/character driven games and the focus on exploration that many single players bring. I play multiplayer games but mostly on my PC, while my brother is the bigger multiplayer fan. He plays GTAV, TLoU and Uncharted 3 online regularly and while I have played those games online, i don't play them often.
Nothing can replace a good and expertly crafted single player adventure to introduce to the world and its characters, which is especially important on new IPs. I voted that they should coexist but i still believe single player experiences are integral to gaming and it would be a shame if this became a trend in gaming.