Vasto said:
Having some form of mutliplayer does not mean the game has to be multiplayer. |
Did you by any chance read what I just wrote? Sure, any game can have some form of multiplayer pretty easily but to make it worthwhile or even working for any number of players automatically requires a certain amount of effort. In a game like Skyrim, adding any multiplayer that's actually functional and playable (on a technical level) probably requires more resources than what it's worth. And if they do some half-assed multiplayer thingy, people WILL complain about it not being done properly, so yeah, it's actually harmful if you don't do it properly.
Vasto said:
If it takes resources from an epic single player experience then its lazy game design. |
Oh you. I just don't get you. Anything that's not lazy requires effort, and if it requires effort, that effort is not being put somewhere else - in this case, single-player. If you put effort into creating a multiplayer mode, that effort is not available for developing single-player. You don't just get around it.







