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Vasto said:
Zkuq said:
Vasto said:

Every game should have some form of multiplayer. Any game that does not it is a result of lazy game design.

You mean every little india game as well? What if it's obvious the multiplayer part is going to be a waste of time and money for the developer (for example, not enough players for it)? Open world games? Do you think that, say, Skyrim should have multiplayer? It offers a tremendous amount of content even though it has a single-player mode only, and a multiplayer mode would probably require a ton of effort (and money) even to get it running due to the game's huge world. And then the effort to make the multiplayer worthwhile... Oh, I think it would be pretty terrible.

Having some form of mutliplayer does not mean the game has to be multiplayer.

Did you by any chance read what I just wrote? Sure, any game can have some form of multiplayer pretty easily but to make it worthwhile or even working for any number of players automatically requires a certain amount of effort. In a game like Skyrim, adding any multiplayer that's actually functional and playable (on a technical level) probably requires more resources than what it's worth. And if they do some half-assed multiplayer thingy, people WILL complain about it not being done properly, so yeah, it's actually harmful if you don't do it properly.

Vasto said:
RCTjunkie said:
Vasto said:

Every game should have some form of multiplayer. Any game that does not it is a result of lazy game design.

I strongly disagree. It could take resources from an epic single-player experience. And usually tacked-on multiplayer sucks.

If it takes resources from an epic single player experience then its lazy game design.

Oh you. I just don't get you. Anything that's not lazy requires effort, and if it requires effort, that effort is not being put somewhere else - in this case, single-player. If you put effort into creating a multiplayer mode, that effort is not available for developing single-player. You don't just get around it.