Machiavellian said:
I believe people should understand that this is still a Respawn game and EA only have publishing rights. Without understanding the contract between EA and Respawn, no one can really understand what EA can or even will do for Titanfall. Also without knowing how much money changed hands between EA and MS, who's to know if they will be losing any money on the deal.
Another thing to consider is the install base for the X1 compared to PS4. Just because the PS4 sold more does not mean their customer base for a FPS game like Titanfall is bigger.
As for porting the game to the PS3, that would mean more resources on Respawn end to insure a successful port. Not know how well the 360 version will turn out, who can say having another team doing the PS3 port would turn out any better or even worst if people on the respawn team do not have the skill to ensure a proper port. With a new IP that really did not have any buzz until much later than when this deal was done, the risk of going multiplat compared to exclusive was probably too much. Going exclusive gave Respawn a focus and money in the pocket even if the game is not a great success. It allows them to improve the game and continue to pay their people a salary. If the game is successful they can easily do the second one multiplat just like COD.
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Well, EA just said they only had enough money to develop for one console. Being the publisher, they provide the funding for it, so I'm sure they understand exactly what respawn will be able to do with it.
However, EA also said that titanfall would never be multiplat, which is incongruent with the funding argument. Obviously if the game is supposed to be a success, then it only makes sense to make a ps4 version. However, the argument there would be that if it's a success, they might just instead move right onto titanfall 2, and increase the funding to make it multiplat, which would make more sense than porting it to ps4.