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Forums - Nintendo Discussion - Iwata to take 50% pay cut, entire Nintendo board to take pay reductions

Soundwave said:
ZyroXZ2 said:
Soundwave said:
It's fine that they're taking pay reductions, but really it doesn't help their business. They need to LEAD the company, not do the "please understand" schtick over and over again.

Taking pay reductions doesn't necessarily mean the money just disappears.  It's entirely possible the executives are taking the pay cuts so that the funds can be redirected into other projects in which budgets need to be increased.  We have no idea WHAT the paycut is (just a percentage), nor HOW they're using it.  We just know they're announcing paycuts for themselves.  It could be JUST a paycut, but... Nintendo has been know to be pretty liquid in times of trouble: they somehow turn a profit when no one expects them to.

It's poor management on their part that they've gone through this *twice* now. Pretty soon they're all going to be working for peanuts. Iwata took Nintendo from being the most valuable Japanese company in 2008 to not being able to turn a profit for three straight years in a few years time. 

And we just get the same excuses over and over again and a pay cut every couple of years. He's lucky he hasn't been fired out right. 

With Nintendo's history, I think they've earned some mistakes.  They are, after all, run my humans.  Sure, they made the same mistake twice, but they pulled out of the last one...  To be honest, I think they're just growing faster than they anticipated.  Sometimes, things just go a lot better than you expected and you get totally caught off guard (ex/ Wii was SD 480p because they believed the uptake of HD televisions would not be that fast; instead, the HD television market exploded).  They weren't prepared for the way the Wii sold, and sometimes when things really go your way, you let your guard down.  That doesn't mean Nintendo needs to die, lol... I'm sure they'll be fine.



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Respectable. Nintendo is defiantly the last "true" gaming infrustructure IMO.



Its his fault so he's paying for it... Literally.



And the entire Nintendo team deservedly so.



Soundwave said:

It's poor management on their part that they've gone through this *twice* now. Pretty soon they're all going to be working for peanuts. Iwata took Nintendo from being the most valuable Japanese company in 2008 to not being able to turn a profit for three straight years in a few years time. 

And we just get the same excuses over and over again and a pay cut every couple of years. He's lucky he hasn't been fired out right, in the US he probably would be. 

Besides annual salary is probably just a bonus for most board members, the really money is likely in their stock options. 


You do realise Iwata was the one that got Nintendo to that highly valuable position in 2008... He did the unthinkable and turned the company around to be highly profitable.



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Soundwave said:

It's fine that they're taking pay reductions, but really it doesn't help their business. They need to LEAD the company, not do the "please understand" schtick over and over again.

This is a position they didn't have to be in, they got themselves into this situation entirely because of poor decision making on their part. 


If you read what Iwata and Miyamoto said it is pretty clear to me that they get what went wrong.   Miyamoto blamed the Wii U's failure on a lack of uniqueness within the games, and he is absolutly right.  Wind Waker HD (remake),  NSMBU (rehash),  Wii Party U (very similar to the 1st), Pikmin 3 (modern update, obviously similar to Pikmin 1,2),  SM3DW (a sequel to a 3DS, a very good one, but still a direct sequel to 3D Land).    I am very interested to see what gets made moving forward, because to me it sounds like Miyamoto understands that Nintendo needs to freshen things up a bit.    Iwata blamed low U.S. 3DS sales due to a lack of games, which is true.   Animal Crossing,Fire Emblem,Zelda,Pokemon,Luigi's Mansion, DKCR port, and Dream Team.  That was what we got last year, and quite frankly Fire Emblem, a Donkey Kong port, and Mario and Luigi are not console sellers.   They put out 4 titles all year that had the potential to move consoles and in return saw good, but less then expected sales. If they had even one more system seller game, it would have been just fine.



TanukiTrooper said:

Soundwave said:

 It's poor management on their part that they've gone through this *twice* now. Pretty soon they're all going to be working for peanuts. Iwata took Nintendo from being the most valuable Japanese company in 2008 to not being able to turn a profit for three straight years in a few years time. 

And we just get the same excuses over and over again and a pay cut every couple of years. He's lucky he hasn't been fired out right, in the US he probably would be. 

Besides annual salary is probably just a bonus for most board members, the really money is likely in their stock options. 


You do realise Iwata was the one that got Nintendo to that highly valuable position in 2008... He did the unthinkable and turned the company around to be highly profitable.

Well if you succeeded six years ago you've earned the right to lose other peoples money for the rest of your life. 

- Nintendo logic

 



superhippy420 said:
Soundwave said:

It's fine that they're taking pay reductions, but really it doesn't help their business. They need to LEAD the company, not do the "please understand" schtick over and over again.

This is a position they didn't have to be in, they got themselves into this situation entirely because of poor decision making on their part. 


If you read what Iwata and Miyamoto said it is pretty clear to me that they get what went wrong.   Miyamoto blamed the Wii U's failure on a lack of uniqueness within the games, and he is absolutly right.  Wind Waker HD (remake),  NSMBU (rehash),  Wii Party U (very similar to the 1st), Pikmin 3 (modern update, obviously similar to Pikmin 1,2),  SM3DW (a sequel to a 3DS, a very good one, but still a direct sequel to 3D Land).    I am very interested to see what gets made moving forward, because to me it sounds like Miyamoto understands that Nintendo needs to freshen things up a bit.    Iwata blamed low U.S. 3DS sales due to a lack of games, which is true.   Animal Crossing,Fire Emblem,Zelda,Pokemon,Luigi's Mansion, DKCR port, and Dream Team.  That was what we got last year, and quite frankly Fire Emblem, a Donkey Kong port, and Mario and Luigi are not console sellers.   They put out 4 titles all year that had the potential to move consoles and in return saw good, but less then expected sales. If they had even one more system seller game, it would have been just fine.


He's been saying the same excuses for 5 years. Please understand, we need to release more games, I will focus on ensuring there are no post launch droughts (lol), we need to work with third parties, we won't repeat the mistakes of the 3DS with Wii U, etc. etc. etc. Yet there's very little in the way of tangiable action. 

Sure Nintendo saves a few bucks from them taking a paycut, but it's a drop in the bucket compared to the overall damage done to the brand the last several years. 

They probably are going to waste much of the 3DS era without making any profit at all. They basically blew Pokemon X/Y's big year by somehow managing to post a loss the same year. 

I realize he gets a lot of rope, really because of his likable personality, but the results have been terrible. Yamauchi never posted a loss *once*, I Iwata has done so three straight years, and honestly I think they are headed to year 4 of losses. Lower 3DS sales next year and they still probably have to drop the Wii U price again and no Pokemon X/Y type release. 

Nintendo doesn't need employee paycuts. They need solutions to get them out of this mess that are properly executed. 



The day Iwata will stop taking pay cuts for every fuck up will be the day I  will be able to divide by zero.



                
       ---Member of the official Squeezol Fanclub---

Oh NeoGaf, lol.