JoeTheBro said:
OT: I've used game maker, unity, blender, unreal, and phyre. If you don't want to spend money or make money,unity is the best for most games. Pro costs around a thousand dollars but most of the features are in the free version. No need to upgrade if you're just starting out. |
You can't sell Blender itself, but as long as you include legal acknowledgement of Blender in the final product then you can sell your Blender games. I remember skimming the legal section & you needed to include the blender GNU (? sorry, I read this years ago) licence which only applies to the engine basically, not your art work and your game progrming which you can sell, but I never dug deaper to learn just what that meant & how to "include" it.
I remember seeing a nonfree Blender game on Steam, can't remember the name, it was a shooter, had UN in the name.