By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Industry insider : Watch dogs will be better on PS4, gap wil widen

MonstaTruk said:
Samus Aran said:
MonstaTruk said:
Samus Aran said:

It will still be the same game.


Yes, I agree.  But you'd "seek out" the weaker version, instead of the superior version?  Of course, if you have one system, your choices are limited.  But honestly, between the Xbox One and the PS4, I see a CLEAR trend, when it comes to the quality of the multiplats.  I guess I was *lucky*?


I'm going to buy a Wii u and not a PS4 or XBOX One. I recently took a look at gameplay vids of this game and it kinda looked boring to me. That said, I'm glad to see an original and creative sandbox game being released instead of all the GTA (clones). I can understand why people are so hyped for this game. 

Honestly, if I didn't browse these forums I wouldn't even know that there was a difference between these multiplats. As long as it runs at 60 FPS at 720p I'm fine. That's what all Nintendo games run at... 

What if it's not 60fps, like DR3, Ryse, or AC4?  Honestly, to even debate whether I'd pay $60 for 1080p/60 versus inferior specs, at the same price, is asinine...

Big budget AAA games should run at 60 fps. XBOX One is powerful enough for it, even the Wii U is. I don't care much for 720p or 1080p. As long as I can enjoy the game... 



Around the Network
MonstaTruk said:
Samus Aran said:
MonstaTruk said:
Samus Aran said:

It will still be the same game.


Yes, I agree.  But you'd "seek out" the weaker version, instead of the superior version?  Of course, if you have one system, your choices are limited.  But honestly, between the Xbox One and the PS4, I see a CLEAR trend, when it comes to the quality of the multiplats.  I guess I was *lucky*?


I'm going to buy a Wii u and not a PS4 or XBOX One. I recently took a look at gameplay vids of this game and it kinda looked boring to me. That said, I'm glad to see an original and creative sandbox game being released instead of all the GTA (clones). I can understand why people are so hyped for this game. 

Honestly, if I didn't browse these forums I wouldn't even know that there was a difference between these multiplats. As long as it runs at 60 FPS at 720p I'm fine. That's what all Nintendo games run at... 

What if it's not 60fps, like DR3, Ryse, or AC4?  Honestly, to even debate whether I'd pay $60 for 1080p/60 versus inferior specs, at the same price, is asinine...

thats a no to Xbox, but what about a good used gametab? if its used good its a realy nice thing, so who cares aboute some pixel?



vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.


I don't know how you have come to this conclusion? The architecture for the X1 is similar to the PS4 barring memory/ESRAM and a more powerful GPU. The gap will widen as the PS4 has the most IMPORTANT ADVANTAGE a more powerful and capable GPU. Faster Unified RAM and ease of development.



vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.

You have a valid point. My guess would be that the X1 gets the PS3 treatment from multiplats because of its uncomfortable and complex architecture. Sounds like what we heard about the cell.



BigT said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.

You have a valid point. My guess would be that the X1 gets the PS3 treatment from multiplats because of its uncomfortable and complex architecture. Sounds like what we heard about the cell.

It's not clsoe to the same. The 360 had numerous advantages like better gpu, memory,ease of development ps3 has the cell, if used properly cell made ps3 slitghtly better overall. it was learning to code for ps3's alien architecture that took time to tap into its power.  in this case both similar architecture with ps4 having an even betetr gpu, better memory, ease of development. The gap is not going to go away. Ps4 has all the advantages this gen. The gap is a lot bigger then last gen.



Around the Network
FlamingWeazel said:
BigT said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.

You have a valid point. My guess would be that the X1 gets the PS3 treatment from multiplats because of its uncomfortable and complex architecture. Sounds like what we heard about the cell.

It's not clsoe to the same. The 360 had numerous advantages like better gpu, memory,ease of development ps3 has the cell, if used properly cell made ps3 slitghtly better overall. it was learning to code for ps3's alien architecture that took time to tap into its power.  in this case both similar architecture with ps4 having an even betetr gpu, better memory, ease of development. The gap is not going to go away. Ps4 has all the advantages this gen. The gap is a lot bigger then last gen.

My point was that if the devs are saying the architecture is uncomfortable and complex on the X1 then they will use the PS4 as the primery console due to its power and ease of programming. The X1 will be stuck with the inferior product imo.



Ashadian said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.


I don't know how you have come to this conclusion? The architecture for the X1 is similar to the PS4 barring memory/ESRAM and a more powerful GPU. The gap will widen as the PS4 has the most IMPORTANT ADVANTAGE a more powerful and capable GPU. Faster Unified RAM and ease of development.

The ESRAM makes a pretty huge difference. The developers are pretty much forced to use it if they want to leverage the sparse power of the X1. If it is utilized correctly it can surpass the GDDR5 in speed. But that's very hard and time consuming. Of course nothing can replace the missing GPU units but with good utilization it can come a bit closer to the PS4s power.

On the PS4s side I see nothing to improve. I would regard this architecture as the most simple architecture for consoles ever conceived. CPU and GPU on one dice and unified extremely fast RAM for both. Sure there may be some optimizations of code and multiple core utilization but that will happen on the X1 as well.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

BigT said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.

You have a valid point. My guess would be that the X1 gets the PS3 treatment from multiplats because of its uncomfortable and complex architecture. Sounds like what we heard about the cell.

THIS...but here's the difference.  PS3/360 multiplat last gen would not be necessarily a resolution difference, but added "tricks" to the 360, like slightly accurate colors, or a slightly more stable frame rate (24-26, versus 26-28).  Kinda like going to a restaurant and preferring one appatizer over another.  Understandable.  But this generation difference (so far) seems to be more of a difference of 1080p to 720p, or 30fps to 60fps.  That's...BIG.  Like as if you had a choice of an appetizer versus the main course... :o  That's no contest, for me...



vivster said:
Ashadian said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.


I don't know how you have come to this conclusion? The architecture for the X1 is similar to the PS4 barring memory/ESRAM and a more powerful GPU. The gap will widen as the PS4 has the most IMPORTANT ADVANTAGE a more powerful and capable GPU. Faster Unified RAM and ease of development.

The ESRAM makes a pretty huge difference. The developers are pretty much forced to use it if they want to leverage the sparse power of the X1. If it is utilized correctly it can surpass the GDDR5 in speed. But that's very hard and time consuming. Of course nothing can replace the missing GPU units but with good utilization it can come a bit closer to the PS4s power.

On the PS4s side I see nothing to improve. I would regard this architecture as the most simple architecture for consoles ever conceived. CPU and GPU on one dice and unified extremely fast RAM for both. Sure there may be some optimizations of code and multiple core utilization but that will happen on the X1 as well.

Sounds like you are praising the PS4's architecture and slamming the X1's. Thats not like you



vivster said:
Ashadian said:
vivster said:
I don't think the gap will widen. I don't even think the games will advance much beyond this point. The PS4 has a very simple and straight forward architecture. Nothing you would have to get the kinks out. The X1 has more potential to advance because of the uncomfortable and complex architecture.
I'm not saying that it will close the gap or will ever have experiences on par with PS4 but there are possibilities to make the games run better with lots of optimization.


I don't know how you have come to this conclusion? The architecture for the X1 is similar to the PS4 barring memory/ESRAM and a more powerful GPU. The gap will widen as the PS4 has the most IMPORTANT ADVANTAGE a more powerful and capable GPU. Faster Unified RAM and ease of development.

The ESRAM makes a pretty huge difference. The developers are pretty much forced to use it if they want to leverage the sparse power of the X1. If it is utilized correctly it can surpass the GDDR5 in speed. But that's very hard and time consuming. Of course nothing can replace the missing GPU units but with good utilization it can come a bit closer to the PS4s power.

On the PS4s side I see nothing to improve. I would regard this architecture as the most simple architecture for consoles ever conceived. CPU and GPU on one dice and unified extremely fast RAM for both. Sure there may be some optimizations of code and multiple core utilization but that will happen on the X1 as well.


Sigh not this again.. No the 32 mb of esram will not come close to making up the unified GDDR5 ram pool of the ps4, then there is the biggest factor...the GPU.  esram is not new, 360 had it as well  as the wii-u, it's not new for devs. There is also the point that ps4 will also improver as drivers, and dev kits and techniques improve, lets not pretend the x1 is the only platform that improves......

 

The biggest reason though is the GPU, and no amount of techniques, esram is going to offset that difference.