vivster said:
The ESRAM makes a pretty huge difference. The developers are pretty much forced to use it if they want to leverage the sparse power of the X1. If it is utilized correctly it can surpass the GDDR5 in speed. But that's very hard and time consuming. Of course nothing can replace the missing GPU units but with good utilization it can come a bit closer to the PS4s power. On the PS4s side I see nothing to improve. I would regard this architecture as the most simple architecture for consoles ever conceived. CPU and GPU on one dice and unified extremely fast RAM for both. Sure there may be some optimizations of code and multiple core utilization but that will happen on the X1 as well. |
Sigh not this again.. No the 32 mb of esram will not come close to making up the unified GDDR5 ram pool of the ps4, then there is the biggest factor...the GPU. esram is not new, 360 had it as well as the wii-u, it's not new for devs. There is also the point that ps4 will also improver as drivers, and dev kits and techniques improve, lets not pretend the x1 is the only platform that improves......
The biggest reason though is the GPU, and no amount of techniques, esram is going to offset that difference.







