didnt ign say in their podcast that factor 5 wii game will be 720p
didnt ign say in their podcast that factor 5 wii game will be 720p
^ I don't think so but there is a rumor going around that it is.
aaargh again capable or not is not the question. The question is if it looks good. And with three to six times the pixels the games would look like hell because devs would need to reduce details. So nobody cares. Obviously game developers do not think that hd on the wii makes sense that's everything what is important. So yes if you want to play games with hd resolutions you won't be happy with the white gamecube. That doesnt mean that you get bad or ugly games. Smg looks great. But the would be theoretically capable discussion is stupid.
Kyros said: aaargh again capable or not is not the question. The question is if it looks good. And with three to six times the pixels the games would look like hell because devs would need to reduce details. So nobody cares. Obviously game developers do not think that hd on the wii makes sense that's everything what is important. So yes if you want to play games with hd resolutions you won't be happy with the white gamecube. That doesnt mean that you get bad or ugly games. Smg looks great. But the would be theoretically capable discussion is stupid. |
For the final time. The meaning of this thread was to show how HD could effect the wii and to show the wii could do hd. It wasn't to say oh yeah the wii is going to look so good because of hd. I'm getting pissed because for some reason people don't understand what I'm saying or they aren't reading my post. Maybe since this is in bold people will read it.
Renar said:
To me, both shots look beautiful. You're right that the hi res has more detail, but is it worth it? The white guy with the bit of stubble on his face looks good, but the black guy seems to have the pox. Or at best, you are looking at his face with a 100x powered microscope. Where the low res pic fails (as such) is the extreme blurry-ness in the upper left hand corner and the same with the tree trunk that has fallen. But the same is true in the hi rez shot as well, such as the face of the 3rd man. Seems to me that both shots have a problem with where 'detail' blurs in the distance. It doesn't at 10 feet, or even that much at 50 feet. But this is a developer's issue, not the machines. And like I said to being with, overall, both look very nice. |
The blurring you see is intentional motion blur and is just another one of the tricks developers use to help make a scene look more realistic. There are two fundamental uses for blur, the first idea is that when you are observing objects in 3D space the objects you aren't focusing on should appear a bit blurry.
The second instance is when in motion by blurring the objects that are moving rapidly you hide any jumpy movements created by lower framerates. For example: If you are playing a game at 30 FPS and you whip your characters view to the right to turn around...the edge of a wall say 20 feet away might appear to jump 400 pixels per frame all the way across the screen without motion blur. But with motion blurring that edge has a blurred trail behind it as it moves across the screen and the effect is that your brain understands that the blurring is to indicate that the object moved across your field of vision and didn't simply jump there...its a subtle difference but one that can make 30 FPS look as smooth as 60 FPS with good motion blurring in the same game.
In short, the blurring is not only intentional but a very good thing. Granted it doesn't really look that great in a stillframe shot but the game is meant to be played in motion right?
the Wii is stronger then the Xbox so its strong enough to so 720p but 1080p is out of the question.
^ What about 1080i the ps2/xbox supported that.
I doubt Wii is stronger that Xbox 1 .It has to demostrate it in any case .
Diomedes1976 said: I doubt Wii is stronger that Xbox 1 .It has to demostrate it in any case . |
Lets compare the specs. xbox
CPU | 733 MHz Intel Custom Pentium III |
Front Side Bus | 133 MHz - 1.0 GB/sec |
RAM | Micron 64 MB DDR SDRAM |
Memory Bandwidth | 6.4 GB/sec bus |
Storage Medium | 8 GB Hard Disk (Western Digital, 5400 RPM) |
I/O (Input / Output) | w-5x DVD-ROM Type 9 DVD - 8.5 GB single sided 4x Proprietary USB Game Ports (12 Mbps) Broadband Ethernet Connection (100 Mbps) Proprietary Audio/Video Connector |
Graphics Processor Unit | 250 MHz Custom-Designed NV2X |
Max Polygon Performance | 125 M/sec |
Simultaneous Textures | 4.8 G/Sec |
Pixel Fill Rate | 12w |
Compressed Textures | Yes (6:1) |
Maximum resolution | 1920 x 1080 (HDTV Required) |
MPEG 2 Support | Yes (Standard DVD) |
HDTV Game Support | Yes (HDTV Cable Required) |
DVD Movie Playback | Yes (DVD Remote Control Required) |
Media Comm. Processor | 200 MHz Processor Custom Designed By NVIDIA Controls Hard Disk & DVD Controls High-Speed Ethernet Controls Proprietary USB Game Ports Controls Advanced Audio which uses: licensed technology from UK's Sensaura 3D. |
Peripheral Bus (MCP BUS) | 400 MB/s (Full Duplex) |
Broadband Enabled | Yes (10/100 Mbps / TCP/IP / WinSock) |
Audio Channels | 256 |
3D Audio Support | Yes (64 3D channels) |
Operating System | - Windows 2000 Core OS (Custom designed by MS) - DirectX 8.0a (Drivers) - Part 1 of the OS is on the hard disk < 1 MB - Part 2 of the OS can be DVD disc < 500 K - (Part 1 includes the core OS, DirectX, DVD playback, some drivers and 3D user interface) - (Part 2 includes things like libraries, other drivers and other features needed by the developer) - OS takes less then 3 MB in RAM - The OS has a 3D user interface when no games are inserted to play music CDs, run DVD movies etc. - The games run in ring 0, known as kernel mode which is the fastest mode possible. |
V-CHIP | Parental control on DVD's with ESRB ratings |
Size | Width: ~31cm Depth: ~27cm Height: ~10cm |
Total Internal Components | 800
Wii CPU (Broadway)
GPU (Hollywood )
Other details
|
Diomedes1976 said: I doubt Wii is stronger that Xbox 1 .It has to demostrate it in any case . |
I really hope this is a joke.
Basically either this is a joke or you've just admitted that you have literally zero understanding of the way computer architectures advance..let alone how they work. I generally ignore these kinds of comments because they usually come from folks who are looking to stir the proverbial shit-pot but you generally take a serious approach so I figured I would give the line a bite so to speak.
Please say you're joking....