noname2200 said:
I've been getting away with that in Classic Ironman, though. Grenades, alien grenades, and especially rockets soften up Chryssalids and Mutons, and then gunpowder weapons finish the job. It helps that lasers and plasma upgrades are only a few weeks apart, if you prioritize getting plasma (I do). But you may have a point about interceptor's weapons, although I'm worried that the two second lag time in using the Phoenix cannon will doom my interceptors. Should I start buying and using the item that guarantees your ship dodges two attacks? I'm not sure how much more punch the Phoenix cannon has over the Avalanche missles.
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I take my sweet time playing on CI and laser cannons have never failed me. I skip plasma actually and go straight to emp after that. I get to emp 2 months later. Grenades are great but you get less funds because of them. I'm more about the scopes than explosives.







