3D gaming is back to being a niche, if it ever really got out of it in the first place.
I enjoyed it most with Descent 2 on a 72" screen, yet nothing has changed since then! Apart from a few 3ds titles, games are not made with stereoscopic 3D in mind, It's an after thought with many 2D effects not really working in 3D, or worse faked 3D to limit the performance hit. The drop in resolution and/or frame rate isn't worth it as many games already struggle with 2D.
The PC can combat the performance hit ofcourse, but stereoscopic 3D on a pc monitor isn't all that impressive. The amount of people who have a powerful PC hooked up to a large screen TV or projector is too small to justify rewriting the graphics engine to implement proper stereoscopic 3D.
I also fear for the Occulus rift. Games need much bigger adjustments to work properly in VR. The initial wow factor is there, but many people will soon find out that playing most current games with a VR headset isn't very enjoyable for longer periods of time. Proper games, made specifically to work on a HMD will determine the success of VR. Even then it will still be a smaller group of gamers that will put up with wearing a headset and be completely shut off from their surroundings.












