Sooo....MS vastly overestimating demand somehow proves they don't have yield issues? Does not compute.
Sooo....MS vastly overestimating demand somehow proves they don't have yield issues? Does not compute.
This just show you don't know what yields issues means.
In easy terms yields issues means MS needs to use more Wafers to produce the number of chips they need/want... each Wafer have a fixed price for production... so if you have less good chips in the Wafer you are expending more money to make them.
Example.
Wafer Cost: $5000
Wafer total chip: 100
100% yields (100 good chips): $50 each chip (100% is impossible... the Wafer is circular so the border chips are always lost)
80% yields (80 good chips): $62.5 each chip (this % is what is called good production... so no yields issues)
50% yields (50 good chips): $100 each chip (below this % is what is called bad production... so yields issues)
This is only a example... the numbers are fictional (a 300mm 28nm Wafer cost ~$8000).
If you need 1000 chips you can reach that number expending more money with yields issues or less money without yields issues... why? Well with a 50% good yields you will need to use 20 Wafers to produce 1000 chips... so you will spend $100k but if you have the hypothetical 100% good yields you need to use only 10 Wafers to produce 1000 chips... $50k.
Of course... TSMC is selling Wafers to AMD, nVidia, Sony, MS and more companies... so they is no magical production.... they have a limitation... it is not like MS can ask zillions of Wafers to be produced in 10 days.
So right now what did you have? Sony is producing way more consoles than MS... the actual Sony Factories capacity to produce consoles is about 1.5m per month but I think they are limited by TSMC that can't delivery more than 1m APUs chips per moth to Sony... and TSMC can't increase the PS4's APU production because they have other customers to produce APUs (unless they open other Factories but that's expensive and take a long time).
MS in the other way is producing less Xbone than Sony produce PS4... at least 40% less if you look only at the number of units sold but we don't know the shipment/production yet.
If MS have the same or more numbers of Wafer by contract with TSMC than Sony then you can be sure MS is facing yields issues with TSMC production.
Remeber the difference between the sizes of the PS4's APU and Xbone's APU is less than 10%... that will give less than 5 chips per Wafer more than MS with the same % or good yields.
That's what yields issues means.
And I can't see MS having less space in TSMC than Sony... I'm sure MS have a better contract than Sony with TSMC due exclusivity to amount of money each company have to use.
What the consoles in shelves shows is that MS overstimated the demand... and Sony understimate.
BTW this is a lot of units on shelves for one store.
GAF.

More pics (all recent taken this weekend)


I am not sure where you see the glory for the xb1 there, maybe they fixed the os (it may be smooth, but a lot of features are missing and/or Unusable) I would say that like for the yeald issues it's hard to tell, because it depends on what their original intent was... Which I strongly doubt MS claim their OS is feature complete...
I think the meat is the resolution or graphic details problems... By all reasonable account it's weak...
MS suits must be really worried about the future of their platform right now, seeing that they are in a similar situation as nintendo was after last christmas... Huge initial sales, then almost nothing for a while... However the xb1 will have better 3rd party support (with lower quality ports than the ps4 or even steam machines in the same price range).
| ethomaz said: BTW this is a lot of units on shelves for one store. GAF.
More pics (all recent taken this weekend)
|
Wii U's being crushed and oppresed.
Dat cruelty.
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FrancisNobleman said: Wii U's being crushed and oppresed. Dat cruelty. |
I saw that too and commented on GAF... seems like these 2 Wii U units are in this place for years
they just saw the others consoles being sold while they are in bottom spot waiting some lucky gamer to leave them to home.
At least now the Xbones will make company to them.
Only a few of the more desperate people here ever believed the yield/broken OS stuff.
| alabtrosMyster said: I am not sure where you see the glory for the xb1 there, maybe they fixed the os (it may be smooth, but a lot of features are missing and/or Unusable) I would say that like for the yeald issues it's hard to tell, because it depends on what their original intent was... Which I strongly doubt MS claim their OS is feature complete... I think the meat is the resolution or graphic details problems... By all reasonable account it's weak... MS suits must be really worried about the future of their platform right now, seeing that they are in a similar situation as nintendo was after last christmas... Huge initial sales, then almost nothing for a while... However the xb1 will have better 3rd party support (with lower quality ports than the ps4 or even steam machines in the same price range). |
The CBOAT claim wasn´t of a incompleted OS, but a OS that was broken and totaly unusable, specificaly the snap/swap feature.
He also confused a not friendly party chat implementation with a situation that would freeze and reboot aplications.
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Dark_Feanor said: The CBOAT claim wasn´t of a incompleted OS, but a OS that was broken and totaly unusable, specificaly the snap/swap feature. He also confused a not friendly party chat implementation with a situation that would freeze and reboot aplications. |
Both situation you listed happens more times than you belive in Xbone... the snap/swap makes the OS slow when you use it and more more until you need to reboot the console (cold boot)... the Party Chat implementation didn't work in most times and you need to reboot the app... it crashs a lot too while playing MP games.
MS is working hard to remade the Party Chat system... the first big update will be focused in these comunity part of the system that are receibing most critics from the gamers.
Edit - Before somebody come to say I'm being biased... MS itself addresed they are parts of the "Live" architecture broken.
"The feedback we've gotten is pretty valid; some of the social stuff is hidden or harder to use than it was on the Xbox 360. So you're gonna see us come out with an update where, well, we're going to fix those things. As a person who's been pretty involved in building Xbox Live for the last decade, I take it pretty seriously when people say it's harder to get into a party, and the defaults aren't right, and I don't like the model. So what I'm trying to do with the team is kind of theme some stuff up. Let's take an update and really go through a big list of what we're hearing from customers, what we know is broken with the architecture, areas that we want to improve or complete. I think that's a theme you'll really see us push on -- that Live experience."
| vivster said: No one could tell if they have yield/production issues because they produce more than they can sell anyway. |
Ice Cold. lol