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Forums - Gaming - Titanfall max player count is 12 players - 6 v 6 battles with AI

Ashadian said:

But say it didn't! Are you trying to say that other servers couldn't do the job? Servers are servers, be it MS Azure or Amazon,google etc. Respawn have rented them just like they could others! People making it out as something amazing and special cause Titanfall PC uses MS servers. Whatever next!

Sweetie, who said it's amazing or special because it's MS's servers? All selnor said was the game requires MS's servers on all 3 platforms. Which is correct.



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sales2099 said:
Ugh history repeats itself. Do we ever learn....

Resistance had what 32 player counts and Gears had 4 vs 4. Gears was reviewed better, sold better and guess what, had a bigger multiplayer community.

Intimate battles are sometimes better then being a face in the crowd.


But you're still going to be a face in the crowd. It will just be a crowd of crappy bots instead of people.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

selnor1983 said:
vivster said:
Wait what? Seems kind of low but what does he mean with AI? Will there be additional AI fodder in the matches?


Is this why everyone here thinks Titanfall is like COD?

Does noone on VGC actually realsise that Titanfall is the new kind of SP/MP type of game. The reason why its a new type of game and why Cloud was important? Its running hundreds of individual AI in Campaign on the Cloud among other things.

I thought VGC used to be a place of people who knew this stuff?

No wonder the silly COD comments are cropping here. People think this title is a Firefight. Sigh.

To be fair, most people on here don't have an x1, don't play online, don't play shooters, are not interested in it. Yes it is kind of a fanboy bait thread because only a few people know everything about the game.

I for one fall in all of my mentioned categories :)



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Wow. Guess I probably won't get this...



sales2099 said:
Ugh history repeats itself. Do we ever learn....

Resistance had what 32 player counts and Gears had 4 vs 4. Gears was reviewed better, sold better and guess what, had a bigger multiplayer community.

Intimate battles are sometimes better then being a face in the crowd.

Or MAG. 256 players online. Strange, I didn't see any people complaining about Killzone 6 and its 24 players, what a huge step back for Sony platforms.

Of course, games like MAG just show that what matters is game design and balance, neither of which MAG had much of. Player count is irrelevant.



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pezus said:
J_Allard said:
sales2099 said:
Ugh history repeats itself. Do we ever learn....

Resistance had what 32 player counts and Gears had 4 vs 4. Gears was reviewed better, sold better and guess what, had a bigger multiplayer community.

Intimate battles are sometimes better then being a face in the crowd.

Or MAG. 256 players online. Strange, I didn't see any people complaining about Killzone 6 and its 24 players, what a huge step back for Sony platforms.

Of course, games like MAG just show that what matters is game design and balance, neither of which MAG had much of. Player count is irrelevant.

You didn't see anyone going on about the Cloud either, saying it would increase player count and allow massive scale in MP, which last gen couldn't.

Just because you could doesnt mean you should.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

J_Allard said:
I trust Zampella over a bunch of people on GAF or VGChartz.

Do any of you play Last of Us and its awesome 8 player online and think it sucks because it should be more than 8?


what a terrible and shitty argument.TLoU online isnt about guns blazing and mechs. you fail. keep tooting the GotG nonsense though



Max King of the Wild said:
J_Allard said:
I trust Zampella over a bunch of people on GAF or VGChartz.

Do any of you play Last of Us and its awesome 8 player online and think it sucks because it should be more than 8?


what a terrible and shitty argument.TLoU online isnt about guns blazing and mechs. you fail. keep tooting the GotG nonsense though

LoU most certainly is about guns.

So its the mechs themselves that make Titanfall need like 50 players online? lulz



Hynad said:

iously guys, this cloud power thing is ridiculous. You're downplaying the game for utterly stupid reason. 


The power of the cloud you speak of didn't prevent Battlefield 4 to be 32v32 on XBO.

Enough with the ridiculous agenda.


They sound stupid as hell for this very reason.



this is a kick in the nuts, AI? thought this was a fucking multiplayer game........


sigh.........will have to wait and see how this turns out in the end, the player count may not be that special..........I put all my chips on this game being good.....



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^Yes that's me ripping it up in the GIF. :)