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Forums - Microsoft - So, how have you been enjoying The Power of the Cloud ?

A friend of me is a higher up @ Xbox and he said he got to see some tech demo's that blew his mind. He also said we'll start seeing some more tech demo's the coming year and real cloud powered games coming in 2015-16. Cloud computing isn't for now but will be here in a couple of years



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It´s not that easy to develop a distributed program, service or app.

It will take time.

People that are proficient with that are in the MMO market. But it´s sure those people will bring their expertise to games with larger scope like: The Elders Scrolls, Fallout, Crackdown, GTA, Dead Rising, Horde Mode...

Expect it when people are enjoying Gaikai on PS4, by the way.



Yeah, it's been rainy the last couple days, I so haven't enjoyed those clouds much.



DerNebel said:
Kinda related I guess, what about the dedicated servers? I remember that prior to launch alot of Xbox fans used these as vital advantage the X1 has over the PS4, but now I'm not hearing anything about it.

How is it, are you noticing any difference in online play compared to the 360?

Only Forza is using these MS dedicated servers... all the others games didn't use or use their own servers.

If you look at the latest MS PR then you will note that they stopped with the Cloud fud.



DerNebel said:
Kinda related I guess, what about the dedicated servers? I remember that prior to launch alot of Xbox fans used these as vital advantage the X1 has over the PS4, but now I'm not hearing anything about it.

How is it, are you noticing any difference in online play compared to the 360?

Its an odd one. I havent really played much fast paced online shooters etc yet on Xbox One. Im waiting for Halo 5. Will porbably pick up BF4 soon. ( Cant stand COD ). Forza 5 is smooth as butter online though.

Theres also 2 Servers allocated to every Xbox One activated. Its these that are used for Cloud Processing. In a few years I expect developers to be putting more intensive tasks on them as Broadband gets faster and more reliable. I already have 50 mb Broadband, with an average connection of 42.7mb. And have only been without the internet for a total of 2 weeks in 4 years.

So I cant wait for more of my Xbox One CPU to be freed up with devs using more cloud.



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I enjoyed the power of cloud the other day I went sledding on a hill nearby with my family. The cloud produced an enjoyable quality snow, hands down!



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Dark_Feanor said:
It´s not that easy to develop a distributed program, service or app.

It will take time.

People that are proficient with that are in the MMO market. But it´s sure those people will bring their expertise to games with larger scope like: The Elders Scrolls, Fallout, Crackdown, GTA, Dead Rising, Horde Mode...

Expect it when people are enjoying Gaikai on PS4, by the way.

Gaikai isnt remotely the same thing.

Gaikai is for storage. Or for example going to be used for downloading PS3 games for PS4.

Gaikai isnt the same as what Microsoft have built for Cloud Processing. Microsoft dont use the 3 servers allocated for Xbox One for Xbox Live service. They are purely for Cloud Processing.



selnor1983 said:
Dark_Feanor said:
It´s not that easy to develop a distributed program, service or app.

It will take time.

People that are proficient with that are in the MMO market. But it´s sure those people will bring their expertise to games with larger scope like: The Elders Scrolls, Fallout, Crackdown, GTA, Dead Rising, Horde Mode...

Expect it when people are enjoying Gaikai on PS4, by the way.

Gaikai isnt remotely the same thing.

Gaikai is for storage. Or for example going to be used for downloading PS3 games for PS4.

Gaikai isnt the same as what Microsoft have built for Cloud Processing. Microsoft dont use the 3 servers allocated for Xbox One for Xbox Live service. They are purely for Cloud Processing.

I know, it was a joke as the thread creator was clearly puting a flame bait and downplaying a feature of the Xbox One.

I just make a ironic statement that Gaikai was also a next gen promice and Sony´s been dead silent about for the last few months.



It will be used much more heavily when developers need processing power to maintain 720p resolution. The hardware can maintain 720p resolution with 20-30 fps (more than enough at the moment, nobody would notice it) framerate at the moment but in a few years they will feel the need to decrease the resolution. That is where the cloud processing enters the scene.



ethomaz said:
DerNebel said:
Kinda related I guess, what about the dedicated servers? I remember that prior to launch alot of Xbox fans used these as vital advantage the X1 has over the PS4, but now I'm not hearing anything about it.

How is it, are you noticing any difference in online play compared to the 360?

Only Forza is using these MS dedicated servers... all the others games didn't use or use their own servers.

If you look at the latest MS PR then you will note that they stopped with the Cloud fud.

If you think that the Billions setting up Cloud Processing is for nothing youll be shocked. More games in 2014 are using Cloud Processing or rumoured to : Halo 5, Sunset Overdrive and Titanfall. Using Fixed lighting, non direct physics calculations as well as AI. I have 3 dedicated Cloud servers just for my individual Xbox One.

In 2015 we are told we are going to see several games really using Cloud strongly to process stuff in games. I cant wait. Forza 5 is already exceptionally impressive when compared to the dreadful and dire AI in Forza 4 and GT6. Its leagues ahead. Next up Titanfall. I like companies that think to the future instead of just 2013.