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Forums - Nintendo - Platinum Games Creative Director is Fed Up With Bayonetta 2 port begging

MikeRox said:
Like all those people ran out and bought Rayman Legends on PS3 and 360 as soon as Ubisoft stopped screwing over their audience by not keeping it a Wii U exclusive?

the wii u audience couldn't care less if the game was exclusive. delaying the finished game for 7 months, THAT is screwing the audience.



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BMaker11 said:

Wanderlei said:

WOW realy, i try to explain is simple terms. It was a game owned by TECMO.

Nintendo own Bayonetta 2 game now and forever, it will be always belong to Nintendo and Nintendo alone.

Sega owning the Bayonetta IP has no impact on this at all. It dosnt matter if Sega sell the IP or whoever owns it.

This is why the begging is so stupid.  I cant believe people are so stupid they still need these things explained in explicit details.

Yea, owned by Tecmo, published by Microsoft. Just how Bayonetta 2 is owned by Sega, published by Nintendo. Hate to break it to you, but Nintendo doesn't own Bayonetta 2, they are just funding it at the moment. I guess that's the real point that you're missing.  Just like how Microsoft didn't own Ninja Gaiden 2, they just funded the development. The situation is EXACTLY the same. I don't know how you don't understand it. There are no "explicit details" needed. Only reason it's only on Nintendo is because Nintendo is publishing it. If Sega wanted to publish it, they could, and put it wherever they want. Nintendo can't tell Sega what to do with their game, if Sega, at some point, wants to get involved. To say that Sega owning Bayonetta has no impact is tantamount to me saying "you may own that shirt, but you can't wear it"

Does Microsoft own Mass Effect 1? BioWare owned the IP, but that had no impact, right? Doesn't matter if they sell the IP or whoever owns it (EA now). It will always belong to Microsoft and Microsoft alone, right? Microsoft didn't need to own the IP, just that one game, right?

If you can't see how that situation and the one with B2 aren't identical, then you are just blind. And it's derailing the thread too. All I said was that it's possible, through some changes behind the scenes, for this game to go multiplat, however, to do so requires a lot of work and going multi may not be justified. So get a WiiU if you want to play it.

it's being fylly published AND funded by nintendo. sega owns the bayonetta ip, nintendo owns bayonetta 2. sega is free to publish another thousand bayonetta titles but bayonetta 2 needs permisison from nintendo to be ported to other platforms.

let me give you another lovely example. resident evil 0 and remake for gamecube. they're still exclusives.



antfromtashkent said:
I would normally agree with this, but I keep hearing Platinum complaining about fan requests. If you cant do it or don't want to do it, say it in a respectful manor.

I hated Bayonetta and I could care less, but these arrogant assholes are getting on my nerves.

after more than a year, the stupid beggers are the ones who should quit it.



S.T.A.G.E. said:

The game was literally ripped from the hands of the consoles of where the true fans are. Wont sell on Nintendo, but for those who are true fans of Bayonetta they should pick it up and at least play it on a friends house. The Wii U wont bite. For those without Wii U, there are plenty of other third party games on the other consoles to really even care but really? Seriously. Aggrivating people over spilled milk is stupid. Theres nothing you can do about Nintendo publishing the game.

so funny.



BMaker11 said:

It's a "reimagining", but the fact remains the the property "Goldeneye 007" was published and licensed by Nintendo, and they gave up both publishing and licensing that property, which answered your question of when has Ninty done that.

And yes, it may have been called "Goldeneye 007" as a cash in, being a "reimagining" of the 64 game, but it is a fact that if Nintendo still owned that property, Activision wouldn't be able to use that property's name. It's just how copyright works. The fact that any game not published by Nintendo, called "Goldeneye 007" is a testament that Nintendo gave up the publishing rights to Goldeneye 007.

And mods, please don't moderate this comment or penalize. I forgot what the limit was for quoted comments, but I don't feel like screwing around with the HTML trying to make the comment look correct. The last couple times I've simply tried to delete a box in the quote thread, it disorients the comment, puts the deleted box outside of the rest of the quote and make the comment just one long mess


It's also a film property with a non video game stakeholder as the rights holder.

The James Bond license can freely switch hands a lot more easily than a video game exclusive license held by a video game publisher.

Look at the Ferrari License. Sega made F355 challenge in the arcade whilst they held the license. Then Acclaim purchased it and so Sega had to make a deal with Acclaim for that game to actually come out on Dreamcast (which eventually turned out to be publishing rights to Crazy Taxi and a few other Dreamcast games to be directly ported to PlayStation 2.)

Sega purchased new rights to Ferrari for Outrun 2. However their license has again expired, hence Outrun Online Arcade no longer being available to purchase on PSN/Xbox Live.

The Goldeneye scenario really is completely different due to this (being a film license held by a movie studio who can tender that out) and also because it was a legendary game of that generation that many people longed to see again meaning there was a much bigger market to make building a new game from scratch more worthwhile.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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generic-user-1 said:
S.T.A.G.E. said:

The game was literally ripped from the hands of the consoles of where the true fans are. Wont sell on Nintendo, but for those who are true fans of Bayonetta they should pick it up and at least play it on a friends house. The Wii U wont bite. For those without Wii U, there are plenty of other third party games on the other consoles to really even care but really? Seriously. Aggrivating people over spilled milk is stupid. Theres nothing you can do about Nintendo publishing the game.


like FF? or sonic?  or shenmue?


Shenmue and Bayonetta are kinda niche. They need to be where a sustainable audience exists.



He should answer, "Fans, its pretty simple. If you want to play Bayonetta 2, go buy a Wii U. Thank Nintendo for making this game possible."



It's simple, there wouldn't be any more Bayonetta if it wasn't because of Nintendo's charity. Why would Nintendo port it to other consoles when they fund it + publish it? Some people lack common sense.



BMaker11 said:
STRYKIE said:
generic-user-1 said:
STRYKIE said:
z101 said:


People who still begging for a port are truly not very clever (dumb as bread).

Anyway a niche game like Bayoentta 2 fits better to the Wii U audience than to the blockbuster CoD-Audience.


Yeah, kinda like how it's for the best to keep RE4 on the Gamecube because it will be buried by the blockbuster GTA Audience? Terribad damage control.

gta is just for running round and punching hookers(i realy like that, but it could need a lot more of the postal humor) ps360 wasnt a good place for not aaa titles bayo sold 2m on bot system. not so much on 160m installbase...

mb nintendo sould pay for some more smaller games... i wanna have some suda51 stuff on wii u...

So what you're saying is, the Nintendo contingent are only interested in playing games that just so happen to be exclusive to one platform? That's quite an unhealthy endeavor...

 

Besides, niche core platforms =/= better exposure, look at Okami.

I saw your comment about Bayonetta being "niche" and it struck a chord. How is it niche? Bayonetta is made in the same style as Devil May Cry, which I'm sure you know Kamiya also created. And DMC popularized the entire hack and slash genre on consoles. There's be no God of War, Dynasty Warriors, Ninja Gaiden (as we know it now), Onimusha, Darksiders, etc. without DMC. These are all hugely popular games, and Bayonetta is made in the same style by the originator.

Explain to me how that is niche?


I'm gonna guess this was a misquotation because I said no such thing.



STRYKIE said:
BMaker11 said:

I saw your comment about Bayonetta being "niche" and it struck a chord. How is it niche? Bayonetta is made in the same style as Devil May Cry, which I'm sure you know Kamiya also created. And DMC popularized the entire hack and slash genre on consoles. There's be no God of War, Dynasty Warriors, Ninja Gaiden (as we know it now), Onimusha, Darksiders, etc. without DMC. These are all hugely popular games, and Bayonetta is made in the same style by the originator.

Explain to me how that is niche?


I'm gonna guess this was a misquotation because I said no such thing.

My bad, it was the comment from z101