I watched a Youtube gameplay of it for a half hour yesterday. Definitely a well done game.
I am the Playstation Avenger.
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I watched a Youtube gameplay of it for a half hour yesterday. Definitely a well done game.
I am the Playstation Avenger.
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drake4 said:
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"Sharper" isn't really a fair point to make here as those emulator shots are 1080p compared to 720p for 3D World. The actual Galaxy games are 480p.
curl-6 said:
On a technical level, 3D World's textures, lighting, and effects are all much more advanced than the Galaxy games. (Though artistically Galaxy 1's celestial backdrops were more epic to me) |
I agree much more advanced, but it should have been 1080p, looking at galaxy 2 running at 1080p with MSAA, i honestly think it looks better then 3dland, every pic posted of 3D world has a huge amount of blur in it, which is way over done.
drake4 said:
I agree much more advanced, but it should have been 1080p, looking at galaxy 2 running at 1080p with MSAA, i honestly think it looks better then 3dland, every pic posted of 3D world has a huge amount of blur in it, which is way over done. |
What blur? You mean the depth of field filter applied to the distant background?
curl-6 said:
What blur? You mean the depth of field filter applied to the distant background? |
Yes way over done look at it here. that the way its looks in amost every pic the backround is covered by DOF and bloom.
drake4 said:
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Galaxy had some DOF as well, it was just used much less because the system was less powerful.
I personally had no problem with its use in 3D World because it was quite effective at suppressing aliasing on distance geometry. Take this scene for example:
curl-6 said:
Galaxy had some DOF as well, it was just used much less because the system was less powerful. I personally had no problem with its use in 3D World because it was quite effective at suppressing aliasing on distance geometry. Take this scene for example: |
It would have been Nice to have something like this, now imagine this was covered by DOF and everything was blurry, it's just not used properly.
drake4 said:
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That shot is drenched in bloom.
Anyway, the DOF in 3D World never blurred the area where the player was, so I was fine with it. Better than jaggies in the background, to me anyway.
you people complaining about 3d worlds graphics obviously have not played it.
So just please stop. You have no idea what you are talking about.
kupomogli said:
A game that could easily run on the Wii aside from being in HD, I sure hope it could run at 60fps. Here's an image of Super Mario Galaxy upscaled to 720p on the Dolphin Emulator. If comparing to the Wii and not an upscaled image, resolution aside, Super Mario Galaxy looks a whole hell of a lot better than Super Mario 3D World. |
uh, not even close my man.