By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - GT6 still using unfinished standard car models

FM4 has 671 premium cars.



Around the Network
Chris Hu said:

FM4 has 671 pemium cars.


Is that true? Didn't think it had near that many, if you mean with DLC then you would end up paying hundreds of bucks lol. GT6 is going to have steady DLC. And like 5 will constantly be improved over time.





                                                             

                                                                      Play Me

Panicnausia said:
Chris Hu said:

FM4 has 671 pemium cars.


Is that true? Didn't think it had near that many, if you mean with DLC then you would end up paying hundreds of bucks lol. GT6 is going to have steady DLC. And like 5 will constantly be improved over time.


Well that is with DLC but even without DLC it has over 500 premium cars as long as you download all the free car packs and sample cars and get some of the unicorn cars.



pezus said:
KingdomHeartsFan said:

Dam 1200 games in 3 years, I'm impressed.  From what I've heard they reuse a lot of their cars and tracks from previous games, I've seen some comparison pics of GT5 and GT6 from the same tracks and cars and they look near identical.  When you factor in a lot of the cars are not up the standards of the recent ones, I've seen the in car view (idk what its called) is plain and just black in a lot of the old cars and the sound is pretty bad from what I've seen, idk I expect more from a sequel that took 3 years to make and costs $60.

Yeah I meant cars. They use many of the same models but there are almost 200 new cars. That's as many cars as Forza 5 had, with a team at least twice as big AND they added a lot more else too.

Sound will be updated soon, or so I've heard. Just like GT5, GT6 will change dramatically in the months and years to come.

Like I said before, 500 premiums and 700 other cars to choose from has to count for something. Don't tell me it's somehow not worth $60...

There are few games that match GT6's content.

If the same content is already available in GT5 I don't count it, I only look at the new content.  Also I pretty much have to judge the game as it is now, not based on how it will be later on when its patched.  I have high expectations from a game that's known as THE real driving simulator and considered the best racing game you can buy, also when you factor in this had 3 years of development time and Forza has been coming out every year (Idk if Horizon was made by Turn 10, if not then its every other year) it basically makes up for the decreased development team size.  



Around the Network
pezus said:
KingdomHeartsFan said:
pezus said:
KingdomHeartsFan said:

Tbh I look at GT6 and I don't see what Polyphony did for 3 years, I mean is their team really small or something?

1200 games and you don't see what they did? 100 track layouts. There is more to sims than upgrading old models.

Also far more premiums this time around. Like almost triple Forza 5's TOTAL cars.

Dam 1200 games in 3 years, I'm impressed.  From what I've heard they reuse a lot of their cars and tracks from previous games, I've seen some comparison pics of GT5 and GT6 from the same tracks and cars and they look near identical.  When you factor in a lot of the cars are not up the standards of the recent ones, I've seen the in car view (idk what its called) is plain and just black in a lot of the old cars and the sound is pretty bad from what I've seen, idk I expect more from a sequel that took 3 years to make and costs $60.

Yeah I meant cars. They use many of the same models but there are almost 200 new cars. That's as many cars as Forza 5 had, with a team at least twice as big AND they added a lot more else too.

Sound will be updated soon, or so I've heard. Just like GT5, GT6 will change dramatically in the months and years to come.

Like I said before, 500 premiums and 700 other cars to choose from has to count for something. Don't tell me it's somehow not worth $60...

There are few games that match GT6's content.

Actually its 130 new cars and not all of them are band new they just turned some standard models into premium and called them new cars like the 1973 Lancia Strados and the 1972 Alpine A110 1600S for example.



Chris Hu said:

FM4 has 671 pemium cars.


by chance do you know how many it launched with?



 

sales2099 said:
KingdomHeartsFan said:

Tbh I look at GT6 and I don't see what Polyphony did for 3 years, I mean is their team really small or something?

I believe its about a 3rd the size of Turn 10.

3 times the size and all they could manage was 14 tracks?... MS must have really rushed them with F5 :/



SocialistSlayer said:
Chris Hu said:

FM4 has 671 pemium cars.


by chance do you know how many it launched with?


483 which is plenty I just finshed all the races in the game ( 152 hours) and still only have 195.  Horizon could have used more cars but its a arcade racer and still has more then twice as many cars as most arcade racers.



Zekkyou said:
sales2099 said:
KingdomHeartsFan said:

Tbh I look at GT6 and I don't see what Polyphony did for 3 years, I mean is their team really small or something?

I believe its about a 3rd the size of Turn 10.

3 times the size and all they could manage was 14 tracks?... MS must have really rushed them with F5 :/

Considering that each Forza game has had a two year development cycle they all have been rushed.  Plus with FM3 and FM4 some of the work was outsourced I'm sure that FM5 was all developed in house.