pezus said:
KingdomHeartsFan said:
pezus said:
KingdomHeartsFan said:
Tbh I look at GT6 and I don't see what Polyphony did for 3 years, I mean is their team really small or something?
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1200 games and you don't see what they did? 100 track layouts. There is more to sims than upgrading old models.
Also far more premiums this time around. Like almost triple Forza 5's TOTAL cars.
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Dam 1200 games in 3 years, I'm impressed. From what I've heard they reuse a lot of their cars and tracks from previous games, I've seen some comparison pics of GT5 and GT6 from the same tracks and cars and they look near identical. When you factor in a lot of the cars are not up the standards of the recent ones, I've seen the in car view (idk what its called) is plain and just black in a lot of the old cars and the sound is pretty bad from what I've seen, idk I expect more from a sequel that took 3 years to make and costs $60.
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Yeah I meant cars. They use many of the same models but there are almost 200 new cars. That's as many cars as Forza 5 had, with a team at least twice as big AND they added a lot more else too.
Sound will be updated soon, or so I've heard. Just like GT5, GT6 will change dramatically in the months and years to come.
Like I said before, 500 premiums and 700 other cars to choose from has to count for something. Don't tell me it's somehow not worth $60...
There are few games that match GT6's content.
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Actually its 130 new cars and not all of them are band new they just turned some standard models into premium and called them new cars like the 1973 Lancia Strados and the 1972 Alpine A110 1600S for example.