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Forums - Nintendo Discussion - What is more important for Wii U: strong holiday or sustained momentum in 2014?

Unfortunately I don't think DKC is going to perform all that great. Maybe 2.5 million LTD over a long period of time. 

The system is over-saturated with platformers (again poor planning on Nintendo's part), heck the system comes with 1 1/2 platformers bundled right from the get go.

I think sales will indeed sag quite a bit from Jan-March. Mario Kart is where they basically have to make their big stand I think. Price cut for sure around there if not the nuclear option of a gamepad-free SKU for an even deeper possible price drop. 



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i think any hyping up or optimistic forecast for wiiu will only lead to disappointment, i cant see the wiiu selling more than a typical 3-6M yearly WW moving foward

i believe none of those games listed in OP releasing will result in HW sales that nintendo fans desire(10-15M yearly) , GC also had the great nintendo franchises

its not the lack of games thats is hurting wiiu its the whole concept



                                                             

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BHR-3 said:
i think any hyping up or optimistic forecast for wiiu will only lead to disappointment, i cant see the wiiu selling more than a typical 3-6M yearly WW moving foward

i believe none of those games listed in OP releasing will result in HW sales that nintendo fans desire(10-15M yearly) , GC also had the great nintendo franchises

its not the lack of games thats is hurting wiiu its the whole concept

This is probably the most sensible outlook based on the current situation. 25M+ lifetime is still my best estimate based on the 5 year cycle.

Some people want fantastic sales but I am sure the more realistic will be happy enough if the system just about survives under it's own steam. Anything better is a bonus.



Soundwave said:

Unfortunately I don't think DKC is going to perform all that great. Maybe 2.5 million LTD over a long period of time. 

The system is over-saturated with platformers (again poor planning on Nintendo's part), heck the system comes with 1 1/2 platformers bundled right from the get go.

I think sales will indeed sag quite a bit from Jan-March. Mario Kart is where they basically have to make their big stand I think. Price cut for sure around there if not the nuclear option of a gamepad-free SKU for an even deeper possible price drop. 


NES, SNES, N64, GC, Wii, GB, GBC, GBA, DS, 3DS all are very platformer heavy and they didnt seem to cannabalize each other. 

Also looking at mainline Donkey Kong games on consoles in the past 20 years all have sold much better than 2.5 million.

Donkey Kong Country-9.3m, Donkey Kong Country 2-5.15m, Donkey Kong Country 3-3.5m, Donkey Kong 64-5.27m, Donkey Kong Country Returns-5.97m, thats on consoles with install bases ranging from 33-100m so install base really isnt a huge factor for Donkey Kong games. Even Donkey Kong Jungle Beat which was a non-traditional entry that used an unpopular and expensive bongo add-on sold 1.34m.

Gamecube only had an install base of 22m and if it had a mainline traditional Donkey Kong platformer it likely would have sold 4m. As long as Wii U ends up with over 10m install base than Tropical Freeze should sell 2.5m.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Soundwave said:

Unfortunately I don't think DKC is going to perform all that great. Maybe 2.5 million LTD over a long period of time. 

The system is over-saturated with platformers (again poor planning on Nintendo's part), heck the system comes with 1 1/2 platformers bundled right from the get go.

I think sales will indeed sag quite a bit from Jan-March. Mario Kart is where they basically have to make their big stand I think. Price cut for sure around there if not the nuclear option of a gamepad-free SKU for an even deeper possible price drop. 


NES, SNES, N64, GC, Wii, GB, GBC, GBA, DS, 3DS all are very platformer heavy and they didnt seem to cannabalize each other. 

Also looking at mainline Donkey Kong games on consoles in the past 20 years all have sold much better than 2.5 million.

 

Donkey Kong Country-9.3m, Donkey Kong Country 2-5.15m, Donkey Kong Country 3-3.5m, Donkey Kong 64-5.27m, Donkey Kong Country Returns-5.97m, thats on consoles with install bases ranging from 33-100m so install base really isnt a huge factor for Donkey Kong games. Even Donkey Kong Jungle Beat which was a non-traditional entry that used an unpopular and expensive bongo add-on sold 1.34m.

Gamecube only had an install base of 22m and if it had a mainline traditional Donkey Kong platformer it likely would have sold 4m. As long as Wii U ends up with over 10m install base than Tropical Freeze should sell 2.5m.

that doesnt make sense the consoles and from different generations, that cant eat each other sales because they were never in competition. Portables dont directly compete with consoles.



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oniyide said:
zorg1000 said:
Soundwave said:

Unfortunately I don't think DKC is going to perform all that great. Maybe 2.5 million LTD over a long period of time. 

The system is over-saturated with platformers (again poor planning on Nintendo's part), heck the system comes with 1 1/2 platformers bundled right from the get go.

I think sales will indeed sag quite a bit from Jan-March. Mario Kart is where they basically have to make their big stand I think. Price cut for sure around there if not the nuclear option of a gamepad-free SKU for an even deeper possible price drop. 


NES, SNES, N64, GC, Wii, GB, GBC, GBA, DS, 3DS all are very platformer heavy and they didnt seem to cannabalize each other. 

Also looking at mainline Donkey Kong games on consoles in the past 20 years all have sold much better than 2.5 million.

 

Donkey Kong Country-9.3m, Donkey Kong Country 2-5.15m, Donkey Kong Country 3-3.5m, Donkey Kong 64-5.27m, Donkey Kong Country Returns-5.97m, thats on consoles with install bases ranging from 33-100m so install base really isnt a huge factor for Donkey Kong games. Even Donkey Kong Jungle Beat which was a non-traditional entry that used an unpopular and expensive bongo add-on sold 1.34m.

Gamecube only had an install base of 22m and if it had a mainline traditional Donkey Kong platformer it likely would have sold 4m. As long as Wii U ends up with over 10m install base than Tropical Freeze should sell 2.5m.

that doesnt make sense the consoles and from different generations, that cant eat each other sales because they were never in competition. Portables dont directly compete with consoles.

I didnt mean the consoles affected each other. He said DKC wont do well because Wii U already has alot of platformers and I was saying every Nintendo console has alot of platformers so Rayman/Mario/Sonic wont necessarilly affect DKC sales.

NES had 3 Marios, Kid Icarus, a few DK remakes, Ice Climbers, Kirby that all sold well. SNES had Mario World, Mario All Stars, Yoshi, 3 DKC games and they all sold extremely well. N64 had Mario, DK64, Yoshi, 2 Banjo games, Kirby and they all sold well. GC had Mario and multiple Sonics that sold well. Wii had 3 Marios, 2 Kirbys, DKC, multiple Sonics that sold well. GB/GBC had multiple Marios, Kirbys, Donkey Kongs, Warios that sold well. GBA had 4 Mario Advances, 3 DKC, Wario,  a couple Kirbys and Sonic games that sold well. DS had 2 Marios, multiple Kirbys, multiple Sonics, a couple Yoshi games that all sold well. 3DS has 2 Mario games, 2 Sonic games and Yoshi/Kirby are on the way and likely wont be affected by Mario/Sonic.

All I was saying is Nintendo consoles are always platformer heavy and Mario/Sonic/Rayman wont hurt DKC in any meaningful way. Its like saying Far Cry on Xbox One wont do good because it will already have Call of Duty, Battlefield and Halo by the time it releases or that Tales will do bad on PS4 because it will already have Final Fantasy and Kingdom Hearts on it by the time it releases. If ur a big fan of a genre u usually buy multiple games in that genre.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
oniyide said:
zorg1000 said:
Soundwave said:

Unfortunately I don't think DKC is going to perform all that great. Maybe 2.5 million LTD over a long period of time. 

The system is over-saturated with platformers (again poor planning on Nintendo's part), heck the system comes with 1 1/2 platformers bundled right from the get go.

I think sales will indeed sag quite a bit from Jan-March. Mario Kart is where they basically have to make their big stand I think. Price cut for sure around there if not the nuclear option of a gamepad-free SKU for an even deeper possible price drop. 


NES, SNES, N64, GC, Wii, GB, GBC, GBA, DS, 3DS all are very platformer heavy and they didnt seem to cannabalize each other. 

Also looking at mainline Donkey Kong games on consoles in the past 20 years all have sold much better than 2.5 million.

 

Donkey Kong Country-9.3m, Donkey Kong Country 2-5.15m, Donkey Kong Country 3-3.5m, Donkey Kong 64-5.27m, Donkey Kong Country Returns-5.97m, thats on consoles with install bases ranging from 33-100m so install base really isnt a huge factor for Donkey Kong games. Even Donkey Kong Jungle Beat which was a non-traditional entry that used an unpopular and expensive bongo add-on sold 1.34m.

Gamecube only had an install base of 22m and if it had a mainline traditional Donkey Kong platformer it likely would have sold 4m. As long as Wii U ends up with over 10m install base than Tropical Freeze should sell 2.5m.

that doesnt make sense the consoles and from different generations, that cant eat each other sales because they were never in competition. Portables dont directly compete with consoles.

I didnt mean the consoles affected each other. He said DKC wont do well because Wii U already has alot of platformers and I was saying every Nintendo console has alot of platformers so Rayman/Mario/Sonic wont necessarilly affect DKC sales.

NES had 3 Marios, Kid Icarus, a few DK remakes, Ice Climbers, Kirby that all sold well. SNES had Mario World, Mario All Stars, Yoshi, 3 DKC games and they all sold extremely well. N64 had Mario, DK64, Yoshi, 2 Banjo games, Kirby and they all sold well. GC had Mario and multiple Sonics that sold well. Wii had 3 Marios, 2 Kirbys, DKC, multiple Sonics that sold well. GB/GBC had multiple Marios, Kirbys, Donkey Kongs, Warios that sold well. GBA had 4 Mario Advances, 3 DKC, Wario,  a couple Kirbys and Sonic games that sold well. DS had 2 Marios, multiple Kirbys, multiple Sonics, a couple Yoshi games that all sold well. 3DS has 2 Mario games, 2 Sonic games and Yoshi/Kirby are on the way and likely wont be affected by Mario/Sonic.

All I was saying is Nintendo consoles are always platformer heavy and Mario/Sonic/Rayman wont hurt DKC in any meaningful way. Its like saying Far Cry on Xbox One wont do good because it will already have Call of Duty, Battlefield and Halo by the time it releases or that Tales will do bad on PS4 because it will already have Final Fantasy and Kingdom Hearts on it by the time it releases. If ur a big fan of a genre u usually buy multiple games in that genre.


ok, that makes more sense, I would go one step further and say DK and Mario are just so much more popular than Rayman or Sonic. So they wont effect each ohter. IMHO its not so much platformers are popular, moreso Ninty games.



Doesn't the WII U need both ?




The NES/SNES days were a different era so you can throw that right out the window.

The Wii never had NSMB, Rayman, Sonic, DKC, Mario 3D World, as its core releases in such rapid succession ... there's not a lot of variety here because the library doesn't have much in other genres, outside of the party/dance games most of the main content for the Wii U is platformers. Even the Wii early on had far more variety -- Zelda: TP as an adventure game, Metroid Prime 3 as a FPS, Wii Sports as a party game, Super Mario Galaxy as your platformer, etc.

GameCube first year similar thing -- Luigi's Mansion, Smash Bros. Wave Race, Star Wars Rogue Squadron II, Resident Evil REMake, Super Mario Sunshine, Pikmin ... all different genre types. 

Wii U ... NSMBU, Mario 3D World, NSLU, DKC: Tropical Freeze, Sonic: Lost World, Rayman Legends, Zombi U, Nintendo Land, Pikmin 3, LEGO, Wii Party U, Game & Wario, Wii Fit U ... lots of overkill with platformers and party games. 

Also brace yourself for historic lows on many Nintendo IP, NSMB, DKC and Mario 3D World are almost certain to be the lowest selling in their respective franchises. Maybe DKC:TF can beat DKC3. 


Even GameCube was selling far higher than the Wii U is right now providing a better market for something like Super Mario Sunshine than the Wii U is to 3D World. It's a shame.



Neither not even their precious mario can sold 1 million copies in day one and that game is mostly a system seller.