| Shadow1980 said: Good as a secondary source. Generally speaking, anything really recent (less than a few weeks old) should be taken with a grain of salt, but any sales data from the last couple of generations that's more than a couple of months old should be within the margin of error, though even then they still make some glaring mistakes. For example, they still have the PS1 as having sold about 2 million more units than what Sony ever actually shipped. Aggregate software sales for any given platform seem to kind of iffy as well. For example, by June 30, 2012, Microsoft themselves said that the U.S. software attach rate to the 360 was 9.4 games per system, whereas according to VGC's hardware and software totals as of that week, the attach rate was 10.57 games/system. So, VGC is far overtracking U.S. software sales for the 360. So, if I were to offer any advice, try using information that's more official first (e.g., publisher figures, NPD/Famitsu/Media Create numbers), and then use VGC to fill in any missing gaps. |
pretty much all software is overtracked because VGC overestimates the legs of most titles.
I remember a NPD LTD report several years ago where we overtracked 90% of all games that were leaked there by a few hundred k.








