I'm way behind, so I'll just leave all of these up here to be guessed in their own time. I consider clues 1-7 to be especially difficult.
11: One of the finest games of all time, but it's best known for its mod and its successor. 10: Three alarms and you're out? This isn't a video game.
9: Sometimes radically overhauling your game can work wonders as part of a project to bring it back to life.
8: Showed that this developer still has talent, and does actually listen to fan feedback (about something they screwed up pretty badly first time around)
7: This one is dedicated to all of the androids in nearby space by a popular robotic singer.
6: Turn back time and have your revenge...almost.
5: Citrus and root vegetables
4: I'd tell him to shrug.
3: Heads or heads?
2: He came like the wind, like the wind touched everything, and like the wind was gone
1: You don't need a clue for this one.Or if you do, just raise your weapon in the air...
11. Warcraft 3
10. Sounds like a Splinter Cell game... no idea which one though.
#3 - WipEout HD Fury(Kudos to Player2 for guessing this)
I've always had an incredibly soft spot for the WipEout series as it was one of the first games I played when I got my PS1; and I loved that Sony continued forward with it despite futuristic racers going incredibly out of style. HD Fury is absolutely the best entry in the franchise and hands down the best racing game I've ever played.
What made HD Fury great was variety. There's so much to do it's unreal. You have your standard, weapon-based races; time trials; detonator (a weird racing-shooting hybrid); eliminator (battle mode); zone battle (impossible to explain, tbh) and my favourite game mode of all time - zone (speed of your ship automatically increases; race without touching the walls).
Throw in some beautiful 1080p 60FPS gameplay; tonnes of ships and the majority of tracks from Pure and Pulse; a great online mode with a vibrant community and a campaign mode that will take you forever to ace, and you've got all the ingredients for a masterpiece. Honestly, it really pains me that Psygnosis shut their doors (not least because their office is about 15 minutes from my front door) but because they had become so talented at making this brand of racing game. I'll miss you, guys!
#2 - Final Fantasy VIII (Kudos to no-one for guessing this)
Psh, you guys suck at guessing clues. I'm especially disappointed in Brendude. It's basically all Squall says all game!
Anyway, jokes aside, Final Fantasy VIII is my favourite JRPG of all time and almost manages to reach the top of my all-time favourite games list every year, but doesn't quite make it.
Final Fantasy VII, at the time I played it, was a revelation and is pretty much single-handedly the reason I love JRPG's so much to this day. I thought it would be impossible to top the brilliance of that game and yet Squaresoft came along and managed to one-up it in pretty much every conceievable way.
What I like most about VIII is the setting - it's so vibrant an interesting. Warring nations; sorceresses and time travel; training facilities for teenagers; huge bustliing futuristic cities and quaint little towns with dissident rebels. It's all in here and thrown together (mostly) coherently into a thrilling story. Yes, the GF "reveal" in the game was a big wtf moment, but otherwise I had a great time experiencing the story; particularly the first and last disks which did pretty much everything perfectly.
Exploring the world was better than ever too thanks to the improved graphics which still - in my opinion - hold up perfectly to this day. The static backgrounds are simply beautiful (particularly Balamb Garden) and the realistically-proportioned characters are much better than Cloud "where are my hands" Strife and co. And that's not mentioning battle sequences which are gorgeous and summons which are some of the best ever.
And speaking of summons, gameplay is my favourite in the series too because of how interactive it is. Gunblade triggers; boosting summons; drawing; limit breaks based on button combinations etc. It's all here and it makes battles so much more involved when you have to boost your summon to get extra damage because it's something you'll actually want to do. I'm surprised it's not something they returned to in later Final Fantasies.
All in all, a masterpiece. Oh, and this scene is probably my favourite scene in any videogame, ever. So epic. P.S. I miss Uematsu.
#1 - Spyro: Year of the Dragon (Kudos to S.Peelman for guessing this)
Well, what can I say. It's going to take something truly special to dethrone this game from the top of my list. Spyro 3 is truly a masterpiece; the best 3D collectathon I have ever played and the highlight of Insomniac Games' career.
Spyro 3 isn't the most original game. It takes the foundation laid with Spyro 1 and 2 and just runs with it. Instead of only controlling Spyro; now he's got 4 friends + Sparx (and Hunter) to take control of in new levels. And it opens up a whole world of possibilities for level design. Shooting galleries for Agent 9. Vertical levels for Sgt. Byrd. Add in the fact that all these characters are hilarious stereotypes in one way or another and you'll grin whenever they show up again.
In fact, characterization is one of my favourite things about Spyro. While Crash or Mario kept their characters mostly blank slates with a bit of stereotyping so as to appeal to the masses; Spyro wasn't afraid to throw new things in. Moneybags' insults ramp up to the extreme in Spyro 3. Bianca and Hunter had an adorable love story. The epilogue to the game explores what happened to all the characters after the defeat of the sorceress.
Of course, every game is about gameplay, and Spyro 3 nails this to a t. You'll be running round beautiful, brightly coloured levels collecting eggs & gems and defeating enemies. Pretty much what you've come to expect from the genre, but the addition of new characters is really what drives this home as the best one yet.
And level design is better than ever too. Every level has a theme that is evident throughout - whether it be the realm of bears with magic; exploring tombs with "Tara Croft" (yes, really) or some of my favourite, simple levels such as Icy Peak or Molten Crater (self-explanatory).
I couldn't go without mentioning the soundtrack too. Stewart Copeland is just a bloody genius. Using the same instruments throughout the trilogy was a masterpiece that makes the music instantly recognisable, yet he comes up with some fantasticly different themes for each level which fit in perfectly with the aesthetic being created by Insomniac.
The Spyro trilogy created what has become a lifelong love of character-driven action-platformers that continued with Ratchet/Jak/Sly and I've been trying to supplement wherever possible since.
Oh, and I couldn't end a post about Spryo 3 without posting my favourite minigame ever. It's an extra bonus that the dragon which pops out of the egg at the end is Mark Cerny, I suppose :P
I can't explain everything great about Xenoblade Chronicles in a mere few paragraphs, but I think I know what attracts me to this RPG above all others:
1. Actual straight-up rewards for exploration. Not just the collectible and questing crap found in other RPGs (which is still very present in Xenoblade anyway). 2. The game world is damn cool. Why wouldn't I want to explore every freaking nook and cranny? 3. Lots and lots of gameplay depth that I still can't wrap my head around. 4. The sort of fantasy and sci-fi genre combination which Final Fantasy used to be great at, but now pales in comparison. 5. Similar driving themes to Xenogears, but with storytelling and gameplay ambitions actually fully realized this time. 6. In main quest alone, Xenoblade's length and consistency shames almost everything else in the genre. 7. The soundtrack.
It's the first game to truly challenge my #1 favorite ever since, well, I first finished my #1 favorite.
Great choice and great game. I really need to dig out my Wii and finish this.... so much to explore!