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Forums - Nintendo - The Wii U IS NOT Doomed.

curl-6 said:
Michael-5 said:

Pandora's Tower is the only one which I just consider average. I think the game could use more polish, the core gameplay and mechanics are solid, but the game just feels a bit stiff.

That said, when X releases, I will buy a WiiU. I have to, XenoBlade was so good. I also hope Nintendo publishes another of Mistwalers works, Lost Odyssey and The Last Story were great games, Lost Odyssey being my favorite JRPG from last gen.

A Wii U sequel to The Last Story would be AMAZING.

Doesn't have to be a sequel, could be a new JRPG, both Last Story and Lost Odyssey were great. Lost Odyssey has room for a sequel, but I think MS has copyright.



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DialgaMarine said:
They really should, though. We're obviously going to have to wait and see just how much better the PS4 does, but continuing to invest in the Wii-U could end up backfiring really bad for Nintendo. They clearly have a much stronger stake in the portable market, and that's where they should devote their resources. It'll just be so much more financially beneficial for them in the long run. They're losing so much money on the Wii-U as is, and nobody's really buying the system. Nintendo themselves even admitted it's not a worthy successor to the Wii. Just let it go and focus on making a new handheld to bring to the market down the road.

I respectfully disagree with that.

The Wii U has already settled at over 60K per week, and with the combination of price cut-bundles-upcoming games I don't see any reason why it would go down from there (In fact, I truly believe it will just go up) throughout 2014. Now, that may not be much, but atleast it guarantees that it will sell 3x as much as it did in 2013 (and I'm being conservative here).

But the real boost for the Wii U will come the moment Sony and Microsoft decide to retire their current consoles, and the Wii U is left as the only sub $300 console in the market. People here usually underestimate the power of price; they seem to forget that there are hundreds of millions of people around the world who just CANNOT afford to go for the top high end of the spectrum. It is also good to take into account that every year there are hundreds of thousands of new kid-gamers and it is a lot easier for their parents to shell $200-300 on their first console.



chakkra said:

The Wii U has already settled at over 60K per week...

Last time I checked, it hadn't.



I believe in honesty, civility, generosity, practicality, and impartiality.

chakkra said:
DialgaMarine said:
They really should, though. We're obviously going to have to wait and see just how much better the PS4 does, but continuing to invest in the Wii-U could end up backfiring really bad for Nintendo. They clearly have a much stronger stake in the portable market, and that's where they should devote their resources. It'll just be so much more financially beneficial for them in the long run. They're losing so much money on the Wii-U as is, and nobody's really buying the system. Nintendo themselves even admitted it's not a worthy successor to the Wii. Just let it go and focus on making a new handheld to bring to the market down the road.

I respectfully disagree with that.

The Wii U has already settled at over 60K per week, and with the combination of price cut-bundles-upcoming games I don't see any reason why it would go down from there (In fact, I truly believe it will just go up) throughout 2014. Now, that may not be much, but atleast it guarantees that it will sell 3x as much as it did in 2013 (and I'm being conservative here).

But the real boost for the Wii U will come the moment Sony and Microsoft decide to retire their current consoles, and the Wii U is left as the only sub $300 console in the market. People here usually underestimate the power of price; they seem to forget that there are hundreds of millions of people around the world who just CANNOT afford to go for the top high end of the spectrum. It is also good to take into account that every year there are hundreds of thousands of new kid-gamers and it is a lot easier for their parents to shell $200-300 on their first console.


The problem with this is the PS3/360 clean up with the "budget parent looking to buy his kid their first console" crowd. 

The PS3 is even cheaper, has far more games, and tons of $19.99 LEGO Harry Potter/Star Wars/Indiana Jones/Batman/etc. etc. etc. littering every Best Buy. 

The Wii U at $299.99 is compartaively expensive, you can get a PS3 for a $100 less and it has far more cheapo $20 games. Kids love video games no matter what, they'll be happy with whatever until they reach age 11-13, and everything they buy "must be cool, get away from me mom, jeez, my friends almost saw you that time, I'm not a little kid anymore" sorta thing. 



Anfebious said:
What they could do is drop out of the console race period. Then they could put their games on Ouya and on PS4 and Xbox One. then smartphones. that would be the wisest option at this point. Sorry Nintendo you did your best...


Thank whatever gods there are that you're not in charge of Nintendo. It's opinions like that, that are a huge part of what is wrong with the gaming industry these days.



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Purple said:


The problem is Nintendo don't have the resources to support two consoles. In 2014 we're about to get into a situation where there are quite a few great Wii U games coming and nothing significant (yet) coming for the 3DS. This is a really dangerous situation for Nintendo as they have been entirely reliant on the handheld to stay profitable. Without big titles sales will decline and it's unclear in the Wii U will be able to pick up the slack.


I'm sorry, but that is false. They have been supporting two consoles longer than any other company, since 1989. In fact from 1991-1994, they were supporting 3 consoles (NES, SNES, GB). I realize that "HD game development costs more", but honestly you can do it without having the super-inflated budgets for EVERY game that many of these "AAA" titles have. If indie companies can afford to make cost-effective HD games, then a company with the kind of coffers Nintendo has should be able to manage it just fine. The fact of the matter is, as I said, they over-focused on 3DS development, instead of balancing it out more. They have also been using second/third party studios to help them make games a lot more than in the past, and they are making (or else it's already finished) a larger main building to house most of their internal development teams in Japan, and have gone on record as stating they are increasing their development staff.

They should have no problem at all supporting both just fine. They supported Wii and DS for years, just fine.

Also, you should really keep in mind that 3DS has perfectly fine third party support, so it has a steady flow of software. Even so, I wouldn't call Mario Golf, Smash Bros., Yoshi's New Island, Bravely Default, a new Kirby, and the inevitable third game in the Pokemon X/Y series "having nothing" coming out in 2014. Not to mention games like Monter Hunter 4, etc. The 3DS is and has been doing just fine for awhile now. It's the Wii U they should be focusing more on, and they are.



Wii U is not doomed until Nintendo themselves call it a failure.

The only console they discontinued after a year was the VB which sold 770k, Wii U is at 4M after a year.
Gamecube had mediocre sales, and yet it was supported until 2006 (discontinued in 2007) AND turned out a profit with software sales. That console sold only 4M units in Japan, and looking at Wii U, it's already 1/4 of those sales without big hitters like Smash Bros, Animal Crossing, Pokemon, the next big MH HD....
Same thing for Pal regions... (NA is the only region lagging behind).
Why would they discontinue a console that has the potential to make profit? Nintendo is known to use very little resources in game development and get huge sales aka huge profit, which is the most important thing when talking about success in the gaming industry. You can have 100M HW on the market, if your games can't sell that's the real problem.
They know they can sell millions of Super Mario 3D World, Smash Bros, Mario Kart etc...

The worst thing they could do is to stop making games for it, which is obviously not the case with all the exclusives coming out next year + unannounced games, there is plenty of $$$ to make.

And making a new console to ''compete'' graphically with the other 2 will just sink them more and more, what is the point in spending millions upon millions of Yens with something that will most likely flop?
Nintendo will search for new experiences before looking at the actual hardware, that's how they work: they distinguish themselves. By marketing a unique image of both unique gameplay and variety of games, they were able to sell Wiis, and will be able to sell Wii Us if they can do the same thing again.


Wii U will get supported until 2017 at the very least, seems unbelievable right? People don't care about hardware, when they go in-store they look at what games are available and will choose accordingly. Just because the hype for the Ps4 and X1 is through the roof on the internet doesn't actually reveal the future. What actual fact shows that the PS4 will be glorious or X1? Preorders made by Sony hardcore fans? How about after all the hardcore fans have got their consoles? What will be left to get? ''Casuals''? PS3 users? Sure, but how are you going to convince them? You will need more than pretty graphics to justify your price tag, you have to show how different the gaming experience is between the 2 consoles.

Why can't people on forums not believe that their console HAS A CHANCE of failing? because they have better hardware? ha....ha...ha... Stop being a fanboy and learn to read between the lines.

No one can predict the future, even the vg analysts. The market is too unpredictable, and who knows what secret plan Nintendo has up their sleeves?

Believing is one thing. Knowing is another.



DevilRising said:
Purple said:
 


The problem is Nintendo don't have the resources to support two consoles. In 2014 we're about to get into a situation where there are quite a few great Wii U games coming and nothing significant (yet) coming for the 3DS. This is a really dangerous situation for Nintendo as they have been entirely reliant on the handheld to stay profitable. Without big titles sales will decline and it's unclear in the Wii U will be able to pick up the slack.



They should have no problem at all supporting both just fine. They supported Wii and DS for years, just fine.


Also, you should really keep in mind that 3DS has perfectly fine third party support, so it has a steady flow of software. Even so, I wouldn't call Mario Golf, Smash Bros., Yoshi's New Island, Bravely Default, a new Kirby, and the inevitable third game in the Pokemon X/Y series "having nothing" coming out in 2014. Not to mention games like Monter Hunter 4, etc. The 3DS is and has been doing just fine for awhile now. It's the Wii U they should be focusing more on, and they are.


@bold - Really? I personally feel their Wii support was sparse, especially after 2009. And there is a HUGE gulf between SD and HD development.

I also don't agree that the 3DS has perfectly fine third party support. The system still only has four third party games to sell over a million. Outside of MH, the Vita has probably had the superior third party support this year and that will only become more pronounced as the install base improves. Nintendo really need Dragon Quest if they want to maintain momentum for the system.

Smash Bros. and a Pokemon follow up will surely sell well, but none of those other games are going to do massive numbers. If those are the games that are meant to keep the sytem going in 2014, it's going to be a pretty poor year.



Purple said:
DevilRising said:
Purple said:
 


The problem is Nintendo don't have the resources to support two consoles. In 2014 we're about to get into a situation where there are quite a few great Wii U games coming and nothing significant (yet) coming for the 3DS. This is a really dangerous situation for Nintendo as they have been entirely reliant on the handheld to stay profitable. Without big titles sales will decline and it's unclear in the Wii U will be able to pick up the slack.



They should have no problem at all supporting both just fine. They supported Wii and DS for years, just fine.


Also, you should really keep in mind that 3DS has perfectly fine third party support, so it has a steady flow of software. Even so, I wouldn't call Mario Golf, Smash Bros., Yoshi's New Island, Bravely Default, a new Kirby, and the inevitable third game in the Pokemon X/Y series "having nothing" coming out in 2014. Not to mention games like Monter Hunter 4, etc. The 3DS is and has been doing just fine for awhile now. It's the Wii U they should be focusing more on, and they are.


@bold - Really? I personally feel their Wii support was sparse, especially after 2009. And there is a HUGE gulf between SD and HD development.

Again with this.

Why do people say this? 2010 was PACKED with  Wii games, it was the console's best year in terms of software.



The Wii had several droughts even when it was selling like gangbusters.

Those droughts (like fall 2008, the infamous Animal Crossing/Wii Music holiday) went largely unnoticed because Wii Sports/Fit were such long tailed monster phenomenons.

It's kinda like a sports team that has two superstar players -- they make everyone else look good too and can mask a lot of a team's weaknesses.

Same thing with the DS, after 2007 or so they didn't actually need to support it as much because Brain Training/Nintendogs/NSMB had already done most of the heavy lifting and could carry the console for the rest of the product cycle with intermittent support.

The problem with the Wii U is really not that it has fewer games than the Wii ... it probably actually has a better overall library top to bottom than the Wii did at the same point in its life actually ... it doesn't have those "superstar" titles like Wii Sports that broke out and carried the Wii for years.

Also I think the Wii benefitted a lot from late gen GameCube titles that basically were just directly ported to the Wii with added controls. If you remove or delay Zelda: TP, Super Paper Mario, and Fire Emblem ... which were all GameCube games to start with, the lineup for the Wii early on is much more sparse. 

And while its true the Wii U has some projects that started off as Wii games, like Pikmin 3, they definitely had to be retooled to be Wii U games because of the large difference in hardware horsepower.