lestatdark said:
Do you mean Battle Revolution-style game? Because the Colosseum games main approach was hardly any good and the VS. Modes were just basically a re-skin of the Stadium VS Modes. |
I haven't played much of Colliseum and Battle Revolution, having never owned a GameCube or the latter game. I mentioned Stadium and Colliseum because they were better sellers than Battle Revolution, not to mention much better received by critics.
As for what Nintendo could get away with for the Wii U... I imagine if they make high resolution models for all 750 or so Pokemon, make the game very compatible with X/Y somehow (possibly via peripheral plugged in via USB?), include the various basic Vs. options, throw in the ability to make custom rules, have a series of challenges similar to the Cym Leader Castle from the original game, throw in some minigames, include an expanded Box system ala Pokemon Bank, etc. Basically, make the ultimate software peripheral for X/Y.
An alternative would be to simply port X/Y to the Wii U, considering how X/Y makes minimal use of features lie Streetpass or actual 3D. But I don't think that's the direction GameFreak wants to go in.









