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Forums - Gaming Discussion - [CONFIRMED by IW] COD: GHOSTS run at 720p 60fps and 1080p 60fps on PS4

FATALITY said:
WebMasterFlex said:
ethomaz said:

TheSting said:

Soooooooooooo what difference will that make? Will PS fans have more fun than Xbox fans?

No. Just we will pay less for more.


This but it's all about Killzone Shadow Fall for me. Good for COD's fans though on PS4.

this guy gets it.

now seriously!

cod looks horrible, there is nothing good about that game

bland ass ugly maps 

same old engine

 

no thank u

But it has space!



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JoeTheBro said:

But it has space!

f**k that s*it!

ive bought every single COD since COD 3 (PS: i dont give a fuck about MP, first time i tried some kids were making love on one of those zombie maps, never touched again) anyway, i really was hyped for ghost i thought this could be the first next-gen cod but we all know how it turns out



”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)

the-pi-guy said:
FATALITY said:
JoeTheBro said:

But it has space!

f**k that s*it!

ive bought every single COD since COD 3 (PS: i dont give a fuck about MP, first time i tried some kids were making love on one of those zombie maps, never touched again) anyway, i really was hyped for ghost i thought this could be the first next-gen cod but we all know how it turns out

Huh, that sounds.... really weird.  Did you try muting them or...?

Don't you dare do that bandwith saving image replacement ever again!



the-pi-guy said:
FATALITY said:
JoeTheBro said:

But it has space!

f**k that s*it!

ive bought every single COD since COD 3 (PS: i dont give a fuck about MP, first time i tried some kids were making love on one of those zombie maps, never touched again) anyway, i really was hyped for ghost i thought this could be the first next-gen cod but we all know how it turns out

Huh, that sounds.... really weird.  Did you try muting them or...?

if it was only the sound... it was a sex simulator lol



”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)

ethomaz said:

gergroy said:

Wait, I thought you knew hardware really well?  Original xbox versus ps2 was much bigger difference in terms of power than 50%.  I mean, the xbox cpu was more than twice that of the ps2, double the ram, better gpu, etc.  xbox was more like 2 to 3 times more powerful.  Go back and look at the specs.  It was easily much more clear cut than x1 vs ps4.

No.

CPU Winner: PS2

32-bits Pentium III CPU @ 733Mhz vs 128-bits Custom with two specialized VPUs @ 300MHz 

-Data bus, cache memory as well as all registers are 128 bits on the PS2 CPU while the XBox CPU is 32 bits.
-It has a max. performance of 6.2GFLOPS while the XBox CPU can only do a bit over 3 GFLOPS.
-It incorporates two 64-bit integer units (IU) with a 128-bit SIMD multi-media command unit, two independent floating point vector calculation units (VU0, VU1), an MPEG 2 decoder circuit (Image Processing Unit/IPU) and high performance DMA controllers. Yes, this is all on the emotion engine itself.

* The PS2 is so powerful that it have a GPU just to video output... no GPU at all *

GPU & VRAM Winner: Xbox

nVidia GPU @ 250Mhz vs Custom @ 150Mhz

-The XBox GPU can do 125 million polygons (according to Microsoft) while the PS2 GS can only do 75million polygons
-The XBox GPU has a max. resolution of 1920x1080 and the PS2 GS can do 1280x1024, the rest of the graphics chip will be comparable to NV-20 chip.

* PS2 GPU is weak and only used to framebuffer and video output... Xbox have a better GPU here with more modern effects *

RAM Winner: Tie

32MB Direct RDRAM 2 channels at 800MHz (3.2GB/s) vs 64MB DDR SDRAM 2 channels at 200 MHz (6.4GB/s)

* There are some tricks here... PS2 have the VRAM @ 48GB/s for framebuffer (yeah like 360 eDRAM) and the PS2 CPU had a MPEG2 decoder so it really compress/decompress images far way fast than Xbox... now it is not me but developers said the PS2's memory system works better than the Xbox *

 

Overall Winner: Xbox

The PS2 CPU beat both Xbox's CPU or GPU when compared separately but when you combine the them the Xbox have a good advantage in raw power between 20% and 30%.

Xbox is more powerful but it is not like you think... PS2 CPU was a 128-bits monster... it alone hold the graphics on PS2 and you can see that on Gran Turismo 4, God of War II, Shadown of Colossus, etc... while Xbox have the top graphics the difference was not big like this new generation.

 

BTW Gamecube was as powerful or even slightly more than Xbox


Wow I never knew they were that close!  Very informative.   So wait do you really buy that the PS4 is just 40% stronger?  It seems almost twice as strong to me...



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the-pi-guy said:
JoeTheBro said:
the-pi-guy said:
FATALITY said:
JoeTheBro said:

But it has space!

f**k that s*it!

ive bought every single COD since COD 3 (PS: i dont give a fuck about MP, first time i tried some kids were making love on one of those zombie maps, never touched again) anyway, i really was hyped for ghost i thought this could be the first next-gen cod but we all know how it turns out

Huh, that sounds.... really weird.  Did you try muting them or...?

Don't you dare do that bandwith saving image replacement ever again!

Awww, not even as a joke?  Do you get what I did?  

No?



ethomaz said:

gergroy said:

Wait, I thought you knew hardware really well?  Original xbox versus ps2 was much bigger difference in terms of power than 50%.  I mean, the xbox cpu was more than twice that of the ps2, double the ram, better gpu, etc.  xbox was more like 2 to 3 times more powerful.  Go back and look at the specs.  It was easily much more clear cut than x1 vs ps4.

No.

CPU Winner: PS2

32-bits Pentium III CPU @ 733Mhz vs 128-bits Custom with two specialized VPUs @ 300MHz 

-Data bus, cache memory as well as all registers are 128 bits on the PS2 CPU while the XBox CPU is 32 bits.
-It has a max. performance of 6.2GFLOPS while the XBox CPU can only do a bit over 3 GFLOPS.
-It incorporates two 64-bit integer units (IU) with a 128-bit SIMD multi-media command unit, two independent floating point vector calculation units (VU0, VU1), an MPEG 2 decoder circuit (Image Processing Unit/IPU) and high performance DMA controllers. Yes, this is all on the emotion engine itself.

* The PS2 is so powerful that it have a GPU just to video output... no GPU at all *

GPU & VRAM Winner: Xbox

nVidia GPU @ 250Mhz vs Custom @ 150Mhz

-The XBox GPU can do 125 million polygons (according to Microsoft) while the PS2 GS can only do 75million polygons
-The XBox GPU has a max. resolution of 1920x1080 and the PS2 GS can do 1280x1024, the rest of the graphics chip will be comparable to NV-20 chip.

* PS2 GPU is weak and only used to framebuffer and video output... Xbox have a better GPU here with more modern effects *

RAM Winner: Tie

32MB Direct RDRAM 2 channels at 800MHz (3.2GB/s) vs 64MB DDR SDRAM 2 channels at 200 MHz (6.4GB/s)

* There are some tricks here... PS2 have the VRAM @ 48GB/s for framebuffer (yeah like 360 eDRAM) and the PS2 CPU had a MPEG2 decoder so it really compress/decompress images far way fast than Xbox... now it is not me but developers said the PS2's memory system works better than the Xbox *

 

Overall Winner: Xbox

The PS2 CPU beat both Xbox's CPU or GPU when compared separately but when you combine the them the Xbox have a good advantage in raw power between 20% and 30%.

Xbox is more powerful but it is not like you think... PS2 CPU was a 128-bits monster... it alone hold the graphics on PS2 and you can see that on Gran Turismo 4, God of War II, Shadown of Colossus, etc... while Xbox have the top graphics the difference was not big like this new generation.

 

BTW Gamecube was as powerful or even slightly more than Xbox

Lol, i found the forum post where you copied and pasted this from

its funny, because it completely ignores most of the specs and theoretical performances of the consoles.  

Now, understandably these systems are more difficult to compare because they are designed very differently.  Here is a link tot he specs, I would be interested in what YOU actually have tos ay aboutt hem, not some random forum post.

http://wars.locopuyo.com/cwsystemspecsold.php



Looking at forum threads like these, you can see how people use different parts of a specification to claim they are more significant than they are. I never believed anyone would believe the weak mips based cpu in the ps2 is in anyway competitive with the original xbox's celeron processor but it's in this thread. Clearly a quick look at the catalogue of original xbox games versus ps2 shows the xbox is delivering far more ambitious games especially with regards games that need high cpu resources.

I personally see no issue with the ps4 achieving 1080p when the xbox one struggles to achieve this. Firstly the xbox one is more complicated than ps4. Unlike the ps3 the ps4 has been designed for very easy development with a no compromise approach this will probably benefit early development. Also allowing for all the advantages of the ps4 gpu in performance it still represents probably just over 50% improvement in performance even allowing for the xbox one's recent upclock. PS4 still has 2x ROPs and other improvements in the gpu. Then factor in the much higher bandwidth across all 8GB of memory and you clearly have a design where 1080p is going to be more easily obtained. However in terms of running the same games, the memory and cpu assets of both consoles are very similar. Yes the ps4 has an advantage here but it will likely end up being something like a 900p vs 1080p comparision over most of the generation. No sane person is going to care about this difference in resolution. The important thing is which games each console gets. Also I thing the force feedback triggers of the xbox one is a brilliant idea so each gun for example can have a different feel. This is far more important to me than 900p vs 1080p.

Neither xbox one or ps4 are cutting edge. They are easily beaten by PC. This new generation has been a small jump. If you care about visual fidelity and resolution go PC. However clearly the ps4 has an advantage over xbox one in gpu terms just like the 360 had over ps3. That's just the way it is and there will be more and more evidence of the ps4 having improved graphics over xbox one. These advantages are unlikely to be that significant but they will exist.

I don't plan to buy either console at launch but do intend to buy both later when they have a better selection of games.



So apparently Microsoft's Albert Penello isn't even allowed to know the Xbox One's Call of Duty Ghosts resolution.

This is weird since I know for a fact that many people do know what its resolution is but can't say due to Microsoft's embargo.



gergroy said:

Lol, i found the forum post where you copied and pasted this from

its funny, because it completely ignores most of the specs and theoretical performances of the consoles.  

Now, understandably these systems are more difficult to compare because they are designed very differently.  Here is a link tot he specs, I would be interested in what YOU actually have tos ay aboutt hem, not some random forum post.

http://wars.locopuyo.com/cwsystemspecsold.php

As Nsanity and I can both vouch for, this is exactly what Ethomaz does to try and give himself a better rep. He finds other information and passes it off as his own (hence he rarely, if ever, includes sources). Yet others on here take him to be very in the know about console hardware... smh.