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Forums - Sony - Vita, what's it going to take?

forevercloud3000 said:

And I actually agree with some of you guys sentiments, that they need to stop releasing stuff for PS3. Anyone who is buying a PS3 from here on out is doing it already for the back log off stuff they missed out on. 1st Party stuff should be reserved for the consoles that will need proving, PS4 and Vita. Beyond, The Last of Us, GT6, Puppeteer......should have all been released on PS4 and/or Vita (Puppeteer would have been a great handheld game and would have performed better too, or a much better alternative to the horrendous Knack on PS4).

 

There's a reason why both MS and Sony aren't releasing that many 1st party games at launch.  First of all, big AAA titles are very expensive to develop.  Second, they often times require several years of development time.  When ND and Polyphony first started working on TLOU and GT6, there probably wasn't even a PS4 dev kit yet.  In addition, both the X1 and PS4 will have a limited supply of inventory in their first year.  They're both basically sold out of their preorders.  So there's no need to release more AAA titles at launch to push the system, as the demand already suppasses the supply.   A majority of the current-gen owners will still be playing their current gen systems well into next year.  There's no reason to not profit off of that much bigger userbase.  If TLOU is releasing on the PS4 instead, there's no way it sells 4 million copies when there probably won't even be 4 million PS4 consoles out there until 2014.  

Also, once Gaikai is ready, all PS4 owners will have access to that PS3 library.  I think Sony is doing the right thing.  TLOU sold extremely well on the PS3.  So they make the profit now.  They'll add on to that profit when TLOU becomes available via Gaikai.  And once all the DLC have been released, they can release a game-of-the-year edition on the PS4 next year.  



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The Last Guardian
Final Fantasy XV
Kingdom Hearts III
Halo
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The market is dead outside japan, unless you have pokemon/mario/kingdom heart.

There are excellent games, but not the games people want. ( 3 must have since december, K:Mercenary, Tearaway, Ys Celceta and more coming next year)



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

I would also like them to realize that not every game needs to be pushing the handheld's graphics to the limit. They(as well as reviewers) concentrate far too much on the visuals. Personally PSP level of graphics was just fine, Even Bravely Default/Pokemon XY levels are good enough, just with more AA obviously. Why every game has to push bleeding edge is what complicates Vita development.

I would much rather the Vita's vast power be used for things like oh idk.....eliminating load times, which is a real issue for portability. Or maintaining online stability which would be easier if you concentrate less on graphics.



      

      

      

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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)