TrevDaRev said: Came really close to buying it last night, but I decided to hold out & hopefully get it as a christmas present. Two sisters, Super Mario 3D World from one. Sonic Lost World from the other. Hopefully. :) |
TrevDaRev said: Came really close to buying it last night, but I decided to hold out & hopefully get it as a christmas present. Two sisters, Super Mario 3D World from one. Sonic Lost World from the other. Hopefully. :) |
I think it's time Sega justs accepts it's time for Sonic to take a break.
Or you know, they keep working at it^
They shouldnt rush it.
Incubi said: Seems both IGN and Gamespot might've flat out lied about this game. Atleast according to this vid:
After seeing this vid, i'd like to hear your thoughtsXD |
Having seen this video, I think that the player is childish and immature.
Watching this video says nothing about the controls or the level design, which is what the reviewers are criticizing, because the player basically ignores most of the level and mechanics. It's an entirely superficial rebuttal.
I believe in honesty, civility, generosity, practicality, and impartiality.
Hynad said:
Funny how people forget that this is actually how the 16Bits classics played like. You know... The titles every reviewers dream that Sega would manage to recreate the feel in 3D form. You could blast through the levels, memory/reflex style, or you could spend more time in the levels to seek rings to get access to all the Chaos Emerald Bonus levels... |
that was what Generations was about, at least the 2d sections and it got much better reviews.
Mythmaker1 said:
Having seen this video, I think that the player is childish and immature. Watching this video says nothing about the controls or the level design, which is what the reviewers are criticizing, because the player basically ignores most of the level and mechanics. It's an entirely superficial rebuttal. |
not to mention who knows how many times he played this level before he was able to do this. plus it still never reached the speed levels of Generations, whether thats a good thing or not, i dont know
Meh. I usually don't give a shit about critics, but damn. Those reviews really killed my hype.
Mythmaker1 said:
Having seen this video, I think that the player is childish and immature. Watching this video says nothing about the controls or the level design, which is what the reviewers are criticizing, because the player basically ignores most of the level and mechanics. It's an entirely superficial rebuttal. |
Isn't the reviewers harping on the lack of speed of the game while he do a speedrun of this level showing that the reviewers are full of shit?
Mythmaker1 said: Having seen this video, I think that the player is childish and immature. Watching this video says nothing about the controls or the level design, which is what the reviewers are criticizing, because the player basically ignores most of the level and mechanics. It's an entirely superficial rebuttal. |
Actually, ignoring most of the level was what you were meant to do in the original sonics. Though back then it was known as learning the best routes.
If he can perfect a level like that so quickly, that alone supports that the controls aren't as broken as some reviews make out. It looks like another case of where major review sites have booted up the game, played it for 10 minutes and come to their conclusions.
Still don't really like the look of the game myself because the levels just look so dull and uninspired. So I'll still keep 60fps 1080p Sonic Colours on my wish list for Wii U.
Incubi said:
Isn't the reviewers harping on the lack of speed of the game while he do a speedrun of this level showing that the reviewers are full of shit? |
Conversely the last few minutes complain about the game being too fast lol. By another reviewere.