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Forums - Sony - David Cage: No one should be allowed to define what a game is

happydolphin said:
bubblegamer said:

There was no need for you last sentence. Don't be like that! Why do you think that this has gone over my head? I simply asked a question, i didn't say or imply anything else.

The problem i'm seeing is that many gamers aren't open about new genres lately. It's not only the case with this game. A lot of people critisize The Walking Game/Heavy Rain for it's point and click mechanics, hated Patapon for it's gameplay and scrutenized the difficulty in a game like Demon's Souls. There just seem to be more and more examples like this lately.

This close mindedness we're seeing is preventing us from seeing new genres that could be discovered when developers feel at ease to experiment with new things. Rejections like this make developers and publishers nervous and will net us more and more of the same in the end, just are we're witnessing lately. It's a damn shame :(

Yes it is, I agree with you. When Nintendo released the revolution, they had to fight against the wave and backlash of a traditionalistic industry, their community having to face the use of belittling comments like "gimmick" and "poor graphics". Ultimately we have here a game that defies the traditionalistic tendencies of this industry, and we need it.

If developers are being shunned for breaking the mold, then our industry is hopeless. I'm not dramatizing.

Exactly. Even though personaly i've found the Wii and WiiU to be weaker when it comes to the spec departement, i've never thought Nintendo was on a wrong path for choosing this or that these consoles are running a generation behind like some shortsighted gamers think!

Nintendo is catering to their fanbase and that is a great fanservice. Besides they brought in a demographic, with the Wii, that wasn't interested in games before that. Sadly they've lost it now, but that doesn't discredit the achievement.

Anyways back to David lol; i do think he's a little eccentric, every artist with a vision is like that it seems :S, maybe it's just a defence mechanism or the result of their ideas being mostly rejected over the course of their lifetime. I do belive in what he is saying though.



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bubblegamer said:

Exactly. Even though personaly i've found the Wii and WiiU to be weaker when it comes to the spec departement, i've never thought Nintendo was on a wrong path for choosing this or that these consoles are running a generation behind like some shortsighted gamers think!

Nintendo is catering to their fanbase and that is a great fanservice. Besides they brought in a demographic, with the Wii, that wasn't interested in games before that. Sadly they've lost it now, but that doesn't discredit the achievement.

Anyways back to David lol; i do think he's a little eccentric, every artist with a vision is like that it seems :S, maybe it's just a defence mechanism or the result of their ideas being mostly rejected over the course of their lifetime. I do belive in what he is saying though.

Yes, I agree. Put yourself in his shoes for a minute. You see that what sells big on the two most accepted platforms (PS360) are ultra-violent or war games. You want to break the mold and make games more accessible to other audiences like average movie-goers, mothers, girlfriends, parents, family-viewing, artists, using more human themes, themes of psychology, intrigue and drama, and you constantly have to face an industry that is traditionally pitted against your vision.

I don't blame him for crying out like he is.



happydolphin said:
bubblegamer said:

Exactly. Even though personaly i've found the Wii and WiiU to be weaker when it comes to the spec departement, i've never thought Nintendo was on a wrong path for choosing this or that these consoles are running a generation behind like some shortsighted gamers think!

Nintendo is catering to their fanbase and that is a great fanservice. Besides they brought in a demographic, with the Wii, that wasn't interested in games before that. Sadly they've lost it now, but that doesn't discredit the achievement.

Anyways back to David lol; i do think he's a little eccentric, every artist with a vision is like that it seems :S, maybe it's just a defence mechanism or the result of their ideas being mostly rejected over the course of their lifetime. I do belive in what he is saying though.

Yes, I agree. Put yourself in his shoes for a minute. You see that what sells big on the two most accepted platforms (PS360) are ultra-violent or war games. You want to break the mold and make games more accessible to other audiences like average movie-goers, mothers, girlfriends, parents, family-viewing, artists, using more human themes, themes of psychology, intrigue and drama, and you constantly have to face an industry that is traditionally pitted against your vision.

I don't blame him for crying out like he is.

I wonder how the future is gonna be like for this medium. Sometimes i wish i was born a little later lol.

I can't get something Kojima once said, just before MGS4 was released i think, out of my head. It was something like;

50 years from now people will laugh at the previous generations for having ''watched'' movies and not having interacted with it.



surprised people aren't crying "misogyny" over that gif.



bubblegamer said:

I wonder how the future is gonna be like for this medium. Sometimes i wish i was born a little later lol.

I can't get something Kojima once said, just before MGS4 was released i think, out of my head. It was something like;

50 years from now people will laugh at the previous generations for having ''watched'' movies and not having interacted with it.

An interesting thought. I think there will always be a place for movies as we know them today, much like books still endure today. Some things just never go. But I think what we will laugh at in 50 years from now is the game industry of today, and how it's gotten better and more accessible since. Mark my words, and imho people like David Cage are the key to that future.



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what a petty argument. everything has a definition.



Zero999 said:

what a petty argument. everything has a definition.

I think you missed the point... Don't forget David Cage is French, english is not his native language. What he really means is that nobody should limit interactive entertainment to one single person or community's preconception of what it should be.

Funny how that kind of thing works.



So he basically says "we are not allowed to call our qte things/interactive-movies..... games".

I mean he says noone should be allowed to define what a game is so he also cant call his product a game right?



happydolphin said:
Zero999 said:

what a petty argument. everything has a definition.

I think you missed the point... Don't forget David Cage is French, english is not his native language. What he really means is that nobody should limit interactive entertainment to one single person or community's preconception of what it should be.

Funny how that kind of thing works.

sounds like a big excuse just becuase he is releasing something that is in the limit of what can be called a "game". there is no single person or community's preconception, there is an absolute common sense of what a game is.



Zero999 said:
happydolphin said:
Zero999 said:

what a petty argument. everything has a definition.

I think you missed the point... Don't forget David Cage is French, english is not his native language. What he really means is that nobody should limit interactive entertainment to one single person or community's preconception of what it should be.

Funny how that kind of thing works.

sounds like a big excuse just becuase he is releasing something that is in the limit of what can be called a "game". there is no single person or community's preconception, there is an absolute common sense of what a game is.

And what would that be exactly?
You are proving his point.