| bubblegamer said:
Exactly. Even though personaly i've found the Wii and WiiU to be weaker when it comes to the spec departement, i've never thought Nintendo was on a wrong path for choosing this or that these consoles are running a generation behind like some shortsighted gamers think! Nintendo is catering to their fanbase and that is a great fanservice. Besides they brought in a demographic, with the Wii, that wasn't interested in games before that. Sadly they've lost it now, but that doesn't discredit the achievement. Anyways back to David lol; i do think he's a little eccentric, every artist with a vision is like that it seems :S, maybe it's just a defence mechanism or the result of their ideas being mostly rejected over the course of their lifetime. I do belive in what he is saying though. |
Yes, I agree. Put yourself in his shoes for a minute. You see that what sells big on the two most accepted platforms (PS360) are ultra-violent or war games. You want to break the mold and make games more accessible to other audiences like average movie-goers, mothers, girlfriends, parents, family-viewing, artists, using more human themes, themes of psychology, intrigue and drama, and you constantly have to face an industry that is traditionally pitted against your vision.
I don't blame him for crying out like he is.







