impertinence said: The problem here of course is that the concept of a game is already a defined concept, and David Cage is trying to make something that is not a game (or just very loosely could be called a game) fit into a definition of what he wants it to be. A game is a game Cage, the word has an actual meaning, and you don't have the right to say that it doesn't. He has left the path of making games and is now pushing down the path of interactive art. Good for him, but don't get all butthurt when people point out that your product doesn't have the properties required for something to be a game. The quotes from David Cage makes as much sense as someone saying that no one has the right to say what a sandwich is, and more people should be open to try his soupwich and not be so set in their ways of what makes something a sandwich. |
@bold. You've never played Dragon's Lair or Space Ace. For someone so focused on showing classic gaming knowledge on others shouldn't you be considering that when thinking maybe David Cage isn't "making something that is not a game fit into the definition of what he wants it to be"?
Games are much more broad than a sandwich. There are so many varieties of games, they are more like food. Food is not sport, but spaghetti and sandwiches are food. Even sandwiches can vary, but food is so much more vast in variety. That's what games are like. Now if 3eyond were a movie then we'd be having another conversation. But it's not.
walsufnir said: Game:

Stole this from GAF but it says a lot. |
... about the cluelessness of today's gamers. I remember playing games like King's Quest, Space Ace, Where in Time is Carmen San Diego, and all kinds of games which were much more interactive stories than games, and I loved every single one of them.
Gamers today are idiots in general, and that's exactly what that gif demonstrates.