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Forums - Sony - Killzone Shadow Fall doesn't have dedicated servers!!

I don't know if this has been posted yet.

Answer to interviewer by Lead Designer of KZSF, Eric Boltjes

What is Killzone Shadow Fall’s multiplayer network structure like?

"Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game – they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues. Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’, one PS4 in the game selected for its connection quality."


It seems like the guy tries to mask the fact the game's network structure is that of games like Call of Duty. Matchmaking lobbies, stats, leaderboards are saved on their servers, but the actual games run off a peer to peer network where the game selects one PS4 to act as a host.

It's not that the game is run off a P2P network that pisses me off, it's the fact that this dude tries to bullshit us with his mixed message. I wasn't going to buy this game anyways, but sucks for those who were and expected dedicated servers lol.



"Common sense is not so common." - Voltaire

Platinumed Destiny, Vanquish, Ninja Gaiden Sigma Plus, Catherine, and Metal Gear Rising. Get on my level!!


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This again? Its not per to per. It runs much like killzone 2 did. It will be smooth.



was to be expected

 

 

dedicated servers are a beautiful and rare thing



Mmmfishtacos said:
This again? Its not per to per. It runs much like killzone 2 did. It will be smooth.


He's quoted as saying that one PS4 is picked to host based on its connection quality. What if the person whose PS4 gets picked decides to leave the match half-way through? This seems like the same thing COD has, but his verbal trickery makes you think otherwise.



"Common sense is not so common." - Voltaire

Platinumed Destiny, Vanquish, Ninja Gaiden Sigma Plus, Catherine, and Metal Gear Rising. Get on my level!!


Get your Portable ID!                                                                                     

fighter said:

was to be expected

 

 

dedicated servers are a beautiful and rare thing


Well on PS4, yes.
Pretty much every game on Xbox One will have dedicated servers.



Imagine not having GamePass on your console...

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DirtyP2002 said:
fighter said:

was to be expected

 

 

dedicated servers are a beautiful and rare thing


Well on PS4, yes.
Pretty much every game on Xbox One will have dedicated servers.

How do you know every game will have dedicated servers??? MS are gonna rent companies their servers cheap. They aren't giving them free for every game. So that doesn't mean every comapny or game will use them.

Hopefully cloud power might improve the X1 perfermance too??????

Pigs might fly!



fighter said:

was to be expected

 

 

dedicated servers are a beautiful and rare thing

X1 GPU:
1.18 TF GPU (12 CUs) for games
768 Shaders
48 Texture units
16 ROPS
2 ACE/ 16 queues

PS4 GPU:
1.84TF GPU ( 18 CUs) for games + 56%
1152 Shaders +50%
72 Texture units +50%
32 ROPS + 100%
8 ACE/64 queues +400%

I wonder if those beautiful dedicated servers will improve the power difference?????????????????????????????????? Cloud Powoah!

GPU power is a beautiful thing

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-Mr Khan



SilverSurfer said:
fighter said:

was to be expected

 

 

dedicated servers are a beautiful and rare thing

X1 GPU:
1.18 TF GPU (12 CUs) for games
768 Shaders
48 Texture units
16 ROPS
2 ACE/ 16 queues

PS4 GPU:
1.84TF GPU ( 18 CUs) for games + 56%
1152 Shaders +50%
72 Texture units +50%
32 ROPS + 100%
8 ACE/64 queues +400%

I wonder if those beautiful dedicated servers will improve the power difference?????????????????????????????????? Cloud Powoah!

GPU power is a beautiful thing

Have fun playing offline titles.



Ex Graphics Whore.

SilverSurfer said:
DirtyP2002 said:
fighter said:

was to be expected

 

 

dedicated servers are a beautiful and rare thing


Well on PS4, yes.
Pretty much every game on Xbox One will have dedicated servers.

How do you know every game will have dedicated servers??? MS are gonna rent companies their servers cheap. They aren't giving them free for every game. So that doesn't mean every comapny or game will use them.

Hopefully cloud power might improve the X1 perfermance too??????

Pigs might fly!

 

That is why I said pretty much.

Ever major AAA game will have dedicated servers on Xbox One.
Heck even most launch and launch window games do support dedicated servers already.

And why do you try to downplay cloud and dedicated servers is beyond me.



Imagine not having GamePass on your console...

It's something in between dedicated servers and peer to peer. It's better than peer to peer, but not as good as dedicated servers could be.

I say "could be" in bold because it doesn't really matter which type a game uses. What really matters is net code and GG does a great job with their games in that regard. People still to this day assume KZ2 uses dedicated servers. That is a testament to how well GG's setup works.

The problem with CoD isn't that it's peer to peer, the games net code is just shit. But then you can have a game like BF3 which runs on servers and is also shit. I think a lot of people will be surprised this gen when they see how many games on dedicated servers still suck ass online.