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Forums - Microsoft - Microsoft to unlock more GPU power for Xbox One developers

I´m still waiting for a Sony rep going public:

Hey, People. The PS4 is 50% more powerfull than the Xone. Every single game on the PS4 will have 50% more resolution and 50% more frame rate. Our games are 50% bigger with more particle effects, NPCs and assets.

....

Why Sony for, Christ sake, don´t do that??? They even did that before the PS3 release. They did that with God of War 2, when Gears of War was been shown for the 360!!!



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Dark_Feanor said:

Man, you are wrong!

I never stand up for those crazy "secret souce" threads. The only thing I said, once, before I realise it was a joke was that "the transistors count is a little of". Ok, based on the leaks and Hot Chips the 5BI transistors were is one of the few misteries of the main SOC. I never even understand what people were talking of dGPU. Xone have a lot of co-processors, and that´s ok.

And going back to PS4 Feb reveal... are you joking they show everething there? They just said:

"We have a amazing hadware. CPU with 8 Jaguar Cores and 8 GB GDDR5, see what developers have to say, how easy and powerfull...".

And that was it!!

They never openly talked about the GPU, we only have a internel slide of 2012 that says the system is balanced fo using 14 CUs for rendering and 4 for computing.

If we are here to talk about desolusion... we, you are the one that for months said the PS4 OS would use only 1GB of RAM and 1 (or less) CPU cores.

The only think Sony didn't talk is the CPU clock... everything else was released.

Link me the bold part? The 1GB I said because the PS4 had 4GB at that time... after the reveal with 8GB I changed to 2GB use and it can use more like I explained based in what Sony said released.

Sony almost release GPU full specs and talked a lot about it.

+ GCN based
+ DirectX 11.2 hardware set
+ 18 CUs / 1152SPs
+ 800Mhz
+ 32 ROPs
+ 72 TMUs
+ 8 ACEs / 64 Queues

Try to do the same thing with Xbone GPU please... try to undestand the maths (specs are math... there is not illogical point) behind the MS eSRAM bandwidth.

The transistors count fo the Xbone chips was logical since reveal... eSRAM account for almost 40% of the transistors.



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40% of 5Bi is 2bi.

32 MB is 32*64 * 2^10 ------------ 32kk times 64 bit address

hunnn

2.14 Bi ok, you are correct.

However, based on the this transistor count

http://en.wikipedia.org/wiki/Transistor_count

We still have i7 Quad Core with 1.7Bi, Hexa Core Xenon with 1.9Bi, and you have to agree that the Jaguar Cores are much smaller than any of those. Could I give it a 1.2Bi, 1.3Bi?

So, what about the GPU...

acording to this
http://www.techpowerup.com/gpudb/308/radeon-hd-7770-ghz-edition.html

the Radeon 7770 with 16 CUs has 1.5Bi transistor. Should I give then 1.2Bi ?

That sums up at 4.4Bi transistors.
So, 600mi transistors are something that could not be overlooked.
Am I right?



Dark_Feanor said:
^
^
^

40% of 5Bi is 2bi.

32 MB is 32*64 * 2^10 ------------ 32kk times 64 bit address

hunnn

2.14 Bi ok, you are correct.

However, based on the this transistor count

http://en.wikipedia.org/wiki/Transistor_count

We still have i7 Quad Core with 1.7Bi, Hexa Core Xenon with 1.9Bi, and you have to agree that the Jaguar Cores are much smaller than any of those. Could I give it a 1.2Bi, 1.3Bi?

So, what about the GPU...

acording to this
http://www.techpowerup.com/gpudb/308/radeon-hd-7770-ghz-edition.html

the Radeon 7770 with 16 CUs has 1.5Bi transistor. Should I give then 1.2Bi ?

That sums up at 4.4Bi transistors.
So, 600mi transistors are something that could not be overlooked.
Am I right?

First the HD 7770 have 10CUs not 16CUs. It is not 32MB eSRAM it is more (there are redundancy)... the GPU have 14CUs (two for redundancy)... so guessing:

- 8-core Jaguar CPU ~500 million transistors
- GCN GPU ~2.08 billion transistors (14CUs like HD 7790)
- 40MB of 6T-SRAM ~1.8 billion transistors
- 256-bit memory interface
- SHAPE Audio Unit
- 4x Data Moves
- Others fixed units

So only CPU, GPU and eSRAM is ~4.3 billion transistors... 700 million for Memory Control, 4x DMAs, SHAPE and others fixed units.

PS4 for comparision

- 8-core Jaguar CPU ~500 million transistors
- GCN GPU ~2.8 billion transistors (20CUs like HD 7850)
- 256-bit memory interface (I don't know)
- Audio processor?



Misleading title. It should be "10% of Xbone GPU dedicated to kinect and GPGPU, MS to unlock more in Future". The way it is now makes it seem like Xbone will get more performance ON TOP of the 1.31TF, when in reality it won't get even 1.31TF of performance.



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Ever since Penello came out on GAF and then passed the ball by using the "argument from Authority" position in the GAF thread where he alludes to the "MS Technical Fellows", it truly does appear the ball has been passed onto the MS technical fellows.

I suspect MS contacted EG to have the MS technical fellows (such as Andrew Goossen) to do the talking because Penollo seemed over his head.

So I guess you can see this as a good thing that MS have got real techs talking about the machine or you can see it as a bad thing that it's just another tact for argument from authority and FUD.

I really don't know :)



Let's keep in mind that this means the consoles currently running at 10% LESS than everyone already assumed, NOT that it will become 10% more than current known spec.



Yeah, this is all spin work. There won't be 10% extra, it'll may potentially make up for them giving us 10% less now. Maybe. But my thoughts are that devs can't use that 10% toward a game because they have to assume that Kinect is, well, connected and using up that reserve.

In reality, we'll probably never see that 10% used toward games. PS4 > XB1 ≥ WiiU



ethomaz said:

Machiavellian said:

So what is your point and where is the funny part. Who every stated that the PS4 OS did not reserve 2 cores for the OS. Even still this is a old article, it mgith not be representive of what is happening before release for all anyone knows.  Anyway, I do not see the purpose of this post??

You own questioned that lol.

*Shakes Head*  I wonder if I am talking to 2 different people or something.  I questioned if Sony is using the GPU for OS acceleration, not how many CPU cores is reserved for the OS.  Can we stay focus and on the point.  There is no statement of me asking how many CPU cores the OS uses.  

I will state it again that way there is no confusion.  You made a statement stating the PS4 OS does not use any GPU acceleration or GPGPU for non gaming features.  I asked you for proof, you did not provide it.  Now you are throwing something totally irrelevant to the question.



Some if this is in direct conflict with what Microsoft has stated before. Plus they say Ryse (Crytec) and Killer Instant (Double Helix) are first party. While they are getting some help from Rare Double Helix is completely independent. And Crytech is a private company

I don't really think this should be taken seriously.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

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