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Forums - Nintendo - BrokenGamezHD responds to Bethesda Bonus Round statements about Nintendo

JWeinCom said:
Ugh. Too tired for a full response but here's my brief thoughts.

Nintendo is not Microsoft. They are not Sony. They are not a large company who can afford to take losses for several years on their gaming division. They are not a company that can rely on third party sales to carry them. They're a company that needs to make money basically every year, and the way they make most of their money off of their own software. Look at how their software sells relative to how their hardware sells, and then look at the same thing for Sony and MS.

If Nintendo wanted to do what third parties ask, the DS would have likely had one screen and no touch. The Wii would have been more powerful with the pro controller as its standard. The Wii U would be a console that would be just like the XBone or PS4 because that makes life easier for developers.

And what benefit would there be for Nintendo? Fans of the other fans are going to suddenly switch sides because Nintendo has the multiplatform games that they can already get from a company they like better? Probably not. If Nintendo was to follow third party leads, then you'd get a console that's made with Call of Duty, Assassin's Creed, and Madden in mind. You'd get a quote unqoute hardcore gamer machine, which wouldn't make sense for Nintendo who doesn't make quote unquote hardcore games. Sony fans and MS fans who do buy a Wii or a Wii U are doing so as a secondary system anyway.

Nintendo is going to live or die based on their first party stuff. That's their advantage, and that's what has to take priority, even if that costs them with their parties. There are of course, places where they could compromise, but the number one objective is how to make Nintendo's games stand out.


The R&D money put into the tablet could've been used to up the actual hardware. Nintendo took a bet that the casual market would come back and they misfired. All console manufacturers are going to profit early on their tech this gen, Nintendo just never consulted with third parties. There is no excuse this generation...at all. Nintendo aimed to chase a closing market generation with the Wii U hardware-wise and misfired again, because third parties were already moving on. They should've kept in contact while developing their console the whole time. The guy is right, its like they create the console in an isolated matter and then say "oh yeah, so we made our console, put a game on it." If it doesn't meet the specifications third parties need they wont put the game on their console. Nintendo had the specifications needed to make FPS on the N64 and PC devs proudly put Duke Nukem & Doom and other games on the 64 before Goldeneye was ever launched.



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Goatseye said:

Is that your Youtube channel STAGE? Not bad...


LOL No, but I should make a Youtube page.



I cant disagree with what is said, but I do feel like the point has been missed somewhat.

A console built for 3rd parties may sound good on paper, and will be hyped far more by the industry, but whether the average consumer would jump in where their games are available elsewhere is a big if for me.



 

Here lies the dearly departed Nintendomination Thread.

S.T.A.G.E. said:


The R&D money put into the tablet could've been used to up the actual hardware. Nintendo took a bet that the casual market would come back and they misfired. All console manufacturers are going to profit early on their tech this gen, Nintendo just never consulted with third parties. There is no excuse this generation...at all.


Who are you to say the casuals won't come back when Wii Fit, Sports, and Party sequels aren't even released yet for the Wii U.  If those bomb then you might have a point.



sethnintendo said:
S.T.A.G.E. said:


The R&D money put into the tablet could've been used to up the actual hardware. Nintendo took a bet that the casual market would come back and they misfired. All console manufacturers are going to profit early on their tech this gen, Nintendo just never consulted with third parties. There is no excuse this generation...at all.


Who are you to say the casuals won't come back when Wii Fit, Sports, and Party sequels aren't even released yet for the Wii U.  If those bomb then you might have a point.


Dude....the casual market is not loyal. Once they get used to one gimmick they are mostly done with it after the first try. Micrsoft isn't stupid, this is why they are force bundling the Kinect and its smart. Casuals are like kids with A.D.H.D. they can't stick to a subject, they just react to what the media goes gaga over (primarily in America). Nintendo did aboslutely nothing to hold the attention of most of these people in creating the Wii U. I await the results, so you guys can finally get it. It's pretty much common sense at this point. If I am wrong, I am wrong but the chances are heavily in my favor.



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Nintendo's strategy has worked well for them in the past. While the inclusion of third-parties can certainly help them, if they were so inclined, it's not really necessary if they manage their business properly.

Nintendo's problem is that they haven't been managing themselves properly, and without third-parties to pick up the slack, it's been rough for them.

Honestly, I think their problem is they've been going through a rough transition. Unlike Microsoft and Sony, they're still very much a toy company at heart, and I think that the change has percolated down to development, but hasn't quite managed to work its way up to management yet.



I believe in honesty, civility, generosity, practicality, and impartiality.

The problem Nintendo have with 3rd parties is that those have given motives time and time again to not be trusted.

As others said, if we go back to the GameCube, we have a console that was more powerful than the PS2 and easier to develop for. Isn't that what devs want, power and easy to use? And yet, they didn't had a problem ditching the platform the very first moment they saw the chance.

And then there is also the fact that Nintendo is only videogames so they can't take heavy loses on their hardware, something obvious this gen launching the WiiU at a loss and the result it had on their financial results.

With that said, launching the WiiU with only 2GB, 1 effective is a big mistake. No excuses. It's not only third parties, I'm sure internal studios like Monolith Soft or Retro would have liked more RAM.

Follow the wishes of third partys? No, that's not the way Nintendo can afford to go. Be blind to what happens in the industry and the needs of third parties? No, they can't do that either as that will only limit their business even more. Everybody says how they had to rely on their own game on GC and Wii and yet fail to say that even then there were third party games like RE:Zero, RE4, Tales on GC or Just Dance series (even if we don't like it), Mario&Sonic , Epic Mickey on Wii. If Nintendo keeps being blind, they won't have even those rare games. 

Nintendo is in a very hard situation. They need to find that sweet spot that pleases them and at least an important part of the third party devs. And with the WiiU they haven't found it.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

this guy is a retard, it's been know for a while now.
not as big as a retard as BlackB0nd though.



S.T.A.G.E. said:
JWeinCom said:
Ugh. Too tired for a full response but here's my brief thoughts.

Nintendo is not Microsoft. They are not Sony. They are not a large company who can afford to take losses for several years on their gaming division. They are not a company that can rely on third party sales to carry them. They're a company that needs to make money basically every year, and the way they make most of their money off of their own software. Look at how their software sells relative to how their hardware sells, and then look at the same thing for Sony and MS.

If Nintendo wanted to do what third parties ask, the DS would have likely had one screen and no touch. The Wii would have been more powerful with the pro controller as its standard. The Wii U would be a console that would be just like the XBone or PS4 because that makes life easier for developers.

And what benefit would there be for Nintendo? Fans of the other fans are going to suddenly switch sides because Nintendo has the multiplatform games that they can already get from a company they like better? Probably not. If Nintendo was to follow third party leads, then you'd get a console that's made with Call of Duty, Assassin's Creed, and Madden in mind. You'd get a quote unqoute hardcore gamer machine, which wouldn't make sense for Nintendo who doesn't make quote unquote hardcore games. Sony fans and MS fans who do buy a Wii or a Wii U are doing so as a secondary system anyway.

Nintendo is going to live or die based on their first party stuff. That's their advantage, and that's what has to take priority, even if that costs them with their parties. There are of course, places where they could compromise, but the number one objective is how to make Nintendo's games stand out.


The R&D money put into the tablet could've been used to up the actual hardware. Nintendo took a bet that the casual market would come back and they misfired. All console manufacturers are going to profit early on their tech this gen, Nintendo just never consulted with third parties. There is no excuse this generation...at all. Nintendo aimed to chase a closing market generation with the Wii U hardware-wise and misfired again, because third parties were already moving on. They should've kept in contact while developing their console the whole time. The guy is right, its like they create the console in an isolated matter and then say "oh yeah, so we made our console, put a game on it." If it doesn't meet the specifications third parties need they wont put the game on their console. Nintendo had the specifications needed to make FPS on the N64 and PC devs proudly put Duke Nukem & Doom and other games on the 64 before Goldeneye was ever launched.

Seriously, please explain to me how having the same multiplatform games as the PS4 and XBox One is going to change things.  Are you going to buy a Wii U instead of a PS4 just because the Wii U has... the same games as the PS4?  How is the Wii U going to outsell the PS4 and XBone while trying to appeal to the same market, with the same games? 

If Nintendo is going to succeed, they are going to do so by appealing to the their market.  It's really that simple.  They're not going to convince the COD fan to stop playing Halo so he could pick up Pikmin.  Third party support is not nearly as important as being able to make their own games in the way they think will be most appealing.  The Gamepad is a neat idea, that with the proper marketing can differentiate the Wii U and attract fans.  I'm not really going to argue about it, because there's nothing new to say, but lets see what happens with the Wii U this holiday.



Mythmaker1 said:
Nintendo's strategy has worked well for them in the past. While the inclusion of third-parties can certainly help them, if they were so inclined, it's not really necessary if they manage their business properly.

Nintendo's problem is that they haven't been managing themselves properly, and without third-parties to pick up the slack, it's been rough for them.

Honestly, I think their problem is they've been going through a rough transition. Unlike Microsoft and Sony, they're still very much a toy company at heart, and I think that the change has percolated down to development, but hasn't quite managed to work its way up to management yet.


Nintendo has always profited, but hut this gen they are taking a loss and for all the wrong reasons. They need third parties more than ever this generation. Their first party better be top notch. Nintendo wants to profit off of the COD's, Assassins Creeds and games of that ilk that have high sales on the Nintendo platform. They cannot understand that they drove their consumers away from third party, not third party. They revenue Sony and Microsoft get from third party is very high compared to Nintendo. Nintendo needs the high numbers for the major stable third party games, which they barely ever get. The Wii was very sporadic and mostly low in profit.