J_Allard said:
iamdeath said:
Umm no, how does it not have any survival elements? The entire game is based around it, supplies are constantly low, crafting is a big prt of the game as well. What is wrong with the stealth? You say it is weak but cannot explain how? The stealth was excellent, in fat it was better then a full stealth game I played recently, in Hitman. It was intense, and worked extremely well. Sorry xbox fan says say, it's total BS. Again 100 reviews not one said this, sony bought them all? You post is LULZ, an attepmt to put one of the best games this gen down because it is a PS3 exclusive.
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It's adorable that you're so defensive but there's no need for the Xbox shit. I bought Last of Us day one and still play the MP today. You should try being more open minded when it comes to games and consoles, it's awesome :)
Regarding survival elements, you don't need food, for me there were plenty of supplies (I beat it on Hard and got maybe 20% through on Survival before realizing there was virtually no difference and stopped playing), and there is absolutely no fear of death because if you die, you just respawn to a spot 5 seconds before your death. Crafting has nothing to do with surviving, it's just a cool way to get items that some games use.
Regarding stealth, where to begin? The enemies rarely, if ever, react to sound. Not only your sound, but especially the sound of your group. It's hilarious to see people say "well that was a design decision!" as if that excuses piss poor stealth elements. They not only react poorly to sound but they don't see shit either. There was the scene after you know who sacrificed themselves for you after revealing they were going to become a zombie and the building you're in is being swept by a military team. I sat in one room behind a chair that didn't even come close to covering my whole body and choked out 5 enemies one by one. In a good stealth game, someone might have heard the struggles and come running in. Maybe not. But in a good stealth game, idiot #2, #3, #4, and #5 would not have just walked right into the room, ignored the head sticking out from behind the chair, and just ignored the pile of their dead squadmates on the floor. Or maybe that was just another design decision? idk.
I am aware the game has got great reviews and if I were to review it would get a good score from me as well. For the MP and the overall experience of the SP. Certainly not its weak stealth or survival elements.
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Open minded? I have a 360 (add me on live check out my achievements if you want), had an xbox, wii, and a gaming PC...............................so no, I don't need to be any more openminded. (GEars 2 is still the laggiest game this gen online lol),..
Food? Name 1 game you ever need food?? Irrelevant. As for your commnent about respawning LMAO, thats is every game ever made, is that seriosuly your argument? Adnd no it was not close to 5 seconds beforre you would respawn, another lie. Ammo was very scarce, sorry that is a fact.
I never had any of these issues (Nor did most who played it or 100 + reviews). They always reacted to every little sound for me, did you play a different version no one else got? Sound of your group ? Group? They always hide when you did. Again name 1 game where have multiple people in your group and being stealthy is not the same? It is a game, get a grip. Even as simple as walking on glass would alert enemies to me, so either you are lieing, exaggerating, grasping at straws, or got a beta version by accident.
Your arguments don't even make sense in EVERy stealth game ever made enemies do not react when you silently choke enemies, you kill them SILENTLY lol. so I guess you judge TLOU differently then say MGS, Splinter cell because it's a PS3 exclusive?
Zombies do not react to dead zopmbies on the ground??? What? Name 1 game they do? They are zombies. Human enemies however did.............always react when seeing a body.
Sorry but you are exaggerating and making up crap to try to spin your argument. Either that or you had a version no one else on the planet played.