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Forums - Nintendo - W101 is going to be a gargantuan flop

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curl-6 said:
hinch said:
curl-6 said:

No.

Bayonetta is a known IP, doesn't have a confused target audience like W101, and will likely get better reviews.

Even if they repeat their stupidity of shipping 30k copies for Japan and releasing it in the US the same week as COD Black Ops 3 or something, it's almost guaranteed to do better than W101. It probably won't be a multi-million seller, but it won't be a flop to this absurd degree.

Eh, a second game releasing on a platform to which most of the users haven't even touched the first one, sounds like a recipe for disaster.

It certainly won't bomb like W101 is going to, but I don't think that it will sell at large volumes as some would have your beleive. It should do around 400k..  500k tops. Pikmin 3 is a well established franchise and is currently tracking at 350k on VGChartz (10th Aug 2013).

People don't only buy a game if they have played its predecessor. Many Wii U gamers who didn't play Bayo 1 will embrace its successor nonetheless.

And Pikmin 3 isn't a good example to prove your point; its 350k so far are from just 1 week in NA, 3 in Europe, and 5 in Japan. It will most likely pass a million lifetime.

Ah didn't check the numbers, fair enough.

Well we'll see about that, come release (and the following months after). But to counter your argument, I'd say that a lot of buyers (or potential) would be more reluctant to buy a game if they haven't played the first one. Games that release on platforms which do not have the previously titles tend to do quite poorly because of that. Yeah, there are exceptions but thats the way it usually goes. Anyway.. at least you're getting Bayonetta



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hinch said:
curl-6 said:

People don't only buy a game if they have played its predecessor. Many Wii U gamers who didn't play Bayo 1 will embrace its successor nonetheless.

And Pikmin 3 isn't a good example to prove your point; its 350k so far are from just 1 week in NA, 3 in Europe, and 5 in Japan. It will most likely pass a million lifetime.

Ah didn't check the numbers, fair enough.

Well we'll see about that, come release (and the following months after). But to counter your argument, I'd say that a lot of buyers (or potential) would be more reluctant to buy a game if they haven't played the first one. Games that release on platforms which do not have the previously titles tend to do quite poorly in that sense. Yeah, there are exceptions but thats the way it usually goes. Anyway.. at least you're getting Bayonetta

I still tend to believe gamers will make exceptions when a game looks good enough to them. Resident Evil did well on Gamecube despite the first 3 being on PS1, for instance.

And hell yes I am getting it, wouldn't miss it! :D The first Bayonetta is one of my favourite games of the 7th gen.



curl-6 said:

I still tend to believe gamers will make exceptions when a game looks good enough to them. Resident Evil did well on Gamecube despite the first 3 being on PS1, for instance.

And hell yes I am getting it, wouldn't miss it! :D The first Bayonetta is one of my favourite games of the 7th gen.

I hope so! Because it looks like its shaping up to be an awesome game.

Still have my copy of Bayo 1 (which I'm borrowing) but I haven't started on the game yet..



i dont think platinum games ever sell that well anyway so nothing new here



DevilRising said:
oniyide said:
curl-6 said:
oniyide said:
this whole thing reminds me of No More Heroes, Conduit, Madworld, pretty much any game that is exclusive niche and some people still swear it will sell well. Anyone who thought this game was going to sell needs to really check their love for whatever company they love. The proof is in the pudding, it could leg out but for now...

Conduit wasn't niche, it just wasn't very good.


fair enough, doesnt change the fact that the game got hype that it didnt deserve and people were predicting high numbers that it didnt even come close to matching


To be perfectly fair, Conduit sold over half a million copies. It obviosuly made at least a moderate profit, considering that Sega greenlit a sequel. It wasn't a flop, it just wasn't a "Big Hit" either. And quite frankly, for an out of left field, brand new IP from a company known for licensed games, on a system not heavily known for FSP games, I'd say half a mil was pretty decent. Now Conduit 2, THAT was a flop, and for many reasons. For one thing, Sega seemed to abandon it before it even released, they promoted it exactly not at all. And then HVS themselves fucked the game up by completely changing the tone for no real good reason, hiring the dumbass who voices Duke Nukem instead of the first guy, replacing an at least somewhat interesting, series "X-Files" sort of vibe, for a silly, bad-jokes-by-the-dozen crap comedy plot. They changed the look of the hero from a guy in some kind of sleek tech suit that at the very least looked unique, to a shitty looking, generic "Space Marine" armor. You name it. They sold their own game out almost worse than Sega did, because they changed the things that actually WERE good about the first game, and didn't spend enough effort in improving the things that weren't all that great.

As for MadWorld, it was VERY niche, a black & white, uber-violent "Running Man" type game where the objective is to kill people in grusome ways. That was never destined to be a HUGE seller, and yet, it sold over 700k. I'd call that pretty good. And No More Heroes is still to this day the highest selling Suda 51 game. Even 2 on Wii sold considerably better (almost 400k) than the PS3 ports did.

 

And the thing is, Wonderful 101, while the gameplay style itself might be "niche", the graphical look and "Heros fighting robots" theme is much more mainstream and could appeal to a broader audience. I'm not saying it'll sell like hotcakes. But I don't think it'll bomb either. I stand by my 500k lifetime sales prediction.

@ and why do you think that was? the sequel was greenlit before the first one was even out. The sequel got no support because the first one flopped didnt meet Sega's expectations(their was actually an interview in GI about it). And I was talking more inline with what alot of people were saying it would sell.

Matter of fact I know alot of these games were niche but when they were first coming out, alot of people had insane predictions and anyone who said otherwise was a Wii hater, now you might not have been one of them, you might have been. 700k would be a good number had Madworld not hit bargain bin SO fast, like crazy fast and crazy low. It was selling for less than 5 dollars for the past 2 years. The shipping cost more than the actual game, hell it should have sold more. No More Heroes, people were saying that would sell 1 mil easily, and being the best selling SUda 51 game is nothing to be proud of cause his games dont sell that much anyway. and sequel did worst. and it did better than a port that was released TWO years later on a system has a considerably less install base, with actual competition from better games in the genre...bravo No More Heroes for Wii, great victory!

Its already bombed in Japan, lets see how the rest of the world handles it, 500k lifetime is a more sensible prediction than what some were saying, ill give you that. Im just bringing up those games because the fact is people were hyping them up and were saying insane numbers and did have to eat crow alot of it, just like it seems some will be eating with W101



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curl-6 said:
think-man said:
curl-6 said:
think-man said:

Do yah think it will sell more then the original? just wondering

It won't outsell the original across both PS3 and 360, (1.94m) but it has a shot at outselling the 360 version. (860k)

Yeah Im thinking it could do around a million, only thing is im not sure its a game made for the Nintendo audience, seems like Nintendo are hoping for this game to bring over some of the Ps xbox crowd. Maybe they should put the main character in SSB for some advertising.

Don't underestimate the Nintendo audience's willingness to buy M-rated games.

Resident Evil 4 sold 1.7m on Gamecube, 2.2m on Wii. COD World at War, Modern Warfare, and Black Ops cleared a million each on Wii, and COD3 passed 2m.


its not that Ninty systems dont sell M-rated games, they just dont do it as much as the other two.



:´( the world is an unfair place....



oniyide said:
curl-6 said:
think-man said:

Yeah Im thinking it could do around a million, only thing is im not sure its a game made for the Nintendo audience, seems like Nintendo are hoping for this game to bring over some of the Ps xbox crowd. Maybe they should put the main character in SSB for some advertising.

Don't underestimate the Nintendo audience's willingness to buy M-rated games.

Resident Evil 4 sold 1.7m on Gamecube, 2.2m on Wii. COD World at War, Modern Warfare, and Black Ops cleared a million each on Wii, and COD3 passed 2m.


its not that Ninty systems dont sell M-rated games, they just dont do it as much as the other two.

True, but you don't have to be one of the "Ps xbox crowd" to buy an M rated game. Nintendo gamers will still buy them if they deem them to be desirable enough.



curl-6 said:
oniyide said:
curl-6 said:
think-man said:

Yeah Im thinking it could do around a million, only thing is im not sure its a game made for the Nintendo audience, seems like Nintendo are hoping for this game to bring over some of the Ps xbox crowd. Maybe they should put the main character in SSB for some advertising.

Don't underestimate the Nintendo audience's willingness to buy M-rated games.

Resident Evil 4 sold 1.7m on Gamecube, 2.2m on Wii. COD World at War, Modern Warfare, and Black Ops cleared a million each on Wii, and COD3 passed 2m.


its not that Ninty systems dont sell M-rated games, they just dont do it as much as the other two.

True, but you don't have to be one of the "Ps xbox crowd" to buy an M rated game. Nintendo gamers will still buy them if they deem them to be desirable enough.


Yes i know that, im just looking at it from a publisher perspective, if they had to choose to release such a game between the 3 and they could only release on one or two. 99 percent of the time it will be the Ninty console getting left out



think-man said:
The company developing it doesnt have a good track record of selling games....How are they even still around?

Because they make good games. Bayonetta did reach 2 million once the prices dropped from $60.



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Then follow young Mat whenever he calls,
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