oniyide said:
curl-6 said:
oniyide said: this whole thing reminds me of No More Heroes, Conduit, Madworld, pretty much any game that is exclusive niche and some people still swear it will sell well. Anyone who thought this game was going to sell needs to really check their love for whatever company they love. The proof is in the pudding, it could leg out but for now... |
Conduit wasn't niche, it just wasn't very good.
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fair enough, doesnt change the fact that the game got hype that it didnt deserve and people were predicting high numbers that it didnt even come close to matching
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To be perfectly fair, Conduit sold over half a million copies. It obviosuly made at least a moderate profit, considering that Sega greenlit a sequel. It wasn't a flop, it just wasn't a "Big Hit" either. And quite frankly, for an out of left field, brand new IP from a company known for licensed games, on a system not heavily known for FSP games, I'd say half a mil was pretty decent. Now Conduit 2, THAT was a flop, and for many reasons. For one thing, Sega seemed to abandon it before it even released, they promoted it exactly not at all. And then HVS themselves fucked the game up by completely changing the tone for no real good reason, hiring the dumbass who voices Duke Nukem instead of the first guy, replacing an at least somewhat interesting, series "X-Files" sort of vibe, for a silly, bad-jokes-by-the-dozen crap comedy plot. They changed the look of the hero from a guy in some kind of sleek tech suit that at the very least looked unique, to a shitty looking, generic "Space Marine" armor. You name it. They sold their own game out almost worse than Sega did, because they changed the things that actually WERE good about the first game, and didn't spend enough effort in improving the things that weren't all that great.
As for MadWorld, it was VERY niche, a black & white, uber-violent "Running Man" type game where the objective is to kill people in grusome ways. That was never destined to be a HUGE seller, and yet, it sold over 700k. I'd call that pretty good. And No More Heroes is still to this day the highest selling Suda 51 game. Even 2 on Wii sold considerably better (almost 400k) than the PS3 ports did.
And the thing is, Wonderful 101, while the gameplay style itself might be "niche", the graphical look and "Heros fighting robots" theme is much more mainstream and could appeal to a broader audience. I'm not saying it'll sell like hotcakes. But I don't think it'll bomb either. I stand by my 500k lifetime sales prediction.