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Forums - Gaming - Is this the next gaming revolution?

bananaking21 said:
BluGamer23 said:
bananaking21 said:

they didnt reject it, they just didnt care about it, like, at all


Who are these people you are talking about?.. majority of people who bougth the wiiu loves the gamepad.

Off tv play is the best feature!.. keep hatin.. people not buying wiiu because of lack of games not because of the gamepad.


The people who bought a Wii and didnt buy a WiiU


wow .. i repeat for the third time.. [ people not buying wiiu because of lack of games].. 

Or do you seriously think if it had a traditional controller people would be buying the wiiu like the wii at this point in time?



 

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If emotiv and oculus rift combine their powers, then we would truly have something unique, promising, and something you can truly call a 'Gaming Revolution'.

However, if these two technologies remain separate, then neither will picked up or used by any of the large 3 gaming companies, it will be relegated to an expensive PC novelty before fading away. It's the same thing that happened with Novint Falcon Mouse.

Though I do see emotiv and oculus rift perhaps standing a better chance in the medical sector. The emotiv could be used to track the progress of those recovering from strokes, or perhaps to capture the frequency and Strength of epilepsy or some such brain related illnesses, while the oculus rift could be used to better treat people with phobias though VR, it's something that's already in practice but limited because the VR and 3D graphics were primitive but the oculus rift solves both, mainly because of the HD displays and the fact that the SDK can easily fit with modern graphics middleware.

In anycase, we'll see how this technology develops and where if any if any where these two technologies end up, the future is interesting to say the least.



BluGamer23 said:
bananaking21 said:
BluGamer23 said:
bananaking21 said:

they didnt reject it, they just didnt care about it, like, at all


Who are these people you are talking about?.. majority of people who bougth the wiiu loves the gamepad.

Off tv play is the best feature!.. keep hatin.. people not buying wiiu because of lack of games not because of the gamepad.


The people who bought a Wii and didnt buy a WiiU


wow .. i repeat for the third time.. [ people not buying wiiu because of lack of games].. 

Or do you seriously think if it had a traditional controller people would be buying the wiiu like the wii at this point in time?

there are games, there are a lot of games. but what you are saying is there isnt enough games to create a true interest in the console at its price point and what it offers, both of those points have problems due to the gamepad, Nintendo is pushing the gamepad as the selling point, people arent caring, nintendo also priced the WiiU at 300$/350 due to the gamepad. it could have easily been 199$/250$ without it, thus generating more interest in the console. 

there are games, dont tell me there isnt or ill list a huge bunch of them. but what you are saying is that there isnt enough games to overlook the lack of interest  and high price point generated by the gamepad



bananaking21 

The people who bought a Wii and didnt buy a WiiU


wow .. i repeat for the third time.. [ people not buying wiiu because of lack of games].. 

Or do you seriously think if it had a traditional controller people would be buying the wiiu like the wii at this point in time?

there are games, there are a lot of games. but what you are saying is there isnt enough games to create a true interest in the console at its price point and what it offers, both of those points have problems due to the gamepad, Nintendo is pushing the gamepad as the selling point, people arent caring, nintendo also priced the WiiU at 300$/350 due to the gamepad. it could have easily been 199$/250$ without it, thus generating more interest in the console. 

there are games, dont tell me there isnt or ill list a huge bunch of them. but what you are saying is that there isnt enough games to overlook the lack of interest  and high price point generated by the gamepad

 

.. oh so okay now you are saying its not about the gamepad itself... but rather the price of the console due to gamepad cost?..

 

Okay sure give me a list of games that are system sellers.

 



 

Hands free WoW with the old version

It's arguable if it is really mind control since they're using facial movements as inputs.

It won't be included with any console any time soon. The insight may be prettier and faster, but you'll still need to train yourself to be able make any good use of it. Might be good as a yoga or meditation accesory.



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dsgrue3 said:
Viper1 said:

No, it was a people problem, not technical.   Reading a brain wave is fairly simplistic from a technical standpoint (EEG has been around for nearly 100 years).  Training the brain to alter internal frequencies on the fly is not so simple and much more difficult when trying to actually play a fast paced game like Tetris.

Watch the TED demonstration on this product and then imagine trying to play Tetris with it.  It takes Evan 40 seconds just to perfom a single action (disappear).
http://www.ted.com/talks/tan_le_a_headset_that_reads_your_brainwaves.html

I'm not knocking the product itself or the incredible possibilities it opens up.  Only that we've tried games before and we simply are not trained for that kind of activity.

This is actually pretty funny because of how wrong you are. You're saying it takes longer to think about an action rather than doing it, yet every action is determined by our subconscious before it's relayed to our conscious to perform the action itself.

Then you take the hard example of disappear rather than the 'pull' action, which occurs (appears to) instantly.

Nothing like biased thinking to present nonsense.

I said nothing at all about the time it takes to 'think'.  I'm talking about the time it takes to focus your brainwaves into a specific pattern.  

As I said, Nintendo already tested this with Tetris and people simply couldn't come to grips with the ability to focus their brainbwaves fast enough to play the game at regular speed.

Now if a device were actually capable of reading our thoughts (scary as that is), then certainly we'd be able to play far better than we ever could with physical controls.  But as I said, actual thoughts and static brainwave patterns are not the same thing.



The rEVOLution is not being televised

MohammadBadir said:
bananaking21 said:
MohammadBadir said:
depends, if Nintendo releases it, people will complain that they don't want this and want traditional gaming. if Sony releases it, people will praise them and say Nintendo is stuck in the past


exactly, just like the gamepad. it proved to be such a revolutionary method for gaming but people rejected it because it has nintendo written on it. 

That's a weak response.  The console hasn't been out for a year yet.

not as weak as wiiU's first year sales..  :P



Viper1 said:
dsgrue3 said:
Viper1 said:

No, it was a people problem, not technical.   Reading a brain wave is fairly simplistic from a technical standpoint (EEG has been around for nearly 100 years).  Training the brain to alter internal frequencies on the fly is not so simple and much more difficult when trying to actually play a fast paced game like Tetris.

Watch the TED demonstration on this product and then imagine trying to play Tetris with it.  It takes Evan 40 seconds just to perfom a single action (disappear).
http://www.ted.com/talks/tan_le_a_headset_that_reads_your_brainwaves.html

I'm not knocking the product itself or the incredible possibilities it opens up.  Only that we've tried games before and we simply are not trained for that kind of activity.

This is actually pretty funny because of how wrong you are. You're saying it takes longer to think about an action rather than doing it, yet every action is determined by our subconscious before it's relayed to our conscious to perform the action itself.

Then you take the hard example of disappear rather than the 'pull' action, which occurs (appears to) instantly.

Nothing like biased thinking to present nonsense.

I said nothing at all about the time it takes to 'think'.  I'm talking about the time it takes to focus your brainwaves into a specific pattern.  

As I said, Nintendo already tested this with Tetris and people simply couldn't come to grips with the ability to focus their brainbwaves fast enough to play the game at regular speed.

Now if a device were actually capable of reading our thoughts (scary as that is), then certainly we'd be able to play far better than we ever could with physical controls.  But as I said, actual thoughts and static brainwave patterns are not the same thing.

"I'm talking about the time it takes to focus your brainwaves into a specific pattern.  "

You still don't seem to understand. The time it takes to focus isn't the issue. This is easy. It's how they are reading these patterns. You have to visualize pulling action rather than simply thinking the word pull itself. This is a result of limited interpretive abilities of devices, not thoughts themselves.

Blaming people for the failure of devices to properly analyze specific waves is completely inept. 



So,how would it be used specifically? I can see how something like this would be good for handicap people,but I just don't get the point of it,from an everyday perspective.



dsgrue3 said:
Viper1 said:

I said nothing at all about the time it takes to 'think'.  I'm talking about the time it takes to focus your brainwaves into a specific pattern.  

As I said, Nintendo already tested this with Tetris and people simply couldn't come to grips with the ability to focus their brainbwaves fast enough to play the game at regular speed.

Now if a device were actually capable of reading our thoughts (scary as that is), then certainly we'd be able to play far better than we ever could with physical controls.  But as I said, actual thoughts and static brainwave patterns are not the same thing.

"I'm talking about the time it takes to focus your brainwaves into a specific pattern.  "

You still don't seem to understand. The time it takes to focus isn't the issue. This is easy. It's how they are reading these patterns. You have to visualize pulling action rather than simply thinking the word pull itself. This is a result of limited interpretive abilities of devices, not thoughts themselves.

Blaming people for the failure of devices to properly analyze specific waves is completely inept. 

I'm sorry but you really don't understand the different between a "thought" and a "brainwave pattern".  We read brain wave activity instantly.  Go get an EEG done.  How long does it take for that needle to move?

Now how long do you tink it would take you to generate a specific brainwave pattern that is replicated by the needle consistantly and quickly? That's a fault with us.  Not the machines.   As I said, reading brainwaves is fairly simple technology and we've been doing it accurately for nearly 100 years.



The rEVOLution is not being televised