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Forums - Nintendo - The Wonderful 101 Will Launch With Just 30,000 Copies In Japan

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iceboy151 said:

Nintendo is making more like $30-$35 for each exclusive. But do you seriously think this game had a budget around $500,000?

The game looks like crap, so yeah.  Looks more like this could be released as a $15 Wii U eshop game rather than a $60 retail release.



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then why bother even releasing it..



I doubt it'd sell that much..prolly between 18-22k



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

kupomogli said:
iceboy151 said:

Nintendo is making more like $30-$35 for each exclusive. But do you seriously think this game had a budget around $500,000?

The game looks like crap, so yeah.  Looks more like this could be released as a $15 Wii U eshop game rather than a $60 retail release.

But it doesn't look like crap. It looks like it has a very similar budget to the rest of high profile projects (maybe slightly below Bayonetta, but certainly as much as Vanquish).

Nintendo fans can't really make the low development costs excuse anymore, especially when the game doesn't look low budget.



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kupomogli said:
iceboy151 said:
kupomogli said:
Figgycal said:
I hope they don't expect a profit.

People are saying this, but games don't have to sell a kajillion copies to make money.  Being a first party title, in the US Nintendo is probably getting around $40 each copy sold, packing and shipping would be less than $5 a copy, so they're making atleast $40 per game sold.  $1,050,000.  Nintendo probably paid about half a million for this title to be developed, so if 15,000 copies sell they're breaking even.  If all 30,000 sell, they doubled their investment. 

Nintendo is making more like $30-$35 for each exclusive. But do you seriously think this game had a budget around $500,000?

The game looks like crap, so yeah.



A lot of crappy looking games have multimillion dollar budgets. The average cost for a Ps2 game was like 2-7 million I think it was. For Ps360 it grew a lot to 10-20million. I don't think that I could find this link again because it was years ago. This game probably is closer to the ps360 type budget being Wii U is now HD



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outlawauron said:
 

It looks like it has a very similar budget to the rest of high profile projects (maybe slightly below Bayonetta, but certainly as much as Vanquish).

Kamiya already confirmed it's 1.5 times the budget of Bayonetta.

We're looking at what is far and away his most expensive game yet.



DietSoap said:
outlawauron said:
 

It looks like it has a very similar budget to the rest of high profile projects (maybe slightly below Bayonetta, but certainly as much as Vanquish).

Kamiya already confirmed it's 1.5 times the budget of Bayonetta.

We're looking at what is far and away his most expensive game yet.

Wow. Do you have a link?

That would ensure this to lose a ton of money.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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kupomogli said:
Figgycal said:
I hope they don't expect a profit.

People are saying this, but games don't have to sell a kajillion copies to make money.  Being a first party title, in the US Nintendo is probably getting around $40 each copy sold, packing and shipping would be less than $5 a copy, so they're making atleast $40 per game sold.  $1,050,000.  Nintendo probably paid about half a million for this title to be developed, so if 15,000 copies sell they're breaking even.  If all 30,000 sell, they doubled their investment. 

-edited prior to following post.


No way !

Kamiya said that the development Team for W101 was bigger than Banyonetta´s and that they spend more time on it. The game will be FAR more expensive than 0,5 mill



outlawauron said:
DietSoap said:
outlawauron said:
 

It looks like it has a very similar budget to the rest of high profile projects (maybe slightly below Bayonetta, but certainly as much as Vanquish).

Kamiya already confirmed it's 1.5 times the budget of Bayonetta.

We're looking at what is far and away his most expensive game yet.

Wow. Do you have a link?

That would ensure this to lose a ton of money.

http://www.nowgamer.com/news/1992988/wii_u_kamiya_concerned_over_wonderful_101s_limited_hype.html

"Kamiya added that The Wonderful 101 has cost the developer 1.5 times that of Bayonetta - which was concerned a commercial failure despite its critical praise."

I'd point out Bayonetta sold about  450k at full price for first week across all regions, translating to about $9 million going to Sega assuming the US margins are true for the rest of the world.

That wasn't enough to cover their costs, price cuts ensued, and later at nearly 2 million units sold across two platforms, they supposedly barely made a profit.



kupomogli said:
iceboy151 said:

Nintendo is making more like $30-$35 for each exclusive. But do you seriously think this game had a budget around $500,000?

The game looks like crap, so yeah.  Looks more like this could be released as a $15 Wii U eshop game rather than a $60 retail release.


Have you even bothered to take a closer look ?