outlawauron said:
Wow. Do you have a link? That would ensure this to lose a ton of money. |
http://www.nowgamer.com/news/1992988/wii_u_kamiya_concerned_over_wonderful_101s_limited_hype.html
"Kamiya added that The Wonderful 101 has cost the developer 1.5 times that of Bayonetta - which was concerned a commercial failure despite its critical praise."
I'd point out Bayonetta sold about 450k at full price for first week across all regions, translating to about $9 million going to Sega assuming the US margins are true for the rest of the world.
That wasn't enough to cover their costs, price cuts ensued, and later at nearly 2 million units sold across two platforms, they supposedly barely made a profit.







