Zero999 said:
Figgycal said:
Zero999 said:
bolded1: that's new to me. calling nintendo games in general "easy" and "holding your hands". first, they don't, nintendo games are some of the few who remained chalenging among all games. second, if that was true and easy game = kiddie game, then you are forced to agree that ps360 games are for kiddies. their games are the ones generally far too easy and self playing.
bolded2: I don't. I get the vibe you're attacking nintendo's fanbase by calling it kiddie when it isn't.
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I wouldn't call it an attack. I was pointing out that among the big 3 consoles - the Wii was most popular amongst very young children, whereas the Xbox and PS3 were most popular amongst teens and young adults because of your comment on the audience of the consoles.
I realize that saying their games are aimed at children might've been offensive, that's why I added the "There's a thin line between "for kids" and "for everyone" thing. That's just how I see a lot of Nintendo games and I understand a lot don't.
Also holding your hand and talking down to you =/= easy. It means that the product was directed at a young audience. Looking at the demographical make-up of the Wii- it makes sense why they would make those games like that. A game made for everyone in mind wouldn't talk down to the player or have to explain basic mechanics over and over. If you took those out- yes you have a game made for everyone in mind, but those things are there and hard to ignore.
And just because something was made for kids, it doesn't mean its kiddy. There are kids movies that are made for children, but are mature enough for an adult audience like say Toy Story, Finding Nemo or The Secret of Nimh (some of my favorite moveis ever) and then you have something like Garfield, Cars 2 or Alvin and the Chipmunks- which are clearly made solely for young kids. Sometimes the lines are blurred and you end up with what I hate about current Nintendo games (again not all). IMO
I shouldn't have to add this, but obviously there are many Nintendo games that don't do this and I love them.
This whole thing really got off topic. The only reason I brought it up was because of your comment . I wasn't using it to smear the Nintendo fanbase. In summary - the Wii U won't sell 10 mil and the Wii did not steal marketshare from Playstation.
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I played many nintendo games and I can say for sure that they don't explain basic mechanics over and over. could you give an example?
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I'll say the game that encompasses everything I said is: Skyward Sword. Both SS and TP The first 30-40 minutes of both games is just a large unskippable tutorial stage explaining very basic shit that could've been experienced for myself. And the fairy is just the worst. As long as we're specifically talking about repeating simle mechanics- she's as bad as it gets. She literally keeps telling you how to do stuff you've done before and never fails to stop pointing out the obvious. How many times do you need to be interrupted and told you're low on health when it's clearly visible on the HUD and beeping? I would be right in front of a dungeon for the umpteenth and have to be told- maybe I should go in there; or be 70 percent of the way somewhere before she recommends I go to the place I'm already almost at. Want to explore and discover for yourself? Too bad - the game will point out exactly where items are. The game babysits you. It talks down to you and treats you like a kid who doesn't know any better. SS especially, but twilight Princess to a lesser extent.
In pikmin 3. The game does a good job of reminding the player of info he or she should have been able to figure out for his or herself. You, the player can clearly see the rock Pikmin breaking crystal and see the red Pikmin getting nowhere hitting their heads against it fruitlessly. You can draw your own conclusions and figure out that rock pikmin break crystals. it's not rocket science, but instead the game has to explicitly tell you what's happening through unskippable dialogue. After you finish breaking the crystal with the rock pikmin you get a yellow data file that tells you that rock pikmin can break crystals. From what I've seen of the game- this is something that is repeated throughout. You see or do something and draw your own conclusions. The game spells it out for you anyways. You complete what the game spelt out for you. Then you get a data file to tell you something you already figured out on your own. If that doesn't say talking down to you and explaining simple game mechanics over and over, I don't know what does.
And I'm not at all saying that nobody should enjoy these games; I played a bit of Pikmin and I liked it (hated SS). I'm just saying hand-holding and over explaining are common in Nintendo games (not for the platformers fortunately).
This is getting nowhere man. I promise I don't hate Nintendo and I love a lot of their games. I just have an issue with some of the things Nintendo does with some of their games.