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Forums - Sales - LEO-J prediction: IF PS4 launches in OCTOBER, PS4 WILL GO TO #1 BY THE END OF 2013

Figgycal said:
Zero999 said:

bolded1: that's new to me. calling nintendo games in general "easy" and "holding your hands". first, they don't, nintendo games are some of the few who remained chalenging among all games. second, if that was true and easy game = kiddie game, then you are forced to agree that ps360 games are for kiddies. their games are the ones  generally far too easy and self playing.

bolded2: I don't. I get the vibe you're attacking nintendo's fanbase by calling it kiddie when it isn't.

I wouldn't call it an attack. I was pointing out that among the big 3 consoles - the Wii was most popular amongst very young children, whereas  the Xbox and PS3 were most popular amongst teens and young adults because of your comment on the audience of the consoles.

I realize that saying their games are aimed at children might've been offensive, that's why I added the "There's a thin line between "for kids" and "for everyone" thing. That's just how I see a lot of Nintendo games and I understand a lot don't.

Also holding your hand and talking down to you =/= easy. It means that the product was directed at a young audience. Looking at the demographical make-up of the Wii- it makes sense why they would make those games like that. A game made for everyone in mind wouldn't talk down to the player or have to explain basic mechanics over and over. If you took those out- yes you have a game made for everyone in mind, but those things are there and hard to ignore.

And just because something was made for kids, it doesn't mean its kiddy. There are kids movies that are made for children, but are mature enough for an adult audience like say Toy Story, Finding Nemo or The Secret of Nimh (some of my favorite moveis ever) and then you have something like Garfield, Cars 2 or Alvin and the Chipmunks- which are clearly made solely for young kids. Sometimes the lines are blurred and you end up with what I hate about current Nintendo games (again not all). IMO

I shouldn't have to add this, but obviously there are many Nintendo games that don't do this and I love them.

This whole thing really got off topic. The only reason I brought it up was because of your comment . I wasn't using it to smear the Nintendo fanbase. In summary - the Wii U won't sell 10 mil and the Wii did not steal marketshare from Playstation.

I played many nintendo games and I can say for sure that they don't explain basic mechanics over and over. could you give an example?



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Zero999 said:
Figgycal said:
Zero999 said:

bolded1: that's new to me. calling nintendo games in general "easy" and "holding your hands". first, they don't, nintendo games are some of the few who remained chalenging among all games. second, if that was true and easy game = kiddie game, then you are forced to agree that ps360 games are for kiddies. their games are the ones  generally far too easy and self playing.

bolded2: I don't. I get the vibe you're attacking nintendo's fanbase by calling it kiddie when it isn't.

I wouldn't call it an attack. I was pointing out that among the big 3 consoles - the Wii was most popular amongst very young children, whereas  the Xbox and PS3 were most popular amongst teens and young adults because of your comment on the audience of the consoles.

I realize that saying their games are aimed at children might've been offensive, that's why I added the "There's a thin line between "for kids" and "for everyone" thing. That's just how I see a lot of Nintendo games and I understand a lot don't.

Also holding your hand and talking down to you =/= easy. It means that the product was directed at a young audience. Looking at the demographical make-up of the Wii- it makes sense why they would make those games like that. A game made for everyone in mind wouldn't talk down to the player or have to explain basic mechanics over and over. If you took those out- yes you have a game made for everyone in mind, but those things are there and hard to ignore.

And just because something was made for kids, it doesn't mean its kiddy. There are kids movies that are made for children, but are mature enough for an adult audience like say Toy Story, Finding Nemo or The Secret of Nimh (some of my favorite moveis ever) and then you have something like Garfield, Cars 2 or Alvin and the Chipmunks- which are clearly made solely for young kids. Sometimes the lines are blurred and you end up with what I hate about current Nintendo games (again not all). IMO

I shouldn't have to add this, but obviously there are many Nintendo games that don't do this and I love them.

This whole thing really got off topic. The only reason I brought it up was because of your comment . I wasn't using it to smear the Nintendo fanbase. In summary - the Wii U won't sell 10 mil and the Wii did not steal marketshare from Playstation.

I played many nintendo games and I can say for sure that they don't explain basic mechanics over and over. could you give an example?

I'll say the game that encompasses everything I said is: Skyward Sword. Both SS and TP The first 30-40 minutes of both games is just a large unskippable tutorial stage explaining very basic shit that could've been experienced for myself. And the fairy is just the worst. As long as we're specifically talking about repeating simle mechanics- she's as bad as it gets. She literally keeps telling you how to do stuff you've done before and never fails to stop pointing out the obvious. How many times do you need to be interrupted and told you're low on health when it's clearly visible on the HUD and beeping? I would be right in front of a dungeon for the umpteenth and have to be told- maybe I should go in there; or be 70 percent of the way somewhere before she recommends I go to the place I'm already almost at. Want to explore and discover for yourself? Too bad - the game will point out exactly where items are. The game babysits you. It talks down to you and treats you like a kid who doesn't know any better. SS especially, but twilight Princess to a lesser extent.

In pikmin 3. The game does a good job of reminding the player of info he or she should have been able to figure out for his or herself. You, the player can clearly see the rock Pikmin breaking crystal and see the red Pikmin getting nowhere hitting their heads against it fruitlessly. You can draw your own conclusions and figure out that rock pikmin break crystals. it's not rocket science, but instead the game has to explicitly tell you what's happening through unskippable dialogue.  After you finish breaking the crystal with the rock pikmin you get a yellow data file that tells you that rock pikmin can break crystals. From what I've seen of the game- this is something that is repeated throughout. You see or do something and draw your own conclusions. The game spells it out for you anyways. You complete what the game spelt out for you. Then you get a data file to tell you something you already figured out on your own. If that doesn't say talking down to you and explaining simple game mechanics over and over, I don't know what does.

And I'm not at all saying that nobody should enjoy these games; I played a bit of Pikmin and I liked it (hated SS). I'm just saying hand-holding and over explaining are common in Nintendo games (not for the platformers fortunately).

This is getting nowhere man. I promise I don't hate Nintendo and I love a lot of their games. I just have an issue with some of the things Nintendo does with some of their games.



Figgycal said:

I'll say the game that encompasses everything I said is: Skyward Sword. Both SS and TP The first 30-40 minutes of both games is just a large unskippable tutorial stage explaining very basic shit that could've been experienced for myself. And the fairy is just the worst. As long as we're specifically talking about repeating simle mechanics- she's as bad as it gets. She literally keeps telling you how to do stuff you've done before and never fails to stop pointing out the obvious. How many times do you need to be interrupted and told you're low on health when it's clearly visible on the HUD and beeping? I would be right in front of a dungeon for the umpteenth and have to be told- maybe I should go in there; or be 70 percent of the way somewhere before she recommends I go to the place I'm already almost at. Want to explore and discover for yourself? Too bad - the game will point out exactly where items are. The game babysits you. It talks down to you and treats you like a kid who doesn't know any better. SS especially, but twilight Princess to a lesser extent.

In pikmin 3. The game does a good job of reminding the player of info he or she should have been able to figure out for his or herself. You, the player can clearly see the rock Pikmin breaking crystal and see the red Pikmin getting nowhere hitting their heads against it fruitlessly. You can draw your own conclusions and figure out that rock pikmin break crystals. it's not rocket science, but instead the game has to explicitly tell you what's happening through unskippable dialogue.  After you finish breaking the crystal with the rock pikmin you get a yellow data file that tells you that rock pikmin can break crystals. From what I've seen of the game- this is something that is repeated throughout. You see or do something and draw your own conclusions. The game spells it out for you anyways. You complete what the game spelt out for you. Then you get a data file to tell you something you already figured out on your own. If that doesn't say talking down to you and explaining simple game mechanics over and over, I don't know what does.

And I'm not at all saying that nobody should enjoy these games; I played a bit of Pikmin and I liked it (hated SS). I'm just saying hand-holding and over explaining are common in Nintendo games (not for the platformers fortunately).

This is getting nowhere man. I promise I don't hate Nintendo and I love a lot of their games. I just have an issue with some of the things Nintendo does with some of their games.

Sounds like overly explaining at one point, not re explaining all the time. fi was annoying though.



Zero999 said:

Sounds like overly explaining at one point, not re explaining all the time. fi was annoying though.

Lol. I got really off-topic, but I'll say no offense meant once again. I really could see how it might've looked like I was attacking the Nintendo fans.



kitler53 said:
Kasz216 said:
S.T.A.G.E. said:
...

Things that confused consumers about the Wii U:

1. Tablet

2. Shares less multiplats with the 360 and PS3 whom share the wealth of the last third parties.

3. They can't tell whether it bests the 360 or PS3 in graphics even though its slightly higher.

4. Not enough of the high profile games people expected from launch and not enough third party support even in the current gen.

5. The price was the same or higher than current gen competition.

 

The PS3 pissed off consumers but in numbers it still outsold the Xbox 360's first year on the market. Crazy, eh? This is Sonys lowest selling gen....and nearly 80 million strong in sales. The lowest.

Correct me if i'm wrong... but isn't the Wii U ahead of the PS3 aligned launches wise?  Or did it catch up?

Wii U started ahead actually.


by my math (sales aligned by launch for each region to compare weeks on market in all markets) the ps3 passed the wiiU after 8 weeks. 

The only charts where wiiU stays ahead for any meaningful period are the ones that don't account for ps3 launching ~5 months late in europe so that wiiU in 3 markets is compared to ps3 in 2 markets.  but the wiiU did start ahead regardless, it launched quite well.

 

@thread - i'm surprised at how many people think leo could be right.  there is going  to be soo much crow and disappointment and thread necro'ing and trolling come january.  looks at historical numbers people and temper your expectations.  leo might as well be predicting 250M...  


Why would you align the launch for each region?

Supply and Demand is part of the whole arguement is it not?

 

If Playstation 3 launched in Europe at the same time as the US and Japan they would of sold the same amount at launch since total stock would of been the same.

 

As for historical numbers... while I agree with you... it is worth noting PS3 was at sub-dreamcast levels and made a comeback so there is SOME room for defying historical expectations provided enough supply.

 

Of course... there just isn't going to be that kind of supply.  I mean imagine they had that much supply and something happened where it failed.  That would be just the biggest blow that would have the possibility of tanking the entire product line.  You don't risk that no matter how sure you are.



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RolStoppable said:
S.T.A.G.E. said:
tuscaniman99 said:
You do realize the console is $400 without any games and has a $50 entry barrier to multiplayer right? Prepare for disappointment.

Not everyone plays multiplayer. The bar for multiplayer is probably only going to be 20 million people at the most per console. The problem with Xbox Live is it forces everyone to pay the bill. Its optional with Sony.

You aren't up to date, huh?


You only have to pay for multiplayer on PS4, all other services are free. This as opposed to XBO's Golden Gate.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Add this to the heap of predictions you've had wrong over the years.

PS4 simply won't have enough produced to pass Wii U by end of 2013. However, its certainly possible if PS4 takes off and Wii U remains stagnant.

Personally, I don't think it will in 2014 either.



KBG29 said:
RolStoppable said:
S.T.A.G.E. said:

Not everyone plays multiplayer. The bar for multiplayer is probably only going to be 20 million people at the most per console. The problem with Xbox Live is it forces everyone to pay the bill. Its optional with Sony.

You aren't up to date, huh?


You only have to pay for multiplayer on PS4, all other services are free. This as opposed to XBO's Golden Gate.

STAGE was talking about multiplayer, thus Rol's comment makes perfect sense.



The stupidity in threads like this is scary...



superchunk said:
KBG29 said:
RolStoppable said:
S.T.A.G.E. said:

The problem with Xbox Live is it forces everyone to pay the bill. Its optional with Sony.

 

 

STAGE was talking about multiplayer, thus Rol's comment makes perfect sense.

This was the main point of his argument though. No matter what service you use on Xbox, you have to pay for gold. Thus, everyone pays for the online whether they want it or not. On PS4 you can use every feature/service, and only pay to play online. No paying to use something you paid for, on something you already paid for.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL