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Forums - Nintendo - Judge halves $30 million patent damages against Nintendo because 3DS isn't profitable

http://www.reuters.com/article/2013/08/14/us-nintendo-patent-infringement-idUSBRE97D1BI20130814?feedType=RSS&feedName=technologyNews

Judge halves $30.2 million infringement award against Nintendo

NEW YORK | Wed Aug 14, 2013 6:28pm EDT

 

(Reuters) - A U.S. judge on Wednesday ruled that inventor Seijiro Tomita can take half the $30.2 million in damages awarded him after a jury found Nintendo Co infringed one of his patents, or risk getting nothing.

 

The federal jury in New York awarded Tomita the damages in March after deciding the video game company infringed a 3-D display technology patent with its handheld 3DS videogame system.

Tomita's patent related to technology he developed for providing 3-D images without the need for 3-D glasses. He sued Nintendo and its U.S. unit in 2011 for patent infringement.

In a ruling on Wednesday, federal judge Jed Rakoff deemed the award "'intrinsically excessive' and unsupported by the evidence presented at trial."

By August 23, Tomita, 59, must decide whether to accept $15.1 million in damages or proceed to a new damages trial, the U.S. district judge ruled.

Rakoff noted that evidence at the trial showed Nintendo's 3DS console is not profitable, and the vast majority of games designed for it do not use technology covered by Tomita's patent.

The judge denied other requests from Nintendo, including overturning the jury's verdict or granting a new liability trial.

"Nintendo respects the intellectual property rights of other companies and is confident that none of its products infringes the asserted patent," Charlie Scibetta, a spokesman for Nintendo, said in a statement. "Nintendo will appeal the jury's verdict and reduced damages award to the court of appeals."

Joe Diamante, Tomita's lawyer, said that "We are still reviewing the decision and have no comment."

The case is Tomita Technologies USA, LLC et al v. Nintendo Co, Ltd et al, U.S. District Court, Southern District of New York, 11-cv-4256.

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Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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They must make next to nothing off the handhelds and all the money off the games sold.



Well, that's nice of them I guess.



think-man said:
They must make next to nothing off the handhelds and all the money off the games sold.

I hope for nintendo's sake they convinced the judge by adding up all the R&D for the 3DS and then provided arguments that they haven't recovered the investment money yet so the 3DS isn't profitable.. otherwise its pretty sad that the 3DS isn't profitable if it were just selling price minus cost price ..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

think-man said:
They must make next to nothing off the handhelds and all the money off the games sold.


The 3DS is profitable now, its been so since Q3 2012.



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I can't tell whether this is good or awful news for Nintendo



think-man said:
They must make next to nothing off the handhelds and all the money off the games sold.

I'm thinking the same thing.

Nintendo sells a massive amount of software. Even if 3DS hardware is just breaking even they're surely making a large profit on software.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

People come on. The 3ds hardware probably makes Nintendo lose some money but its INSANELY offseted by the software sales. I mean seriously. The games sold for the 3ds lead to such great revenue that it totally offseted (with the help of a strong yen) the abysmal Wii U hardware and game sales (and they sell Wii U at a loss too, making the 3ds even more successful if there is that much profit).



They are including R&D and other factors, (Logistic, advertising, promotions, etc) since they all go into whether or not an item is profitable. Yes the 3DS is currently making money back for everything it lost, but it lost a lot of money because of the price cut/ rushed R&D in the previous 2+ years.



I did my part in helping it out when it had hardly any games. I bought a 3ds when they were $250 and to be honest I'm glad I did. I have played a lot of those 20 free ambassador games a lot, most of which I've never really played before. And I love the games I have for my 3ds now and there are so many more out there I haven't gotten yet that I really want.