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Forums - Gaming - Do you want the Vita to eventually do better than the 3DS?

 

Yes/Nope?

Yes 131 20.06%
 
NO 294 45.02%
 
I want both to do well 206 31.55%
 
I did want it to do better.... 10 1.53%
 
Other ( post below) 11 1.68%
 
Total:652
oni-link said:
No...Sony has proven after 2 failed attempts to overthrow Nintendo from it's throne as handheld gaming king that it does not understand that market!!! They should just drop the Vita and start developing handheld games on Nintendo's system. The Vita in a way has performed much worse than it's predecessor. Just my opinion, Sony should drop out off the handheld biz and concentrate on home consoles.


"No...Nintendo has proven after 2 failed attempts to overthrow Sony from it's throne as home console gaming king that it does not understand that market!!! They should just drop the WiiU and start developing home console games on Sony's system. The WiiU in a way has performed much worse than it's predecessor. Just my opinion, Nintendo should drop out off the home console biz and concentrate on handheld consoles."

When you change just a few words it shows just how silly your statment trully is.

For the record Nintendo is a company who has actually discontinued a console after only 5 months on the market, as many people praise Nintendo for their success with the nes/snes and Wii, no body ever brings up their biggest mistake, the Virtual boy, but hey revisionist history is awesome.

In this regard, Sony has yet to premaurly axe a console. In fact Sony has proven to be rather stuborn at times, such as keeping Beta max, Mini Disc, and Memory stick alive allot longer than perhaps they should off, well memory stick still alive. In any case this is good for consumers because Sony at the very least tries to support their product for as long as possible....ever hear from Sony themselves about the 10 year life span for the PS2 and PS3?

Look I do not see either Nintnedo axing the WiiU nor Sony the PSvita, as long as they make money from both hardware and software, they'll continue selling them and trying to increase revenue. So to say that Sony should axe the PSvita is pretty silly in my opinion.



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jake_the_fake1 said:
curl-6 said:

They didn't necessarily want an expensive portable home console either.


no your right, they just wanted an expensive leapfrog.

Sarcasm aside, the PSvita and 3DS launched at the same price, someone who bought a 3DS at launch can not then turn around and say the PSvita is expensive, because if the PSvita is expensive for all that it is, then what does that make the launch 3DS, a rip off?

Also you make it seem that having a portable home console is a bad thing, as if no one would want to play home console games on the go, and yet the 3DS and WiiU share almost identical first party library. So is this a bad thing? hell no, there is nothing wrong with having portable versions of home console games. There are gamers who predominantly game on home console and a little on handhelds, and there are others who game predominantly on handhelds and a little on home consoles, so having similar games on both benifits both type of gamers, it's a win-win for all. But if you think otherwise, I suppose that is your prerogative.

At launch, the 3DS was a rip-off, yes. Vita, however, is still a ripoff after over a year and a half on the market.

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.



curl-6 said:
jake_the_fake1 said:
curl-6 said:

They didn't necessarily want an expensive portable home console either.


no your right, they just wanted an expensive leapfrog.

Sarcasm aside, the PSvita and 3DS launched at the same price, someone who bought a 3DS at launch can not then turn around and say the PSvita is expensive, because if the PSvita is expensive for all that it is, then what does that make the launch 3DS, a rip off?

Also you make it seem that having a portable home console is a bad thing, as if no one would want to play home console games on the go, and yet the 3DS and WiiU share almost identical first party library. So is this a bad thing? hell no, there is nothing wrong with having portable versions of home console games. There are gamers who predominantly game on home console and a little on handhelds, and there are others who game predominantly on handhelds and a little on home consoles, so having similar games on both benifits both type of gamers, it's a win-win for all. But if you think otherwise, I suppose that is your prerogative.

At launch, the 3DS was a rip-off, yes. Vita, however, is still a ripoff after over a year and a half on the market.

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I disagree, for the user experience and hardware you get it's worth the money. Now would I like to have bought one cheaper, for sure, but that goes for every product I've pruchased. I would agree that the memory cards are a rip off.

You say that in general people don't want console gameing on the go, and yet some of the most popular and most wanted games on 3DS are home console games, you have:-

-New super mario bros series - this has been on the Wii, DS, 3DS, and WiiU - same gameplay, same art style, same charm, new level here and there but fundementally they are the same, yet they do well on either handheld or home console despite the series starting from on a home console.

-Super Mario 3D Land on the 3DS is fundamentally the same as Super Mario 3D World on the WiiU, again same gameplay, same art style, same charm, new level here and there some slight gameplay changes. This perticular series started on the 3DS but it will do just fine on the WiiU.

-Super smash bros - this is a series that was born on the home console for larger screens, and yet here we are with Nintendo set to release a 3DS versions, again samse gameplay, samse charm, with slightly altered graphics to better suit the smaller screens, still their fundamentlly the same games with maybe some slight differences.

-Mario Kart - Again a series born on the home console, and does extemely well on the handheld, and next year the WiiU version will be coming out. Both versions are fundementally the same game with the same gameplay, same art style, and same charm, maybe with more tracks and racing characters but again fundamentally the same game.

-Mario party - A series born on the home console, now too coming to the handheld, and again just like the above games, these two will be fundamentally the same with perhaps a slight change here or there but essentially the same gameplay, same art style and same charm.

-Monster Hunter - a series born on the home console but hit it big on the handheld, now it's both on home console and handheld, both are fundementally the same perhaps with new weapons and armour and areas to explore.

Again, there is nothing wrong with having a home console games on a partable as long as they are well made and fun.

Just to clarify I am not advocating dumping direct console ports to handhelds, rather, having home console games that are made specifically for the handheld device, just like how Uncharted golden abyss, AC3: Liberation, and Killzone mercenary are new games based off a home console game with that home console game feel but on the go, a new experiance from an old familiour, it's what Nintendo does, so I see no issue with Sony doing the same, and it seems to be that this is what enough people actually want.

I agree that most people don't just buy Nintendo because Nintendo, I'm sure there are some, but people do buy Nintendo for Nintendo games, this is clearly seen when looking at the N64, Wii and WiiU. It just so happens that competition has always been weak on the handheld front, something Nintendo has been good at with it's strong presence and it's Nintendo games, so by default Nintendo inherited the 3rd and their games, so I wouldn't say Nintendo 'cultivates' 3rd party, because if this was true we would see the same 3rd party presence on the WiiU. It's clear to me that if there was a stronger handheld console with the sales comparible to the 3DS, then we could indeed see parity of games like we saw with the PS3 and 360. I do however agree with you that Nintendo have cultivated a reputation for top-notch Nintendo games you can't play elsewhere.



curl-6 said:

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I keep reading that the Vita doesn't offer a "portable experience" but I have no idea what that means.  I play my Vita during lunch at work, which seems pretty darn portable to me.  Doesn't the Vita actually have more smaller games?  It has an absolute ton of indie games, I know that.  As far as I can tell, Vita offers a complete experience and I have no idea why in the world that would be considered a negative.  Over the last few weeks, I've been playing PvZ, Thomas Was Alone, P4G, Zero Escape, and Chess.  As for games like Soul Sacrifice, don't foget that MonHon is huge on Nintendo systems, as well.

The argument that the Vita only offers a home console experience is way, way out of date and even then was mostly sophistry in the first place.

Besides, you can pause any game immediately with the press of a button (two different buttons do that, actually) which means that pretty much any game is "portable".



I want it to have compelling software, be it AAA or indie games, and I want for it to sell well to continue giving developers reasons to put software on it. I couldn't care less how it does relative to the 3DS. I want both to do well and have distinctive, but strong identities.



 

Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS


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jake_the_fake1 said:
curl-6 said:
jake_the_fake1 said:
curl-6 said:

They didn't necessarily want an expensive portable home console either.


no your right, they just wanted an expensive leapfrog.

Sarcasm aside, the PSvita and 3DS launched at the same price, someone who bought a 3DS at launch can not then turn around and say the PSvita is expensive, because if the PSvita is expensive for all that it is, then what does that make the launch 3DS, a rip off?

Also you make it seem that having a portable home console is a bad thing, as if no one would want to play home console games on the go, and yet the 3DS and WiiU share almost identical first party library. So is this a bad thing? hell no, there is nothing wrong with having portable versions of home console games. There are gamers who predominantly game on home console and a little on handhelds, and there are others who game predominantly on handhelds and a little on home consoles, so having similar games on both benifits both type of gamers, it's a win-win for all. But if you think otherwise, I suppose that is your prerogative.

At launch, the 3DS was a rip-off, yes. Vita, however, is still a ripoff after over a year and a half on the market.

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I disagree, for the user experience and hardware you get it's worth the money. Now would I like to have bought one cheaper, for sure, but that goes for every product I've pruchased. I would agree that the memory cards are a rip off.

You say that in general people don't want console gameing on the go, and yet some of the most popular and most wanted games on 3DS are home console games, you have:-

-New super mario bros series - this has been on the Wii, DS, 3DS, and WiiU - same gameplay, same art style, same charm, new level here and there but fundementally they are the same, yet they do well on either handheld or home console despite the series starting from on a home console.

-Super Mario 3D Land on the 3DS is fundamentally the same as Super Mario 3D World on the WiiU, again same gameplay, same art style, same charm, new level here and there some slight gameplay changes. This perticular series started on the 3DS but it will do just fine on the WiiU.

-Super smash bros - this is a series that was born on the home console for larger screens, and yet here we are with Nintendo set to release a 3DS versions, again samse gameplay, samse charm, with slightly altered graphics to better suit the smaller screens, still their fundamentlly the same games with maybe some slight differences.

-Mario Kart - Again a series born on the home console, and does extemely well on the handheld, and next year the WiiU version will be coming out. Both versions are fundementally the same game with the same gameplay, same art style, and same charm, maybe with more tracks and racing characters but again fundamentally the same game.

-Mario party - A series born on the home console, now too coming to the handheld, and again just like the above games, these two will be fundamentally the same with perhaps a slight change here or there but essentially the same gameplay, same art style and same charm.

-Monster Hunter - a series born on the home console but hit it big on the handheld, now it's both on home console and handheld, both are fundementally the same perhaps with new weapons and armour and areas to explore.

Again, there is nothing wrong with having a home console games on a partable as long as they are well made and fun.

Just to clarify I am not advocating dumping direct console ports to handhelds, rather, having home console games that are made specifically for the handheld device, just like how Uncharted golden abyss, AC3: Liberation, and Killzone mercenary are new games based off a home console game with that home console game feel but on the go, a new experiance from an old familiour, it's what Nintendo does, so I see no issue with Sony doing the same, and it seems to be that this is what enough people actually want.

I agree that most people don't just buy Nintendo because Nintendo, I'm sure there are some, but people do buy Nintendo for Nintendo games, this is clearly seen when looking at the N64, Wii and WiiU. It just so happens that competition has always been weak on the handheld front, something Nintendo has been good at with it's strong presence and it's Nintendo games, so by default Nintendo inherited the 3rd and their games, so I wouldn't say Nintendo 'cultivates' 3rd party, because if this was true we would see the same 3rd party presence on the WiiU. It's clear to me that if there was a stronger handheld console with the sales comparible to the 3DS, then we could indeed see parity of games like we saw with the PS3 and 360. I do however agree with you that Nintendo have cultivated a reputation for top-notch Nintendo games you can't play elsewhere.

Pikmin 3, Nintendoland, Donkey Kong Tropical Freeze, X, all designed very clearly for a big screen experience.

Mario & Luigi, Kid Icarus, Pokemon, Animal Crossing, etc, clearly designed for a small screen. Plus, the 3DS versions of franhcises like  Mario Kart are similarly simplified for their handheld iterations, made smmaller and more "intimate", like the difference between TV and movies.



RazorDragon said:

No. Two screens > one screen.

While I don't care about which one does better, I vehemently disagree with this.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

curl-6 said:
jake_the_fake1 said:
curl-6 said:
jake_the_fake1 said:
curl-6 said:

They didn't necessarily want an expensive portable home console either.


no your right, they just wanted an expensive leapfrog.

Sarcasm aside, the PSvita and 3DS launched at the same price, someone who bought a 3DS at launch can not then turn around and say the PSvita is expensive, because if the PSvita is expensive for all that it is, then what does that make the launch 3DS, a rip off?

Also you make it seem that having a portable home console is a bad thing, as if no one would want to play home console games on the go, and yet the 3DS and WiiU share almost identical first party library. So is this a bad thing? hell no, there is nothing wrong with having portable versions of home console games. There are gamers who predominantly game on home console and a little on handhelds, and there are others who game predominantly on handhelds and a little on home consoles, so having similar games on both benifits both type of gamers, it's a win-win for all. But if you think otherwise, I suppose that is your prerogative.

At launch, the 3DS was a rip-off, yes. Vita, however, is still a ripoff after over a year and a half on the market.

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I disagree, for the user experience and hardware you get it's worth the money. Now would I like to have bought one cheaper, for sure, but that goes for every product I've pruchased. I would agree that the memory cards are a rip off.

You say that in general people don't want console gameing on the go, and yet some of the most popular and most wanted games on 3DS are home console games, you have:-

-New super mario bros series - this has been on the Wii, DS, 3DS, and WiiU - same gameplay, same art style, same charm, new level here and there but fundementally they are the same, yet they do well on either handheld or home console despite the series starting from on a home console.

-Super Mario 3D Land on the 3DS is fundamentally the same as Super Mario 3D World on the WiiU, again same gameplay, same art style, same charm, new level here and there some slight gameplay changes. This perticular series started on the 3DS but it will do just fine on the WiiU.

-Super smash bros - this is a series that was born on the home console for larger screens, and yet here we are with Nintendo set to release a 3DS versions, again samse gameplay, samse charm, with slightly altered graphics to better suit the smaller screens, still their fundamentlly the same games with maybe some slight differences.

-Mario Kart - Again a series born on the home console, and does extemely well on the handheld, and next year the WiiU version will be coming out. Both versions are fundementally the same game with the same gameplay, same art style, and same charm, maybe with more tracks and racing characters but again fundamentally the same game.

-Mario party - A series born on the home console, now too coming to the handheld, and again just like the above games, these two will be fundamentally the same with perhaps a slight change here or there but essentially the same gameplay, same art style and same charm.

-Monster Hunter - a series born on the home console but hit it big on the handheld, now it's both on home console and handheld, both are fundementally the same perhaps with new weapons and armour and areas to explore.

Again, there is nothing wrong with having a home console games on a partable as long as they are well made and fun.

Just to clarify I am not advocating dumping direct console ports to handhelds, rather, having home console games that are made specifically for the handheld device, just like how Uncharted golden abyss, AC3: Liberation, and Killzone mercenary are new games based off a home console game with that home console game feel but on the go, a new experiance from an old familiour, it's what Nintendo does, so I see no issue with Sony doing the same, and it seems to be that this is what enough people actually want.

I agree that most people don't just buy Nintendo because Nintendo, I'm sure there are some, but people do buy Nintendo for Nintendo games, this is clearly seen when looking at the N64, Wii and WiiU. It just so happens that competition has always been weak on the handheld front, something Nintendo has been good at with it's strong presence and it's Nintendo games, so by default Nintendo inherited the 3rd and their games, so I wouldn't say Nintendo 'cultivates' 3rd party, because if this was true we would see the same 3rd party presence on the WiiU. It's clear to me that if there was a stronger handheld console with the sales comparible to the 3DS, then we could indeed see parity of games like we saw with the PS3 and 360. I do however agree with you that Nintendo have cultivated a reputation for top-notch Nintendo games you can't play elsewhere.

Pikmin 3, Nintendoland, Donkey Kong Tropical Freeze, X, all designed very clearly for a big screen experience.

Mario & Luigi, Kid Icarus, Pokemon, Animal Crossing, etc, clearly designed for a small screen. Plus, the 3DS versions of franhcises like  Mario Kart are similarly simplified for their handheld iterations, made smmaller and more "intimate", like the difference between TV and movies.

You are right, there are some games on the home console which have yet to make the jump to handheld and visa versa, however, I just required a few games to disprove your counter point "3DS and Wii U do not share an identical library", what i actually said was " yet the 3DS and WiiU share almost identical first party library.", They maybe 'simplified', 'smaller, and more 'intamate' as you say, but they are fundementally the same games, in any case you confirmed what i've already stated above.

 To use your TV/Movie analogy, The Stargate movie spawned the stargate series, although one was a movie and one was a TV series, they are fundementally the same when it comes to content and universe, sure one is more action heavy and the other more character driven but one can not look at both and then come to the conclusion that one doesn't containt what makes stargate, stargate. Same goes for Buffy the vampire slayer, but then you also have TV series turned into Movies, like the X-files  and the A-Team.

If done right, is it a bad thing to have a home console experiance on a handheld similarly to how Movie can spawn a TV series?

As I've said before, to me it isn't, I loved the the Uncharted series along with Killzone on my PS3, So when I played Uncharted golden abyss, I had the same experiance as the larger screen but with a new story, the game suspend on my PSvita made the game an easy pick up and go game, played it while going to work. I'll now be having the same experiance with Killzone mercenary.



pokoko said:
curl-6 said:

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I keep reading that the Vita doesn't offer a "portable experience" but I have no idea what that means.  I play my Vita during lunch at work, which seems pretty darn portable to me.  Doesn't the Vita actually have more smaller games?  It has an absolute ton of indie games, I know that.  As far as I can tell, Vita offers a complete experience and I have no idea why in the world that would be considered a negative.  Over the last few weeks, I've been playing PvZ, Thomas Was Alone, P4G, Zero Escape, and Chess.  As for games like Soul Sacrifice, don't foget that MonHon is huge on Nintendo systems, as well.

The argument that the Vita only offers a home console experience is way, way out of date and even then was mostly sophistry in the first place.

Besides, you can pause any game immediately with the press of a button (two different buttons do that, actually) which means that pretty much any game is "portable".

Quoted for truth.

The suspend function can make any game a pick up and go game, and if one looks at the 3DS it has plenty of games which have that home console experiance, the reason for this, cuz the 3DS can pull of 3D graphics just like the home console, again nothing wrong with it, just broadens whats available.

I mean if one really wants trully portable games, then head on over to IOS and Android, millions of trully pick up and play portable goodness, plus their cheaper with many being freemium....however, if one is willing to pay $40 bucks then clearly one wants a deaper experience, after all there's a reason why RE:revelations had many gamers excited, the same goes with monster hunter and it's 2nd slider add-on attachment, clearly there is demand.



jake_the_fake1 said:

You are right, there are some games on the home console which have yet to make the jump to handheld and visa versa, however, I just required a few games to disprove your counter point "3DS and Wii U do not share an identical library", what i actually said was " yet the 3DS and WiiU share almost identical first party library.", They maybe 'simplified', 'smaller, and more 'intamate' as you say, but they are fundementally the same games, in any case you confirmed what i've already stated above.

 To use your TV/Movie analogy, The Stargate movie spawned the stargate series, although one was a movie and one was a TV series, they are fundementally the same when it comes to content and universe, sure one is more action heavy and the other more character driven but one can not look at both and then come to the conclusion that one doesn't containt what makes stargate, stargate. Same goes for Buffy the vampire slayer, but then you also have TV series turned into Movies, like the X-files  and the A-Team.

If done right, is it a bad thing to have a home console experiance on a handheld similarly to how Movie can spawn a TV series?

As I've said before, to me it isn't, I loved the the Uncharted series along with Killzone on my PS3, So when I played Uncharted golden abyss, I had the same experiance as the larger screen but with a new story, the game suspend on my PSvita made the game an easy pick up and go game, played it while going to work. I'll now be having the same experiance with Killzone mercenary.

You forgot Sonic Lost World, Mario and Sonic at the Winter games, Lego City Undercover the upcoming Angry Birds ...seems like a lot of sharing to me.