By using this site, you agree to our Privacy Policy and our Terms of Use. Close
pokoko said:
curl-6 said:

Gamers in general don't want console gaming on the go; the PSP and Vita were designed around this concept and haven't managed to be as successful as their competitors which focussed  on making games designed around a handheld, on-the-go experience.

3DS and Wii U do not share an identical library. Nintendo makes their console and handheld games differently, and that's why their handhelds are successful.

As for the OS, the graphics, all that's just icing; the cake is the games, and 3DS has the Vita handily beat there.

People don't buy Nintendo handhelds simply because they are Nintendo, they buy them they have cultivated a reputation for top-notch games you can't play elsewhere.

I keep reading that the Vita doesn't offer a "portable experience" but I have no idea what that means.  I play my Vita during lunch at work, which seems pretty darn portable to me.  Doesn't the Vita actually have more smaller games?  It has an absolute ton of indie games, I know that.  As far as I can tell, Vita offers a complete experience and I have no idea why in the world that would be considered a negative.  Over the last few weeks, I've been playing PvZ, Thomas Was Alone, P4G, Zero Escape, and Chess.  As for games like Soul Sacrifice, don't foget that MonHon is huge on Nintendo systems, as well.

The argument that the Vita only offers a home console experience is way, way out of date and even then was mostly sophistry in the first place.

Besides, you can pause any game immediately with the press of a button (two different buttons do that, actually) which means that pretty much any game is "portable".

Quoted for truth.

The suspend function can make any game a pick up and go game, and if one looks at the 3DS it has plenty of games which have that home console experiance, the reason for this, cuz the 3DS can pull of 3D graphics just like the home console, again nothing wrong with it, just broadens whats available.

I mean if one really wants trully portable games, then head on over to IOS and Android, millions of trully pick up and play portable goodness, plus their cheaper with many being freemium....however, if one is willing to pay $40 bucks then clearly one wants a deaper experience, after all there's a reason why RE:revelations had many gamers excited, the same goes with monster hunter and it's 2nd slider add-on attachment, clearly there is demand.