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Forums - Nintendo - Nintendo Files Lawsuit Against HackYourConsole

RenCutypoison said:

Some does that. Not the majority.

For example, I'm a pirate. Mostly on PC and handelds. That said, I have an average of 35 games per console, all at full price on retail (I never buy used, I'm a collector).

The average SW/HW on home consoles is 9 games per console, 5 on handelds. I don't think that I'm killing the economy. (Games are 33% of my extra money, I can't do better, BTW)

It was proven multiple times that if you consume a lot of cultural products, it will make you buy  even more cultural products.

Look at the movie and music industry. Since the "Big piracy problem", it grew even stronger.

Example :

Theaters tickets revenue in 2000 : 7.48 bn$

2012 : 10.71 bn$

People tought VHS recording would kill the movie industry, that radio would kill music industry, that compact cassette would kill music too.

Let's remember that piracy for video games took another step on PSX. Look at the industry now, does it seems destroyed ?


I do see your point. I still think it is stealing. Call me a goody too shoes :P



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Cobretti2 said:


not really because those people would never buy the hardware in the first place, so they wouldn't even buy the software.

So are we just leaving the PSP out of the equation on this one?

OT: Of course there are going to be people defending pirating. Most of them already happen to take part.



mii-gamer said:
RenCutypoison said:

Some does that. Not the majority.

For example, I'm a pirate. Mostly on PC and handelds. That said, I have an average of 35 games per console, all at full price on retail (I never buy used, I'm a collector).

The average SW/HW on home consoles is 9 games per console, 5 on handelds. I don't think that I'm killing the economy. (Games are 33% of my extra money, I can't do better, BTW)

It was proven multiple times that if you consume a lot of cultural products, it will make you buy  even more cultural products.

Look at the movie and music industry. Since the "Big piracy problem", it grew even stronger.

Example :

Theaters tickets revenue in 2000 : 7.48 bn$

2012 : 10.71 bn$

People tought VHS recording would kill the movie industry, that radio would kill music industry, that compact cassette would kill music too.

Let's remember that piracy for video games took another step on PSX. Look at the industry now, does it seems destroyed ?


I do see your point. I still think it is stealing. Call me a goody too shoes :P


Well, it is stealing, but let's just there are different level of stealing.

Stealing a digital product you were not going tu buy only creates revenue for the website sharing the stolen product. No one loose money, so to me, it's stealing, but it's not bad.



RenCutypoison said:
mii-gamer said:
RenCutypoison said:
DS was the most sold handeld in history.
It had the best SW/HW ratio of handeld's history.

And yet they say piracy killed the software sales on DS ?

A lot of people bought the console because it was easily hackable, and then bought the games that deserved their money. It made one of the most successful console ever.

Piracy is not loosing money. You don't pirate a game you want to buy, you pirate to try games you would not have bought otherwise.

It's been proven again and again.

Piracy is essentially stealing. Don't you think that is wrong? I know many individual that bought a psp and ds but never bought a single retail game for these consoles. In my opinion piracy is one of the reason the psp is doing reasonable right now.


Some does that. Not the majority.

For example, I'm a pirate. Mostly on PC and handelds. That said, I have an average of 35 games per console, all at full price on retail (I never buy used, I'm a collector).

The average SW/HW on home consoles is 9 games per console, 5 on handelds. I don't think that I'm killing the economy. (Games are 33% of my extra money, I can't do better, BTW)

It was proven multiple times that if you consume a lot of cultural products, it will make you buy  even more cultural products.

Look at the movie and music industry. Since the "Big piracy problem", it grew even stronger.

Example :

Theaters tickets revenue in 2000 : 7.48 bn$

2012 : 10.71 bn$

People tought VHS recording would kill the movie industry, that radio would kill music industry, that compact cassette would kill music too.

Let's remember that piracy for video games took another step on PSX. Look at the industry now, does it seems destroyed ?


That ticket revenue is a bad example because movie ticket prices at least here almsot doubled in 10 years yet the revenue hasn't



 

 

The law doesn't see it as stealing, but as Copyright Infringement, and as the owner of several copyrights, Nintendo is perfectly entitled to launch a lawsuit against anyone who enables the law to be broken. There is no legal or moral basis to criticise them for it. Those who do are just scared that they will have difficulty getting free games.



WHERE IS MY KORORINPA 3

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Cobretti2 said:
RenCutypoison said:


Some does that. Not the majority.

For example, I'm a pirate. Mostly on PC and handelds. That said, I have an average of 35 games per console, all at full price on retail (I never buy used, I'm a collector).

The average SW/HW on home consoles is 9 games per console, 5 on handelds. I don't think that I'm killing the economy. (Games are 33% of my extra money, I can't do better, BTW)

It was proven multiple times that if you consume a lot of cultural products, it will make you buy  even more cultural products.

Look at the movie and music industry. Since the "Big piracy problem", it grew even stronger.

Example :

Theaters tickets revenue in 2000 : 7.48 bn$

2012 : 10.71 bn$

People tought VHS recording would kill the movie industry, that radio would kill music industry, that compact cassette would kill music too.

Let's remember that piracy for video games took another step on PSX. Look at the industry now, does it seems destroyed ?


That ticket revenue is a bad example because movie ticket prices at least here almsot doubled in 10 years yet the revenue hasn't


Old news, but the piracy is old too : http://torrentfreak.com/evil-pirates-movie-industry-tops-30-billion-box-office-record-110224/



KylieDog said:
Wait, the 3DS has a working flashcart?

That is the news I take from this story.

It seems as though it isn't out yet.

And by the time it does get out, Nintendo might already have an update to block it.



KylieDog said:
Wait, the 3DS has a working flashcart?

That is the news I take from this story.

Yes. The first one for now. I'm excited, hopefully it paves way for more - can't wait for the Supercard DSII team to get to making a 3DS  flashcart, I was saying that I'm not getting one until the region lock is finally killed, and it seems that we are very close to that...



If im not mistaken, adding/doing modification is STILL illegal. which i find odd because it isnt for phones. Alot of peoples argument will be 'homebrew' but... come on, lets be honest to our selfs here. Not a ton of people import games or play homebrew apps. were not talking about a 10 year old system here. May if the gateway cards wasnt COMPLETELY advertised for piracy , than the homebrew excuse would be ok



http://www.youtube.com/watch?v=6umnQ01O_Hg





Remember the original policies for the Xbox One? just imagine all (home) Console always be online. piracy could be the reason for it happening. Dont get me wrong though there actually is modifications that are Good.On the Wiiu/Wii For example: Devolution, is a way to play gamecube games on the WiiU from USB. the thing is, the developer added some Anti piracy measures




'Video games are bad for you? That's what they said about rock-n-roll.'
-Shigeru Miyamoto

... in contrast with Dolphin which is completely free and awesome.