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Forums - Gaming - [Simple Question] Where would gaming be if online never came to consoles?

 

Would games be more cheaper today, would there be more new IPs, .....would fanboys be as crazy as they are today, would games continue to be blame for recent massacres, would FPS still be relevent til this day if online gaming never came to or wasn't as big on consoles?

Thought it would be an interesting topic, since next gen is going to be completely multiplayer heavy, ... a bit too heavy, I can oddly see single player games dying off in the near future.

What's your take?



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

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People won't insult me while playing online :(

On a serious note, there has to be a balance between online and single player. We are reaching the point where developers consider that if the game doesn't have online the game won't sell, and unfortunately this has become somewhat true, but really great games have sold well without the need of online (Like Bioshock Infinite). Devs nowadays focus waaay to heavily on online and are leaving the single player behind, making the games average at best. 

Not every game needs online, but developers don't think that way. 

As a personal opinion, I really don't play online all that much. For me single player will always top online. That's why I prefer games to be either completely online focus (L4D, TF2, Dota, etc) or completely single player.



Nintendo and PC gamer

osed125 said:

People won't insult me while playing online :(

On a serious note, there has to be a balance between online and single player. We are reaching the point where developers consider that if the game doesn't have online the game won't sell, and unfortunately this has become somewhat true. But really great games have sell sell without the need of online (Like Bioshock Infinite).

Not every game needs online, but developers don't think that way. 

As a personal opinion, I really don't play online all that much. For me single player will always top online. That's why I prefer games to be either completely online focus (L4D, TF2, Dota, etc) or completely single player.


This! I absolutely hate playing multiplayer games online. I like MMO's but I dislike multiplayer modes for console games. I still think the single player should have enough extras to justify the purchase, some really lack in extras. 



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

Console gaming would be a lot better. Quite frankly, now that I think of it, online is probably the biggest single reason why I'm not far from giving up on console gaming entirely and just gaming on PC in the future. Online passes, DRM, DLC, half-assed single-player experiences in favor of online multiplayer, lack of offline multiplayer options... No thanks! On PC, I can at least get cheaper games and it's now even that expensive unless I really want to run all the newest games at max settings, and I kind of lost my interest in that years ago. New games at lower settings and older games are just fine.



Games would be a lot more boring and have less replay value without multiplayer.



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If online gaming was not on consoles games like Call of Duty would not be as popular as they are now. Also Said above^ games will have a much larger focus on Single player then focusing on a crappy Multiplayer just to make your game more appealing and form keeping it off the used game shelfs. Also online services like Xbox live and PSN wouldn't be as big if there was no online gaming.



           Survivor Millennial vs Gen X!!

osed125 said:

People won't insult me while playing online :(

On a serious note, there has to be a balance between online and single player. We are reaching the point where developers consider that if the game doesn't have online the game won't sell, and unfortunately this has become somewhat true. But really great games have sell sell without the need of online (Like Bioshock Infinite).

Not every game needs online, but developers don't think that way. 

As a personal opinion, I really don't play online all that much. For me single player will always top online. That's why I prefer games to be either completely online focus (L4D, TF2, Dota, etc) or completely single player.


I think games that have online should be 60$ and for single player only games, 50$. I'm perosnally annoyed of online games like Call of Duty, but ...what can you do :/



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

Most games would have proper game testers as developers wouldn't be able to rely on patches to fix any bugs. I kinda wish for no online in console gaming now, i hate patches.

Also, there would be no annoying kids in gaming hopefully if online gaming didn't take off on consoles.

Finally, i would like to think single player in games would be far better.

And yeah, i don't really enjoy competetive multiplayer. I find singleplayer and coop are far more enjoyable



Xbox Series, PS5 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch 2 will outsell the PS5 by 2030

We would have a lot more 60 hour rpgs instead of 8 hour fps campaigns.
More focus on splitscreen games.
Extras to unlock in games instead of achievement score.
Better AI instead of letting online take care of that.



It's hard to imagine a world where it would not, since the effects of that one change are so wide-spread and pervasive, but I'll try my best.

For one, the original Xbox might not have been made, and if it was, it probably would have failed. XBL was a big part of their strategy for consoles (and still is), and helped drive the success of latter Halo games, which helped sell the early platform. Without XBL, the Xbox as we know it would not exist.

In addition, DLC and patches would not exist on consoles. Games would either ship hopelessly broken or with inflated debugging periods. Games would come less frequently, and what can be fixed simply today with a day-one patch would be catastrpohic.

Without DLC and balance-patches, local multiplayer would be the only way to play, and without a way to add content, would be far less long-lived. Without the social-aspect of online for consoles today, the multiplayer scene would be much smaller, and eSports as we know it would not emerge on consoles until much later, if it ever did.

To compensate, more on-disk locked content so publishers could get the effect of DLC, but without the benefits it provides. The same sort of online seen on consoles would evolve on PC, albeit smaller. PC would eventually kill consoles, as the lack of online would be too stifling for publishers compared to the advantages offered on that platform. Sony would eventually shutter its EE division, though Nintendo would press on, with their handheld systems keeping their sales afloat.

Gaming quality would not appreciably improve, since the realities of consoles that produced much of the oft-spoken complaints of the industry are just as much, if not more true, of PC. Gaming would be much more exclusive due to the realities of PC gaming, and digital distribution would have taken hold much faster, with predictable results for Gamestop. Microsoft would be in a dominating position, due to them being the only significant platform holder.



I believe in honesty, civility, generosity, practicality, and impartiality.