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Forums - Sony - The Last of Us multiplayer is remarkably fun.

xKakashi209x said:
The semi auto is my favorite weapon and the regular pistol is amazing by itself.


Name name is STAGES373N on PSN Add me. Lets do some rounds.



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S.T.A.G.E. said:
JOKA_ said:
Also, I have to say, the inclusion of "no party" mode saved the multiplayer. Before that it was so frustrating to get into a game and face off against a group of players who all knew each other


Afraid to test yourself? I like going up against parties. It tests my ability to kill a team of like-minded individuals.


I would always get into a game with a party, so 4 high level people with mics would face off against the rest of us low levels, and I'm the only one with a mic on my team. GAH. You don't stand a chance in that scenario. Well oiled machine VS 4 chickens with their heads cut off



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

I played through two journeys, one as a Hunter and one as a Firefly.

I played a lot with my VGC mates Dukerx and Andrespetmonkey. To have a good team which plays together is the key to win. I enjoyed it a lot more with some buddies than playing alone.

It is indeed slow paced but everything is balanced very well and patience and skill are equally rewarding.
I suggest you give it a couple hours if you didn't like your first 1-2 matches. It'll be worth it.



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Well thats good to hear, I just finished the game yesterday..i'll try online today



busbfran said:
it sucks!


ohh the hate..ts ts ts



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S.T.A.G.E. said:
o_O.Q said:

i must be imagining it then when i walk past an area without detecting anyone ( since staying in one spot continously isn't punished in anyway and you can't detect those who do so ) and some guy or guys  leaps out and shoots me in the back and wins since the character movement is so sluggish?

 

...which i seem to be imagining quite often?


I've been stealth killed quite a few times but I've been shived only once from behind my back only once. Thats how good a person has to be at stalking people. If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear. Your last known position is all people have to go on. This is why I throw molotovs for uncertain throws and save the shard bombs for dead on throws. 

"If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear."

 

which is why i say movement is punished by the fact that moving around can result in people knowing your position as opposed to just sitting in a spot undetected and waiting for people to pass by

it seems to me so far that generally the way i'm killed the most is by people ambushing from a stationary position like within line of sight of a supply box

 

and yes maybe i was too harsh before when i called it slow and boring but honestly when i get the trophies i'm not sure if i'll continue playing



o_O.Q said:
S.T.A.G.E. said:
o_O.Q said:

i must be imagining it then when i walk past an area without detecting anyone ( since staying in one spot continously isn't punished in anyway and you can't detect those who do so ) and some guy or guys  leaps out and shoots me in the back and wins since the character movement is so sluggish?

 

...which i seem to be imagining quite often?


I've been stealth killed quite a few times but I've been shived only once from behind my back only once. Thats how good a person has to be at stalking people. If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear. Your last known position is all people have to go on. This is why I throw molotovs for uncertain throws and save the shard bombs for dead on throws. 

"If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear."

 

which is why i say movement is punished by the fact that moving around can result in people knowing your position as opposed to just sitting in a spot undetected and waiting for people to pass by

it seems to me so far that generally the way i'm killed the most is by people ambushing from a stationary position like within line of sight of a supply box

 

and yes maybe i was too harsh before when i called it slow and boring but honestly when i get the trophies i'm not sure if i'll continue playing


You sound like somsone i would have a lot of fun with playing against. I could help you though if we play together, I just wish I had a damn mic.



S.T.A.G.E. said:
o_O.Q said:

"If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear."

 

which is why i say movement is punished by the fact that moving around can result in people knowing your position as opposed to just sitting in a spot undetected and waiting for people to pass by

it seems to me so far that generally the way i'm killed the most is by people ambushing from a stationary position like within line of sight of a supply box

 

and yes maybe i was too harsh before when i called it slow and boring but honestly when i get the trophies i'm not sure if i'll continue playing


You sound like somsone i would have a lot of fun with playing against. I could help you though if we play together, I just wish I had a damn mic.

you can add me if you want : ps_plyr

 

edit: actually come to think of it i might be at the friends limit, might have to remove someone when i get back online



o_O.Q said:
S.T.A.G.E. said:
o_O.Q said:

"If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear."

 

which is why i say movement is punished by the fact that moving around can result in people knowing your position as opposed to just sitting in a spot undetected and waiting for people to pass by

it seems to me so far that generally the way i'm killed the most is by people ambushing from a stationary position like within line of sight of a supply box

 

and yes maybe i was too harsh before when i called it slow and boring but honestly when i get the trophies i'm not sure if i'll continue playing


You sound like somsone i would have a lot of fun with playing against. I could help you though if we play together, I just wish I had a damn mic.

you can add me if you want : ps_plyr

 

edit: actually come to think of it i might be at the friends limit, might have to remove someone when i get back online


When are you going to be online?



This game does not get easier. I have to get 30 pieces of food and every round you survive the number just goes up.