o_O.Q said:
S.T.A.G.E. said:
o_O.Q said:
i must be imagining it then when i walk past an area without detecting anyone ( since staying in one spot continously isn't punished in anyway and you can't detect those who do so ) and some guy or guys leaps out and shoots me in the back and wins since the character movement is so sluggish?
...which i seem to be imagining quite often?
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I've been stealth killed quite a few times but I've been shived only once from behind my back only once. Thats how good a person has to be at stalking people. If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear. Your last known position is all people have to go on. This is why I throw molotovs for uncertain throws and save the shard bombs for dead on throws.
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"If you stay in one position your placement isnt given up while in listening mode while close. If you creep around you can be seen slightly and then you disappear."
which is why i say movement is punished by the fact that moving around can result in people knowing your position as opposed to just sitting in a spot undetected and waiting for people to pass by
it seems to me so far that generally the way i'm killed the most is by people ambushing from a stationary position like within line of sight of a supply box
and yes maybe i was too harsh before when i called it slow and boring but honestly when i get the trophies i'm not sure if i'll continue playing
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You sound like somsone i would have a lot of fun with playing against. I could help you though if we play together, I just wish I had a damn mic.