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Forums - Nintendo - Unity3D: Wii U Presentation

Uhm. Ah. Uh. Um.
Can I last 30min more? xD



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I really can't understand developers and lead testers struggling with Lot Checks/TRCs/TCRs (aka Standards in the industry). At least from a testing point of view in my experience it's a piece of piss to do.

It's not fucking rocket science. You get a checklist with what Standards are required and which are recommended such as having the correct system messages being displayed or having a non-clickable border around a touchscreen. It's pretty tedious to test, admittedly, but very easy to do - you just work your way down the checklist, if the requirement is satisfied you tick it, if it isn't you enter it into the bug database as a Standards issue for the developers to correct it.

It's really fucking simple!!!

Still, really liking how easy it is to bring Android/iOS/browser apps to the Wii U. All done with a couple of clicks - very impressive indeed.



the_dengle said:
PullusPardus said:

Unity is one of the best things to happen to gaming lately, along with Handhelds.

Handhelds didn't really happen to gaming "lately." They've been around for a while. :P


the new ones i mean.



that guy was just terrible. He didn't convince me to develop on Wii U at all. Mind you I am not a developer so not sure if this is like the pinnacle of a developers get together lol.



 

 

Well it is Nintendo after all, their new to at catering for third parties. Baby steps folks baby steps.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke